







This card make players to remove the current draw deck from the game
This Pack was created as a tribute to my religion (Islam). If someone asks if it's haram for me to create any cards in principle, then no, if they are not playing for money, then it is not haram.
The cards rules:
ZAKAT:
The player with the most cards must give 2 cards to the player with the fewest cards. If the receiving player has an even number of cards, they receive 3 cards instead.
SAWM (FASTING):
For this round, no Action Cards may be played. If a player has no other playable card, they may play an Action Card, but they must choose one of their future turns to draw 1 card instead of playing. This can be any turn before the game ends. (Being forced to draw by another card does not count.) If a player fails to fulfill this requirement before the game ends, they lose, even if they have played all their cards.
ZIKR (REMEMBRANCE):
All players must say a form of remembrance of Allah instead of “UNO,” such as “Bismillah,” “Alhamdulillah,” “Astaghfirullah,” or “Allahu Akbar" when they will have only one card left. Anyone who forgets must draw 2 cards.
SALAH (PRAYER):
If there are any players facing the direction of Kaaba, either toward it or with their backs to it, they must skip their next turn.
Status: Fan concept art.
Author: Ecto (me).
Brend: Ecto.
Designer: Ecto (me).
Template source: Guuzik
Inspiration: Play Two from DOS, Discard All Cards, Match The Max from UNO Comeback Pack, Pass All Cards from UNO Swap Pack.
Write your opinion about this concept in the comment section 👍
I don't know if such a request is allowed. But if so, does anyone have templates for the add-on pack box?
Draw the group: the next player need to draw the same number of cards as there are players
Draw the birth month: the next player need to draw the same number of cards as the number of the month in which he was born.
Please try again: if someone played on you skip or draw card, you can play this card and then the card's effect is negated. The previous player may try again and play another card, but this is not mandatory.
Double number card: this type of cards are match two number cards at the same time ( for example you can play 0-1 at 0 card and at 1 card or play 6-7 at 6 card and at 7 card ) this cards were inspired by flex cards from uno flex ( one of my favorite : ) )
The main difference between this version and the original is that there will always be one top player in the game who will have cards from the second top deck, which are much more powerful than the cards from the regular draw deck.The regular deck of lots itself is not particularly different from the original from regular Uno, except that some number cards there have a crown symbol, that mean if you played a card with this crown symbol, you can discard one extra card under the discard pile and take one card from the top of the top draw deck. There is also a wild card called "Get the Crown". When it played, all players must say 1, 2, 3 and quickly put their hands on top of the top deck as quickly as possible. The first player to put his hand becomes the top player and discards all his previous cards under the discard pile and takes exactly seven new top cards from this top deck.What about the cards in the deck itself? There are only five of them:
The chain: When you play this card, all players can only play cards of the same color as this card during one Round. Anyone who can't play takes two cards from the draw deck, the effect ends on your turn so you no need to perform this effect.
Next player: Choose how many players will skip a turn, or more precisely, which player will play the next turn, you can choose Up to the player who is behind you. You cannot choose yourself as the next player.
Reserve turn: Choose a player Now when his turn comes, you will play for him and he will skip his turn. Any action card that would be played on him, will work on you.
Action lock: Choose any action card, now every time it is played by someone its effect will simply not work and it will essentially be a regular inaction card.
Null: This card is neither colored nor wild. That means you can play it on absolutely any card. If any action card was played before it, its effect is canceled. The next player can also play absolutely any card on this null card.
Note: If a draw card is played twice on the top player, no matter which one, the second time, when draw cards are played on him, instead of drawing cards, he loses his title of the top player and takes absolutely all the top cards that were played and not played, shuffles them into one deck, and then draws the same number of cards from the original draw deck he had before when he was a top player, and the one who played the draw card on him becomes the new top player and draws exactly seven new top cards. It is also recommended that any top player play cards on a separate discard pile because when the title is transferred to another player, he would not have to draw and search for all the top cards in the regular discard pile.
This custom version were inspired by UNO POP! Write your opinion about this game on the comment section👇 And if something is look like a copy of other peoples work, then without hate write about it👍
I was making this cards by using some details from other official cards like play 2, discard and etc.
If something is too similar to an exist cards then tell me in the comment section without hate cause I don't make a deep searching for each card to know if there are already the same idea or not😅
I got the idea for this pack after I saw the new Uno pack "Love Island" which had a picture of an island, beach, or whatever you call it. Then I went to the beach two days ago. This finally got me thinking about making a beach pack. Now let's move on to the rules!
Wild beach ball ( inspired by the wild card from uno beach ) : Choose any player, then choose Red, Yellow, or Blue (Green cannot be chosen). The chosen player must play a card matching the selected color and cannot play any Wild cards. If they can play a matching card, the game continues from that player in the current direction of play. If they cannot, they draw 1 card from the Draw Pile and play continues with the player after you, using the color you selected.
Beach cooler: If it is not played on a Draw card, it has no effect. When a Draw card is played against you, play Beach Cooler and set both cards aside. Later, you may play the stored Draw card. Its draw value is halved (Draw 4 → Draw 2, Draw 2 → Draw 1).
Beach Bucket: Starting with you, each player must play 1 Action or Wild card. Players who cannot do so draw 1 card and do not participate further. After the last participating player plays their card, take all of the played cards above the Beach Bucket, turn them face down without shuffling, and redistribute them one by one in reverse order, starting with the last participating player and ending with you. Play then continues with the next player after you.
Beach Umbrella: After you play this card, you are protected from all Action card effects until a Wild card is played on you. Any Action card that would affect you has no effect, including Draw, Skip, Reverse, or any other Action card. If an Action card creates an effect that applies to all players, such as Beach Bucket, the effect is ignored only for you and still applies to every other player normally.
Which one is better for the artist: construction of any objects from energy ( green lantern an etc.. ) or control over the molecule structure of your body ( mr fantastic and plastique man and etc.. )
I made inverse the color card that forces the next player to play a card of the opposite color to the previous one (if the previous card was red, you must play a green one, and vice versa; if it was yellow, you must play a blue one, and vice versa). Tge issues is I have two design and I can't choose with one is better
So I asked my parents to imagine the most specifique idea they could and they told me this ideas.
The dads cards:
Wild Shotgun card: The player who played before you draw 3 cards from the draw deck and skip their next turn.
The kickback card: Can be used as the defense from the shotgun but only can be played on your turn. You return 3 cards to the deck ( on your choice ) and do not lose your turn by playing this card. You can also use it if someone play on you penalty card, but you firstly need two draw cards and then decide what cards to return to the deck ( for example you draw two cards look at them and decide what two card you will return to the deck from your hand ) the kickback is also ignore skip card!
The moms cards:
Wild guess the color: The next player must guess the color of the first card on top of the draw deck. If he takes it out and it matches at least the symbol or color, he can discard it and then throw one more card from his hand and the game continues by the color he played. If he didn't, he takes it into his hand and skips his turn, and the one who played this wild card chooses the color.
Lottery card: When you play this card, all players hold their hands face down. Then, each player to the right randomly draws 1 card from the hand of the player on their left. All drawn cards are placed into a separate face-down Lottery pile and shuffled.
The game then continues as normal. After completing their turn, each player draws the top card from the Lottery pile and adds it to their hand. The player who played the Lottery card also draws from the Lottery pile after completing their next turn, since they have already finished the turn in which the Lottery card was played.
The Wild draw two for each wild card side icons were taken from the Wild All-Out attack card, and the question card was inspired by "?" card from UNO Infinity, the others I absolutly believe were I maked by myself.
And also, I want to apologize to everyone I spoil the atmosphere in this sub and made conflicts with, I really didn't want to steal anyones work and moking on someone. I deleted all my posts from this sub to start from scratch and hope you would all forgive me.
Rate the cards design and especially the rules please and write your opinions about it.
I honesty wanna know is the left card that I made look like copy AjChiong's card cause in the last post, a user said that this was obviously inspired by his card. So I really wanna know the others people thought.
If any of my cards are strongly similar to another users work, you can always text me about this in the comments and I'll change it.
The rules:
Victory: if you play this card twice you win the game. The first time you play it, you must say "UNO." If you forget and are caught, your progress resets. You must play the Victory Card again while saying "UNO," then play it one more time to win.
World Peace: After this card is played, any player who plays an action card that makes another player draw penalty cards or skip a turn must draw 2 cards including you. This effect lasts until a Wild card is played. If a player plays a Wild Draw Four, they must still draw 2 cards for breaking the peace, and the effect then ends.
No Racism: After this card is played, players may play any card regardless of its color or symbol. This effect lasts until a Wild card is played.
Thunder: After you play this card, the next player places all cards from their hand on the bottom of the discard pile, draws exactly 7 new cards from draw pile, and skips their turn.
I probably already saw somewhere the world peace and victory card, but I am not sure about that.
I was trying to search the template for the uno versions cards with good quality in google but didn't found anything