Coming from FF16—is the combat system designed for "No Damage" or should I be blocking/absorbing hits?
I just started FF7 Remake coming straight from FF16, and my muscle memory is messing me up.
In FF16, you can rely on precision dodges and i-frames for clean, no-damage fights. In Remake, it feels like the screen is full of visual clutter and many attacks seem completely undodgeable.
Is this game actually designed to allow "no damage" runs, or am I expected to just block, accept the chip damage, and manage my health using ATB?
Would love some quick tips on how to adjust my mindset!