
Sew on leather steering wrap on my Z4
The steering wheel isn’t original to the car either so bonus points if you can guess what the car is.
Love the way the leather feels and thinking about doing this mod to my other vehicles.

The steering wheel isn’t original to the car either so bonus points if you can guess what the car is.
Love the way the leather feels and thinking about doing this mod to my other vehicles.
Veswa is a GOATED tank player, top 3 in the world currently, and easily the best player in NA.
I'm glad the pros finally recognize and agree on how bad of a spot Starlord is in right now in high ranks.
art by mantiscorner_
Pro Tip for my Starlord mains that's guaranteed to improve your winrate. Lock in Starlord when you have a Mantis on your team, or request Mantis while hovering Starlord.
The enhanced teamup for Mantis is absolutely GIGA BROKEN. I've been winning every game as Starlord when I have Mantis on the team.
Today, during the Marvel Rivals Ignite LAN broadcast, the coach of Swamp Gaming gave this particular teamup a shout out.
It's sad that Starlord is just a teamup enabler for an OP Support hero, but a win is a win. The enchanced teamup gives Mantis insane healing output.
I don't think this team up is necessarily better than the Adam team up, but it's a lot more fun.
He can choose btw different elements for his guns. The skin and animations are pretty nice too. Maybe Rivals can take some of the visual design elements from this game.
I'd like to analyze the correlation between raw stats and a Starlord main's rank. Please post the following information filtered for Competitive Season 8.5 (or another season and specify which) and only if you are a Starlord main. This can be viewed in your career statistics page under Starlord.
Platform: PC or Console
Rank and division: (Ex. Diamond 1)
Accuracy:
Critical hit %:
Final hits per 10 minutes:
Damage per 10 minutes:
Ultimate KOs per 10 minutes:
I do not enjoy fighting against Cyclops or Angela as Starlord in season 8.5, but they are in every game.
Cyclops feels insanely overtuned, IMO. This is my 5th ranked game on Cyclops as a Starlord 1-trick.
"Time to get a little closer for those legendary plays! Peter's baseline mid-to-long-range damage capabilities are getting toned down.
- Element Guns Damage Falloff: Adjust maximum damage falloff at 25m from 65% to 50% (this does not affect his Ultimate Ability)."
https://www.marvelrivals.com/balancepost/20260609/41667_1303507.html
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Damage at range is reduced by up to 24%. His damage falloff range starts at 10m and maxes out at 25m.
Starlord now has lower DPS at range than his season 7.5 state (Season 8 magazine buff gave him a 9% increased sustained DPS).
Surprising that they didn't nerf his ult instead, which was the biggest complaint from the players.