[BlackLabelHQ] MediEvilRecomp update 0.2b!
Wait?? ALREADY
these are some stuff i wanted to do before the release but didnt had time to include so its not a very big update, but it does fix one of the biggest problems that we had, the rendering
dealing with pgxp is not very fun so i just gave up on it, i still want to improve it in the future for games unlike medievil where it works better, but for now i removed it and did the patches to make it support floating point math manually, it looks and performs better, the interpolation was also updated to support this, and it looks WAY better, it also has proper depth now, pgxp still exists on the runtime for anyone who wants to use it in a recomp based on recompone
have fun https://github.com/BlackLabelHQ/MediEvilRecomp/releases/tag/v0.2b