





I'm building a Football Manager-style cricket management game as a solo project.
I've always wanted a proper cricket management game where you're not controlling the players on the field—you control the entire career of a coach.
So I'm building Domestic Eleven, a browser-based cricket management simulator.
The idea is simple: Domestic Eleven ( Alpha Version)
Start as an unemployed coach.
Apply for coaching jobs.
Attend interviews.
Manage domestic teams.
Scout and develop young players.
Deal with the board, media, and fans.
Work your way from Indian domestic cricket to the IPL and eventually become the India Head Coach.
The focus is on realistic management, career progression, and decision-making rather than arcade gameplay.
It's still in active development, and I'm building it solo, so I'd love to hear your ideas.
What is one feature you'd love to see in a cricket management game that no game has done well yet? 🏏