r/UI_Design

I for the life of me cant make a good UI

I for the life of me cant make a good UI

Hey everyone — I’m working on a website called PC Forge and I’m looking for UI/UX feedback and general design critique.

Website: https://pc-forge.in/

PC Forge is a PC hardware marketplace website aimed at creating a simple, clean, and modern browsing experience for PC components and listings.

The intended audience is mainly PC enthusiasts, gamers, and people interested in buying or selling computer hardware.

The design direction is focused on:

  • clean UI
  • minimal clutter
  • modern dark theme
  • simple navigation
  • responsive/mobile-friendly layout

I’m mainly looking for feedback on the overall design and user experience, especially anything that feels confusing, inconsistent, unfinished, or difficult to use.

Any honest criticism or suggestions would really help.

I’ve attached screenshots below as well.

Thanks

https://preview.redd.it/4urb7m8ite2h1.png?width=1903&format=png&auto=webp&s=7694fa64d8acd855837d329772f6b8f5cc129de6

https://preview.redd.it/8ftq0arite2h1.png?width=1903&format=png&auto=webp&s=c4ff9e7dca3dd3dd6bcf3702b76cbeb24b69b64d

reddit.com
u/Apprehensive_Meal491 — 22 hours ago

What are people using to set up UI/design systems when starting new projects?

Curious how people here are approaching UI system workflows lately.

I’m designing a few new product/app flows from scratch and have been questioning whether it makes sense to spend building everything manually in Figma before implementation.

Ideally I’d love something that provides:

  • strong UI/design system foundations
  • Figma assets
  • Tailwind/React implementation
  • a starter-style repo/setup
  • enough flexibility to still feel custom

I’ve been looking at Flowbite (not affiliated in any way) because it seems relatively complete across both design + implementation.

But I’m struggling to tell whether tools like this actually hold up from a UX/design quality perspective long term, whether they’re worth the money, or whether there are better alternatives people prefer etc.

Curious what experienced designers/builders here are actually using/would recommend to design + build quality UI systems

reddit.com
u/sdorms — 1 day ago

Table filtering problem

I'm working on a new table filter feature. The existing table has simple column filters, where you type a keyword in a search bar located in the column header cell, and only the corresponding rows are shown. This works so that the table content is updated with every keystroke.

There was a customer request/suggestion, that we should add a sort of a compound feature to this filter, so that by entering "foo, bar" to the filter it would show rows that include either "foo" OR "bar". But this is in our opinion too implicit, but instead we would like to add a more robust filter component where we could also add several other filter types while we are at it.

We want to provide the customer with at least the following:

  • Ability to filter the table with rows that include "foo" OR "bar"
  • Within this set, show only rows that contain numeric data outside of the following range: "-1" and "1"

So essentially in some cases there could be two different types of filtering logic on top of each other: from the entire data set and filtering further the already filtered set. In my current draft, I have the following structure in the filter component:

Screenshot of the entire table inc. the filter component

  • Dropdown box for selecting the affected column
  • Dropdown box for selecting the used operator (Includes, less than, greater than, inside of range, outside of range)
  • Input fields for values, conditionally rendered based on previous selections.
  • Add button for applying each filter. This also adds a removable chip shown in the UI that represents that particular filter.

In my proposal, each filter would be instantly applied upon clicking 'Add', but then we immediately run into a problem. If user first adds filter 'Foo', and clicks 'Add', the table is filtered to show only corresponding fields. Now how could the user expect that if they add another filter with a different keyword, it would filter the entire dataset again instead of filtering the remaining rows further?

One solution would be that the current 'Add' button would only create a filter, and there would be another button, fx. "Search" that would actually apply the filters. However, the issue of "conflicting" logics I mentioned earlier remains.

I'm absolutely certain that this type of issue has been already solved in some other product, but I am not aware of any such benchmark. What is the best practice or industry standard for this type of implementation?

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u/mntblnk — 1 day ago
▲ 22 r/UI_Design+1 crossposts

My UI/UX motion design concept: Black Moss Shell

I designed a pre-game menu as a personal project, utilising my UI/UX, motion and visual design skills, and this is the mock up. A little about the game:

Black Moss Shell is a third-person stealth-action concept set in a decaying, post-industrial world where nature has reclaimed much of humanity's technology.

Tools used: Figma, After Effects, Photoshop, illustrator, AI tools (for things I couldn't do or have the time to work on such as, characters, audio, weapons, equipment and copy)

Would appreciate feedback, opinions and what you think of it. Thank you

Note: Turn on sound + I go through all the characters at the end :)

u/Neonights03 — 2 days ago

Before vs After: Redesigning a cluttered insurance landing page into something clearer and easier to trust

I came across this insurance SaaS landing page and felt like the experience was trying too hard to convince users instead of helping them understand the product.

The original design had a lot happening at once — aggressive interruptions, crowded sections, weak hierarchy, and too much visual competition across the page.

So I redesigned it with a calmer structure and clearer flow.

The main goal was reducing cognitive overload and making the product feel easier to trust within the first few seconds.

u/Bliss-Dezigns — 3 days ago

Looking for feedback on my personal finance dashboard UI

I'm primarily a backend engineer, but working on a personal finance app for myself. And recenly starting thinking about maybe making it public. I'm a fan of quite clean design, but I want to avoid giving of an AI-generated fell. For context the target audience would be: '18-45yo who care about their finance'

u/cookiecutter250 — 3 days ago

Looking for feedback on my admin panel gaming dashboard UI

I want to build a gaming marketplace and I have no experience in UI, but I designed this to show the developer my needs. And recently I've been thinking about making it public. I'm a fan of simplicity and clean design, but I'm going to guess from a technical point of view. It may not be ideal, but it can perfectly cover my needs in terms of appearance. I welcome your comments on what I can do to make it better?

u/Separate_Fishing_136 — 2 days ago
▲ 3 r/UI_Design+2 crossposts

will linear AI chatbots survive?

i've thought about this so much since literally every company in the world has just slapped on a chatbot as their MAIN PAGE and it's exhausting. and like, is it even the best way to interact with ai? what if u wanna branch off a new convo at a certain point? or u wanna organize what context u drop into the ai, like videos or images? idk what these companies are planning to do but this aint it

u/lru_cache0 — 2 days ago

Visual exploration

Looks good?

I’ve actually vibecoded an app, but wanted to explore this style.

Inspired from iconlypro post styles on instagram.

Planning to build this on Framer to interact before I redo my app.

u/hubiyxn — 2 days ago

Lend me your designer eyes, constructive feedback appreciated!

https://preview.redd.it/84ydo4t8m12h1.png?width=2331&format=png&auto=webp&s=b2fe9a94a4d43c09f414cb71de2fa9276cc85ab6

I’m building a CRM as a side project and the dashboard feels "off" in terms of flow. I’m considering a full overhaul to the dark design in the partial "makeover" shown.

I'm struggling with the placements and overall visual weight. Would appreciate any feedback on design and even more so on layout for everyday use.

reddit.com
u/Dependent_Range_5868 — 3 days ago

Roast my sneaker brand homepage — designed the whole thing from scratch (logo, brand, mockups)

Looking for honest feedback on a homepage I designed for a fictional sneaker brand called RYSE.

Everything is made up from scratch: brand identity, logo, product mockups, copy, the whole thing. It was a personal project to push my design skills.

Design decisions I'd love feedback on:

  • The red accent #E11D2E on both light and dark backgrounds — does it hold up in both contexts?
  • Typography: Space Grotesk for headings, Inter for body — does the pairing feel right for a streetwear brand?
  • Overall layout flow: Navbar → Hero → Featured Products → Story → Collections → Newsletter → Offer → Footer
  • Mockup integration — do the product visuals feel natural in the layout?
  • Anything that feels generic, off, or could be elevated

Figma (view only): https://www.figma.com/design/KB4YBEsnMiBKg7qufShwxR/RYSE?node-id=2032-26&t=GSvHIZLTX5f0vnC4-1

Screenshots below 👇

https://preview.redd.it/6vks3iyiiv1h1.png?width=1728&format=png&auto=webp&s=3ab8ca9c067f02a878bc512c513a3ea333343376

https://preview.redd.it/kqyotj7jiv1h1.png?width=1728&format=png&auto=webp&s=6e7aa58d6a41a31f7d81a733b60adbdee0e23a8d

reddit.com
u/XyLfy — 4 days ago
▲ 12 r/UI_Design+1 crossposts

Improvements for my flatmate finding ui?

It’s an app with the primary philosophy being matching people with people instead of people with rooms. Idk why but the card looks a little flat. And empty. Should the profile picture extend all the way to the border aswell? I’ve been experimenting with that but to me it just looks a little weird when I view it from the perspective of a phone, and how the notch sort of just gets in the way. Open to all feedback. Thanks

u/Cultural_Session1467 — 4 days ago

Roast my link-in-bio saas dashboard and profile UI. I want cake.

I’m working on refining the UI for a SaaS that turns a link in bio into a mini site.

The flow is: edit your profile in the dashboard, preview the mobile page, then make sure the same page does not fall apart on desktop.

Third image is one profile in the "desktop" view. The other two are just the dashboard with the mobile preview.

I’d love feedback on three things. First, does the dashboard look approachable for a non-designer? Second, does the profile feel more like a small website or im way out of my head? Third, what part looks the most visually generic?

Everything is editable, resizable and customizable.

u/rektgod — 3 days ago

How is this landing page for a open source dev tool? Can anyone with knowledge in UI provide feedback?

PS:
- It's still in development
- I'm a developer, not a designer pls don't go too harsh 😂
- Updating here after feedback from fellow designers

u/Hari-Prasad-12 — 5 days ago

The trashy, vibe-coded design of my app is unanimously preferred over the carefully crafted one I designed in Figma for the update

I've created a mobile app to train for memory competitions. Competitors use it to memorize long sequences of words, numbers, names, and then reproduce them accurately. Users like it so far, but the design feels 100% AI-generated (because it is), and I personally hate it. It’s the first design in this post.

So I patiently collected inspirations from Twitter and other platforms, thought deeply about the feeling I wanted users to experience: sleekness, performance, a more competitive and serious atmosphere overall. I studied the fundamentals of design, what makes a good interface, the common pitfalls to avoid, and eventually created a new home screen design in Figma. I was happy about it, and it’s the second image in this post.

I showed both versions to my friends, expecting them to overwhelmingly prefer the second design, which is to me more polished, intentional, and refined.

Instead, they unanimously preferred the vibe-coded one, full of terrible emojis and purple gradients screaming “LLM-generated.”

Could someone explain what I’m missing here? What exactly is failing in the design I made myself?

u/LikePinaColad — 4 days ago

Should i go for Game UI/UX designer?

Currently I'm in 3rd of college doing a course in ui/ux and making projects for ui/ux. Right now I'm overwhelmed about it. i love games and i love designing so want to know is their any way for getting into game ux desginer of a AAA game after completion of my college(fresher)? what thinks i should do for it. i have asked ai to be good at unreal engine and c++ (dsa). i want a real answer from this department.

reddit.com
u/Weird-Insect-7319 — 4 days ago

Is "design judgment" the new buzzword or does it actually matter?

There’s been a lot of talk lately that design/product judgment and taste are what will matter in the future because AI is making execution cheaper.

I’m still early in my career and if judgment is the moat against AI, I assume I should be doing everything I can to strengthen it. The thing is, I’m not sure what to do.

There have been times where I asked senior designers/PMs why a certain flow was used, but they don’t remember why. If judgment really is the moat, then it seems like everyone should keep track of this stuff. So I’m curious to hear how other people deal with this:

How important is logging design decisions and does anyone have a system in place to do this?

And if judgment is a durable skill against AI, is it something that can be constantly developed?

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u/Background_Dot611 — 5 days ago

Learning Figma for last 3 months, Looking for feedback on my work

I am 17 years old, my school examinations ended and I have been learning figma, for the last few weeks I have been working on a project for learning

I tried to design a social media post app like Instagram but created it in my different theme, dark background and golden accent

Seeking Feedback on:

UX Logic: Is the transition from the account list to the profile intuitive?

Visual Hierarchy: Does the Gold accent work for primary actions, or is it distracting?

Organization: Am I building professional habits with my layer naming and component structure?

Be honest, Thank you.

u/Strange_Dev404 — 6 days ago