Image 1 — I just made 3 uno cards, what ur opinion about it?
Image 2 — I just made 3 uno cards, what ur opinion about it?
Image 3 — I just made 3 uno cards, what ur opinion about it?
Image 4 — I just made 3 uno cards, what ur opinion about it?
Image 5 — I just made 3 uno cards, what ur opinion about it?
Image 6 — I just made 3 uno cards, what ur opinion about it?
Image 7 — I just made 3 uno cards, what ur opinion about it?
Image 8 — I just made 3 uno cards, what ur opinion about it?
Image 9 — I just made 3 uno cards, what ur opinion about it?
Image 10 — I just made 3 uno cards, what ur opinion about it?
Image 11 — I just made 3 uno cards, what ur opinion about it?
Image 12 — I just made 3 uno cards, what ur opinion about it?

I just made 3 uno cards, what ur opinion about it?

Please let me know in the comments if any of my cards is very similar in design or symbol to an existing fan card and I ll change it.

Card rules:

Matryoshka: When played, all players must discard all Wild cards and Action cards into a separate place.

Hammer: Halves the number of draw cards played against you. Its additional effect is that it breaks the Matryoshka effect; all cards from the separate place are transferred over, and the Hammer immediately adopts the combined effects of all those cards.

Card Cycle: When this card is played, subsequent players may only play cards of the same color; if they do not have a card of the matching color, they must either skip their turn or draw one card from the deck, just like in standard Uno.

u/ectoweirdo_comics — 23 hours ago

Gem alert card

I was in Instagram and saw a sticker with the "gem alert" meme, and it inspired me to make a card with the theme. Then I took symbols from free Google icons (two symbols, actually) edited them, and created my own symbol, inserting it into the card.

Rules: When you play this card, all players, including you, must show their cards in hand. For each wild card, players can discard one card from their hand to the bottom of the discard pile.

Please let me know in the comments if my card is very similar in design or symbol to an existing fan card and I ll change it.

u/ectoweirdo_comics — 1 day ago
▲ 2 r/FanmadeUnoIdeas+1 crossposts

And here is my work!

As I promised in the last post, I will also post my own projects as an example. And this is not the only work I'de post! Oh, I almost forgot to mention how I made this fan version of Uno. So, one day, I had a vague idea about a Uno call card, but it didn't seem like a separate version to me, but rather just an additional card for the pack. Then I started thinking bigger and realized it would be better to make a separate game with new mechanics. So, I started borrowing a few ideas from chat JPT and a little from my own head, and eventually, based on this, I formulated my own version of the game with its own complex rules and structure. I tried to make everything seamlessly cohesive, and as for the design , I did almost everything myself, except for taking the icons for the action cards from free Google icons.

(Note: Just because I laid out all the rules and mechanics of the game in pictures doesn't mean everyone else should do the same. I just did it because I didn't want to write a lot of text in the description.)

u/ectoweirdo_comics — 6 days ago

Rate my new cards

Disclaimer: If something is similar to another fan project, it's purely a coincidence. All icons were found on Google and edited by me in ibisPaintx

Friendship card:

Choose a player. Now the Friendship effect works between you. Neither of you can play cards that would force either of you to take a penalty or skip a turn. If one of you breaks the rules, he draw four cards from draw deck.

Screw you card:

This card can only be played in two situations. First, if a Friendship card was played on you and you responded with this card, the Friendship is cancelled without any consequences. Second, if someone played any Action card on you and you responded with this card, the card is cancelled, and for the rest of the game, any Action cards that player plays on you will have no effect

Groupe gift card:

Give one card from your hand of your choice to each player.

Draw 0,5 card:

The next player must draw one card from the draw pile but does not skip his turn.

This card can also be stacked, so the next player can play the same card in response to this card, and then the third player will draw one card and skip a turn ( 'cause draw 0.5 + draw 0.5 = draw 1 ).

u/ectoweirdo_comics — 9 days ago

Making some random uno cards

Disclaimer: If something is similar to another fan project, it's purely a coincidence. All icons were found on Google and edited by me in ibisPaint X

Wild Communist card: all players must remove all action cards from their hands, place them at the very bottom of the discard pile, and then each player must have exactly seven cards. So, if someone has more than seven cards, they discard any cards to the bottom of the discard pile. If someone has fewer, they draw from the draw pile.

Bribe card: After you put this card down, you must take two cards from the previous player. But in return, he cannot play skip cards or +2 and +4 on you. If he play any of them on you, then he takes two cards from you. If you have only 1 card, he takes one from ur hand and another from the draw deck and you win instantly.

Wild play only red card: After this card, all players can only play red cards. If someone couldn't play a red card but played a card of a different color, they draw one card from the deck for that. The effect only ends when someone plays a wild card.

u/ectoweirdo_comics — 9 days ago

Making some random uno cards part 2

Disclaimer: If something is similar to another fan project, it's purely a coincidence. All icons were found on Google and edited by me in Paint

Disclaimer 2: I don't support any regimes such as communist, nationalist or similar. All the cards were made just for fun.

Wild Communist card: All players must remove all action cards from their hands and place them at the bottom of the discard pile, and then each player must have exactly seven cards. So if someone has more than seven cards, they discard any cards to the bottom of the discard pile. If someone has fewer, they draw from the draw pile. After that, choose the color.

Wild ultra-nationalist card: After this card, all players can only play red cards. If someone couldn't play a red card but played a card of a different color, they draw one card for that. The effect only ends when someone plays a wild card.

After this card, all players can only play red cards. If someone couldn't play a red card but played a card of a different color, they take one card for that. The penalty only ends when someone plays a wild card.

u/ectoweirdo_comics — 9 days ago

I made some random cards, rate it

Disclaimer: If something is similar to another fan project, it's purely a coincidence. All icons for cards were found on Google and edited by me in ibisPaint X.

Ai card: The next player must talk absolute nonsense and if he says anything intelligible before the end of the round, he draw one card.

Blind card: The next player must turn their cards face down and then shuffle them. Now they must guess and place a card from their hand on the discard pile. If it matches, they do nothing and the game continues. If it doesn't match, they draw 2 card, but the game continues based on the card they placed.

High five card: Choose a player. Now you must give them five of your cards, and they will give you five of theirs. If one of you has fewer than five cards, one of you first draws cards from the deck and then gives five.

Wild combat card: After you put this card down, choose a player. Now you have a mini-battle with him. You choose a color and now start putting cards of this color on a new discard pile. The one who doesn't have a card of this color takes one card from the deck. If it matches the color, he puts it down. If it doesn't match the color, he loses and takes all the cards into his hand from the new pile (if one of you has a wild card, you can put it down and change the color. Now you only play according to this color).

u/ectoweirdo_comics — 9 days ago

Uno AI card

The next player must speak nonsense until the end of the Circle, otherwise, if he says something intelligible (for example, answering someone without adding some kind of crap), then he draws cards from the deck (I haven't figured out the amount of draws yet).

u/ectoweirdo_comics — 11 days ago

I made a draw 0,5 card, but..

--Butwhat kind of effect should I come up with for this card? Can u pls give some ideas?

u/ectoweirdo_comics — 12 days ago

My first UNO card that I made in peinter.

I named this card "Morrocan wild card"

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You can only play this card if you don't have a matching card of the same color. The player who played before you will have to draw three cards and skip their next turn. You also choose the color to play.

u/ectoweirdo_comics — 14 days ago
▲ 13 r/u_ectoweirdo_comics+1 crossposts

UNO KILL PACK!

Idk how to start this post, so I'll just list the rules of these cards for you.

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  1. Wild knife card:

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When you play this card twice, the next player will have to draw 12 cards, but when you play this card for the third time, he will have to draw cards from the draw pile until he has 39 cards.

Note: When you first play this card, it is essentially just a wild color-changing card.

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  1. Wild bomb card:

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Boom! Now each player will have to take 6 cards from the draw pile, including you🫵.

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  1. Wild gunshot card:

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After playing this card, you must choose a random player to draw 18 cards from draw pile. After that, for the duration of one round, you cannot play this card if you have it (and if this is the only card you can play, you can either skip your turn or take a card from the draw pile and wait until the next round).

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  1. Deadly 40 card:

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This card is neither a wild card nor a colored card. You can only play this card if you don't have a card that matches the color of the top card of the discard pile. After you play this card, a rule appears in the game. Anyone who has or will have 40 or more cards is eliminated from the game.

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Tbh, I inderectly took the idea from a reddit user

who made post about his 3 custom uno versions, and one of it was named "UNO KILLER".

u/ectoweirdo_comics — 20 days ago

UNO DRAW 2 PACK!

Idk what to text at the start so I'll just explain the cards.

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  1. "DRAW TWO FROM MY HAND" CARD:

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when you play this card, the next player must draw two cards from your hand,. But before that, you need to put all your cards face down on the table (next player need to choose by himself the cards that he would draw).

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2 "Targeted draw two for two players" card:

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You need to choose two random players and after that each one of them would take 1 card from the draw pile.

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3."reverse after draw two" card:

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The next player need to draw two cards from the draw pile and after that the direction of the game change (so it's mean that the one who play this card can play again).

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  1. "WILD DRAW TWO FOR WILD" CARD:

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After you play this card, the next player would need to draw two card for every wild card that would be played after, exept this card. If the player with this curse play a wild card by himself, he also need to draw two cards. The effect dissapear when the player with the curse place another wild draw two for wild card. This is also a wild card, so you need to choose the color.

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Rate the cards, their desings, the ideas and the rules pls. And if you can, wrilte other versions of the names for this cards.

u/ectoweirdo_comics — 20 days ago

UNO DRAW 2 PACK!

Idk what to text at the start so I'll just explain the cards.

  1. "DRAW TWO FROM MY HAND" CARD:

when you play this card , the next player must draw two cards from your hand,. But before that, you need to put them face down on the table ( next player need to choose by himself the cards that he would draw).

2 "Targeted draw two for two players" card:

You need to choose two random players and after that each one of them would need to take 1 card from draw pile.

3."reverse after draw two" card:

The next player need to draw two cards from draw pile and after this the direction of the game change (so it’s mean that the one who play this card can play again).

  1. "WILD DRAW TWO FOR WILD" CARD:

After you play this card, the next player would need to draw two card for every wild card that would be played after, exept this card. If the player with this curse play a wild card by himself, he also need to draw two cards. The effect can be deleted when the player with the curse place another wild draw two for wild card.This is also a wild card, so you need to choose the color.

Rate the cards, their desings, the ideas and the rules pls. And if you can, wrilte other versions of the names for this cards.

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u/ectoweirdo_comics — 20 days ago

Why do we need card"10"in no mercy expansion pack?

we already have a skip all card that let you play again, and 10 literally means the same thing. So why was it added to the no mercy pack or is there a difference between thes 2? I just don’t know.

reddit.com
u/ectoweirdo_comics — 22 days ago

I PRESENT TO YA A CUSTOM UNO ADD-ON PACK, NO-PACK!

While brainstorming UNO ideas, I ended up with a fun concept: a pack where every card is the literal opposite of a classic UNO action card. Rather than adding more chaos, I wanted to create "antonym cards" that counter or reverse the effects of existing action cards. So far I've designed five of them.

  1. TURN ALLOWED

The opposite of Skip.

If an effect would make you lose your turn, you may play this card instead. The skip effect don’t work on this card. If the effect includes drawing cards, you still draw them.

2.CLOCKWISE LOCK

The opposite of Reverse.

This card can only be played during your own turn.

Once played, the direction of play is permanently set to clockwise for the rest of the game. You can play this card before or after reverse card.

3.DISCARD TWO

The opposite of Draw Two.

When played, discard any 2 random cards from your hand under this action card. If someone plays Draw Two on you, you may play this card instead. In that case, you don't draw and you don't discard or draw two cards and discard the other two cards if you want.

3.DISCARD TWO

The opposite of Draw Two.

When played, discard any 2 cards from your hand under this action card. If someone plays Draw Two on you, you may play this card instead. In that case, you don't draw and you don't discard. Or, you can draw two cards and discard the others two.

4.WILD DELETE COLOR

The opposite of Wild chang color.

Colors are removed from the game until the end. From this point on, cards are matched only by numbers and symbols. The next player can basically play any card instead of NO! card.

  1. WILD "NO!"'

A rule-reset card.

This card can only be played if you have no legal play by color, similar to Wild Draw Four. If played illegally, draw 2 cards.

It cancels the current Skip, Reverse, or Draw Two effect. It also removes the effects of CLOCKWISE LOCK and WILD DELETE COLOR, returning the game to normal UNO rules.

Additionally, after you payed this card, you must say "NO" instead of "UNO" when you would have only one card. If you forget to say it, or if another player catches you before you say it, draw 2 cards.

You also need to pick the color.

What do you think? Would this actually be fun to play?

u/ectoweirdo_comics — 23 days ago

Can anyone come up with random action cards?

Can anyone come up with action cards for my fan-made add on pack "Random Pack"?

u/ectoweirdo_comics — 27 days ago