Update for my 3D Platforming addon in Construct 3 — added native 3D lighting and improved mesh collisions!

u/famstudios — 2 days ago

Platform 3D: The feel of classic Platform behavior, built for full 3D

I’ve always wanted 3D platforming in Construct 3 to be as effortless as 2D - so I could spend time actually making the game instead of wasting weeks wrestling with 3D collision mechanics. Full 3D physics is cool, but for most games, it's complete overkill.

So I built the addon I always dreamed of: Platform 3D for Construct 3. It gives you the exact feel of classic Platform behavior, built for full 3D. Zero complex physics setup. Zero floaty controls. Just pure arcade movement out of the box.

In this video, I’m demonstrating one-model levels, you just drop in a single 3D mesh environment, and the character runs directly on it without creating any additional invisible collision shapes or boxes. It handles slopes, stairs, air control, and complex 3D model collisions.

u/famstudios — 9 days ago

Made some more progress on my 3D platforming plugin for Construct 3

The video shows movement inside a single 3D model object using just the Solid behavior, no extra colliders added.

u/famstudios — 22 days ago

Work in progress on my new addon

One step closer to my dream — proper 3D platforming in Construct 3!
Currently working on collisions with complex 3D models.

u/famstudios — 1 month ago

Made a 3D third-person action game in 4 days solo using Construct 3 for the CrazyGames x Construct Game Jam

Thanks to my third-person camera plugin "3DCharacterCam" this has become possible!

u/famstudios — 2 months ago

Update for my Third-Person Camera addon

Added precise 3D mesh & rotated solid collisions, smart aim-lock target memory, and lazy miss-raycast end-point projection

u/famstudios — 2 months ago

Making 3D third-person games in Construct shouldn't be hard. Here is a custom 3D platformer addon I'm working on!

u/famstudios — 3 months ago

Ever wanted to turn your top-down or side-scroller prototype into a real 3D action game?

I’ve just released 3DCharacterCam for Construct 3. It handles all the complex stuff automatically—spring-arm wall collisions, mouse look, shoulder offsets, and even smart aim lock-on.

In this video, I’m taking a standard 2.5D template and a GTA-style project, and with just a few clicks, they transform into full third-person 3D experiences. Now you can explore your levels from a proper ground-level perspective and finally notice those small details!

u/famstudios — 4 months ago