Pvz3 Evolved Predictions (Part 3)

Source: Various Reddit posts

These aren't just Tier III like in my previous posts

(1/14 and 2/14): Some somewhat obvious merges; Inferno in PvZ2 fires fire tornadoes that push back zombies, though it could use a nerf to justify its Tier II status

(3/14): There might be a new Tier I plant based on AIM and Area (inspired by u/GuessWhat_ItsAnxiety)

-Tier I (Sour Grapes): Shoots up to 5 grapes at the most dangerous zombie in the garden (depending on its health and position) in both its lane and adjacent lanes at a good distance. They deal significant damage before running out. Can be manually activated

-Tier II (Grapes of Wrath): Shoots up to 10 grapes at the most dangerous zombie in the garden (depending on its health and position) at a good distance. They deal powerful damage before running out. Can be manually activated

-Tier III (Grapeshot): Shoots up to 20 grapes at the most dangerous zombie in the garden (depending on its health and position) in an area that deals explosive damage before running out. Can be manually activated

(The grapes are just a visual placeholder for what this plant might look like, as Grapes of Wrath would be a power-up)

(4/14): Threepeater was a bit tricky, but this new Tier I version might help a bit, since it doesn't just have three heads, it can attack its own lane and the adjacent ones. In other words: A R E A (There was a PvZ3E render, but I couldn't find a high-quality version)

(5/14): Following the original logic, Cattail would definitely use that Tier I ability since it involves homing projectiles; it would be permanent, but the plant would be weak when not in water, and its damage wouldn't be that powerful. >!Frostroot!< has the fact that it's a cold plant (Iceberg Lettuce)

(6/14): There's also a chance we could see a "timid plant" involved in various merges; I don't know much about what its main mechanic might be, but aside from that, it could utilize a "hiding" mechanic, for better or worse

Here are four merges:

(7/14): Celery Stalker, because it hides to let a zombie pass over it and then starts attacking like a melee plant (Bop Choy)

(8/14): >!Arrowheads!< functions like a Scaredy-shroom but as a lobber (Cabbage-pult) and a daytime plant; it gains defense when a zombie approaches, though it stops attacking

(9/14): THEORETICALLY (I misspelled "Theorical" instead of "Theoretical" but I don't have much time) Scaredy-shroom could exist by utilizing this Tier I; since Puff-shroom is now long-range, Scaredy-shroom could reinforce its role as a nocturnal Peanut that attacks slightly faster and gains defense when hiding (and I say "theoretically" because there are no sightings of it in the files)

(10/14): In PvZ2, Cactus can pierce multiple zombies at once like Pine Needler; additionally, it hides underground and acts like Spikeweed (one of the ingredients for the aforementioned plant) Blover wouldn't be necessary since lobber plants can counter that threat, so it remains just like its PvZ2 version

(Wrapping up the topic)

(11/14): Speaking of Blover and theoretical plants, there’s a chance Chard Guard might be in PvZ3 Evolved; not only was its Pre-Alpha seed packet found in the game code in the previous update (a sign it’s here to stay), but I have a hunch Blover would have the ability to push zombies back with wind force, like certain PvZ2 variants (such as Hurrikale) while the Wall-nut idea stems from its health (though I think that role suits Umbrella Leaf better)

(12/14 and 13/14): Pay attention. >!Cowbell!< is going to be associated with music, right? Well, one of the merges she can form is >!Clap Choy!<—when paired with Bop Choy, which uses a gong (a musical element known for its vibration). Subjecting someone to intense vibration caused by noise can stun them, as the brain struggles to process such powerful sensory input; this is precisely the mechanic behind >!Scream Beans!<—a plant found in the game files that was originally designed for previous Soft Launches, which screams and stuns nearby zombies (I don't think they have much in common with the Tier I "timid plant," though). Therefore, >!Cowbell!< will effectively be a plant that utilizes the stun mechanic

For this reason, >!Scream Beans!< will be a merge of >!Cowbell!< (sound) and Umbrella Leaf (area, though not exactly like the Tier I Grapes)

(14/14, final part): Here are some design possibilities that were ultimately discarded (>!Sulfur Shroom!< had no chance, it was labeled "TEMP" and the drawing wasn't great; >!Sonic Shroom!< isn't found in the last update files; and Cattail, in the files, it's associated more with its plant form than its cat form)

u/itsmebo12 — 2 days ago

Pvz3 Evolved Tier III Predictions (Part 2)

Source: Various Reddit posts

>!Wind Chiller!<: Here is a new evolutionary line about Blover which will introduce >!4-Leaf Blover!< (I'm not sure if that was the name). I assume it will be used to push zombies back or involve movement mechanics. Visually, this new plant looks like a merge utilizing 4-Leaf Blover, while also appearing frozen (Iceberg Lettuce) and bearing a strange resemblance to Bonk Choy's face (or rather, Nippy Cabbage, a fusion of Bop Choy and Iceberg Lettuce)

>!Sonic-pult!<: Its name reveals it is a lobber (Cabbage-pult); it uses a musical object (>!Cowbell, a new Tier I item based on music and sounds!<) that appears to use wind (Blover) to produce a sound (I thought it was going to use Aloe, since it was grouped with this plant and the other unnamed Tier II lobber)

>!Wave Shooter!<: It seemed odd, but I think I’ve got it; it uses a musical object (>!Cowbell!<), and its name includes "Shooter" (associated with Peashooters) wich would be key for >!Echo Pea, the diva looking Tier II!<, since they share the same flower. I noticed it had Tangle Kelp roots, which confused me because I thought Blover was required; however, the word "Wave" could refer to ocean ones

>!Lavaleek!<: It got a bit confusing, too; it uses >!Blaze Leaf!< (not the PvZ2 one) a new plant that would merge with Cinderwood and Bop Choy. I thought it would use Blover because it looked slender enough to fly (I wasn't entirely sure what Blover would do back then), but one of the renders I came across showed it with Tangle Kelp roots, so water (or lava?) plant

>!Thunder Choy!<: This one is perhaps the most confusing; it was clear it would be a mix of Buzz Choy (Bop Choy + Zaptail), but I thought it would use Blover, given the "Thunder" name suggesting air (and my suspicion that Blover hadn't been included yet) until I saw a render featuring Tangle Kelp roots again. Since Tangle Kelp is an aquatic (or amphibious) plant, it could conceivably absorb the water that falls during storms

I’m going to keep making predictions for the ones I have left, but I’ll post this in the meantime so I don’t lose my connection (I’ve been working on this post with a slow connection, and I only have internet access for a few hours a day)

u/itsmebo12 — 3 days ago

Pvz1 Plants ethical eating according to production capacity

I am going to make a few clarifications:

Ethical consumption is considered to be that which allows the plant to remain unharmed; in this case, renewable sources—or those who attack it's products—can be viewed as ethical, since they can indefinitely yield what they release without suffering damage

For that reason, plants that must be sacrificed for edible production (such as sunflowers and their seeds)—or cases where the plant itself must be eaten as the product—could not be considered ethical

I don't think the mushroom spores or the Starfruit stars are edible, so one would have to eat the plant itself, and that wouldn't be ethical

u/itsmebo12 — 5 days ago

"Se me ocurrió subir tarea y preguntas de elegir en sub de memes que intelectual soy w" 🤓

u/itsmebo12 — 9 days ago

Pvz3 Evolved Idea: Shapeshifter

(Based in u/GuessWhat_ItsAnxiety Transfig concept)

WARNING: This may contain spoilers for plants that haven't been released yet, in case you haven't seen the leaks

When you fuse a plant with the Shapeshifter (Seedling), it transforms into a plant with similar mechanics but completely different characteristics—effectively a "Tier IX" unit (though technically still Tier I) that would otherwise be costly to create as a Tier I or would require the same ingredients as a Tier II or III. Note that this process can be reversed by re-equipping the Shapeshifter, and the fusion cost varies depending on the strength of the transformed plant

This could be used for collectionism or as a simple costume, if the two are similar

There may also be moments during levels when the fusions you create involuntarily take on a shapeshifted form

Examples:

Potato Mine – Squash

Chucknut – >!Arrowheads!< (This new plant functions like a Scaredy-shroom (hides when a zombie is near from it) but with more defense, and it is also a lobber)

Taterpult – Melon-pult (AoE increases but damage is slightly lower; can be merged directly with Squash and Cabbage-pult)

Speargrass – Celery Stalker (I think Celery Stalker would do better with that recipe)

Puffshroom – Scaredy Shroom (Since now Puffshroom is Tier II instead of Tier I and he has now lane based AoE)

>!Quillshot!< – Fumeshroom (This new plant functions like Fumeshroom, perhaps with higher damage but a smaller AoE, specifically a range of 2 instead of 4)

u/itsmebo12 — 14 days ago

Pvz3E plants pronous according to ingredients genders

(Twin Sunflower being she/her instead of they/them sounds rare lol)

Source: Wiki gg

u/itsmebo12 — 18 days ago

Pvz3 Evolved Tier III Predictions

Source: The Cutting Room Floor, Wiki gg and a leak image from Reddit

>!Killlimepie!<: It is known to be a lobber plant (Cabbage-pult), acidic (Lime Bomb), Tier III, and notably a fungus (Sunshroom), so the Dangerine evolutionary line could be applied as a basis

>!Flambeleaf!<: It is also known to be a lobber plant (Cabbage-pult) and a fire plant (>!Cinderwood!<), however, this year's leak reveals that there will be a fire version of Cabbage-pult and that Flambeleaf can block hazards, so it might use Jumbrella Leaf as an ingredient like some others Tier III

>!Quiller Queen!<: This one was a bit tricky for me, however, it would be a fungus (Sunshroom) and an acid plant (Lime Bomb), even though The Cutting Room Floor has not classified it as an acid plant. It could also be related to >!Quillshot!< because of the name (which gives the new plant the fungus factor and, according to a leak I found here, would be related to Spikeweed). Also, I previously thought this was Tier III because it looked like Melee (Bop Choy) until I checked the Wiki and it was possibly Tier II

If you look closely, the Tier III plants in PvZ3E have an evolution pattern where they add a mixed Tier II plant and a pure Tier II plant, or even two pure Tier II plants

u/itsmebo12 — 20 days ago

Project Scratchip Beta 1 is now out

For those who saw the Project Scratchip post and were excited about it, here's the first beta so you can start experimenting with this new "emulator" or "fantasy console" based on raw code

It's not easy at all, especially since we're used to block-based code; however, it will allow you to become accustomed to and understand, albeit based on Scratch blocks, the old low-level programming languages

The file includes the project (only for Turbowarp), a document, a definitive example, and its interpretation (I only use desktop edition)

So what you can do now is draw a single sprite on the screen in black, gray, and white, but it can be customized to familiarize yourself with understanding sprites

What I plan to do for the next beta is draw more sprites on screen, movement-related blocks, visual-related blocks, etc

mediafire.com
u/itsmebo12 — 22 days ago

Mensaje para los que ponen tarea en subs de memes

Este es un sub de MEMES, no un sub de actividad mental ni acertijo ni "kUaL eLiJeZ" con imagen IA de fondo

Vuelvan a Facebook a postear esas weas de ancianos con acceso a internet

Corramos la voz

u/itsmebo12 — 22 days ago

(Work in progress) Project Scratchip

Project Scratchip is a "fantasy console" that simulates Scratch as a low-level language with raw hexadecimal; what this means is that it can simulate several original Scratch blocks (along with others) through super-compact code as if it were Assembler

This project came to me when I experienced writer's block while thinking about some esoteric programming language to avoid boredom. So I thought, "What if I make one based on Scratch?" Well, that's what the Scratchip project is all about It's designed to help you understand the basics of programming, specifically in hexadecimal (it's based on 8 bits, meaning each value must be between 0 and 255). And if that weren't enough, the files you load are compressed, which means you need to understand this number classification to program your own projects, such like a ROM from other consoles

Note: You really need to use hexadecimal programs to program your own projects, such as HxD; however, you must copy and paste the compressed code (what's next to the hexadecimal) into a text file (.txt) because if you save it directly in HxD, the code will get corrupted for some reason

It will contain (For now):

• 240x240 screen (which is actually 256x256 but is actually invisible)

• 27 colors (+transparency)

• 8x8 sprite system with 4 colors

• Maximum 255 sprites

u/itsmebo12 — 24 days ago

[PC] [2000-2010] Chuzzle like artic puzzle

(No, it wasn't Penguin Puzzle: Blizzard Blasting Fun) It was a game where, like Chuzzle, you dragged along—I don't know if they were candies, gifts, or gems—and on the right there were a few penguins in a snowy Arctic area with somewhat cartoon graphics

In the quick modes there was a Polar bear in an ice cube that thawed and you could move to other places as an animation (that is, it was only aesthetic and moved automatically); there was also a Mind Bender mode in which you had to drag the pieces into place exactly as the guide image showed (like in Chuzzle)

reddit.com
u/itsmebo12 — 27 days ago

Corramos la voz

No vamos a permitir que este sub se llene de boomers que solo postean tarea para que tengas que decir la respuesta correcta con imagen IA de fondo o lo mismo de "kE eLiJiriAz" cuando nosotros vinimos a REÍR en estos subs de MEMES

Corramos la voz gente

u/itsmebo12 — 1 month ago

Which Minecraft myths did you believe were true (besides the Wither Storm, Herobrine, and the portal to heaven)

(Ignore the fact that it's daytime, imagine them with leather caps lol)

When I started Minecraft, I followed my sister and several friends who knew about it; some said that there was an "Island of Monsters" (not of Mobs, of "monsters" because I didn't yet know the term "Mob") that you could find in the middle of the sea

I imagined it like a Mooshroom Island, not so big and with a mycelium grass; not only would there be the typical mobs like zombies, skeletons, spiders and witches, but there would also be halloween monsters such as vampires, mummies and even ghosts (not those blue ones, ghosts like in movies), I also imagined there were scarecrows in wheat fields with somewhat dry vegetation; speaking of vegetation, they said it was the only place where you could get pumpkins to make snow golems... until I saw a few in an ordinary forest

In fact, I swam and swam across the sea, even at sunset, to see if I could find anything, but nothing came up. And I say swam because I didn't even know how to craft boats, I didn't even know they were possible in Minecraft

u/itsmebo12 — 1 month ago

Four photos, one meaning

I was too lazy to put all four in one fr

u/itsmebo12 — 1 month ago

Final Part Making a Pvz Periodic Table

AND, THEN, WE'RE, DONEEEEE!

And that's how the PvZ Periodic Table is finished. I'm quite proud of how it turned out, and I really appreciate your contributions. Thank you so much!

But first, I want to apologize for the technical difficulties. I wanted to post this yesterday, but for some reason, the image wasn't showing up (Reddit had issues yesterday), and I'm afraid the Hall of Fame can't be done here because of the mentions (there are about 25, not 6 like before). I also received messages from automod mentioning that the post had pr0f4n1ty (censor just in case), even though I had already deleted it

If you want to see the complete list of plants and credits, you can see it here

https://docs.google.com/document/d/18g4NdbXkH9oz4keB9VwMWLfRz3Uf00YIM4XdGKIiR98/edit?usp=drivesdk

If you don't want to get lost looking for the new plants, these are the ones added in this last part:

Phat Beet-Neodymium (Me): It used to be Electromagnetic Shroom because of its magnetic properties, but I changed it to Holmium because it's even more magnetic, so I replaced it with Phat Beet because that element is used to create speakers and headphones, themed around the world of origin (Neon Mixtape Tour)

Slaw Slinger-Europium: Europium is kinda just a boring element, named after the country, and so, Slaw Slinger is an evolution of Cabbage Pult, kinda a boring plant and cabbage is just about the finest example of a European plant

Molekale-Dysprosium: Dysprosium is derived from the greek word dysprositos which means difficult to obtain, Molekale is a Legendary rarity plant in PvZH, and the orbs that orbit around it (at least in-game, because they are not in the render) can be associated with the structure of an atom

Super Bean-Thulium: Thulium is used for x rays and lasers, who also are Superman's superpowers

Tomb Tangler-Ytterbium: Tomb tangler is often attributed with being the plant to start off the trend of plants in pvz2 having way too much going on. Ytterbium is named after a Swedish city, Switzerland is famous for it's swiss army knives, tools that have way too much going on

Caulipower-Berkelium (Me) Berkeley is associated with the hippie movement and psychedelic power, something that could be associated with the hypnotic effect of Caulipower, and I didn't put Hypnoshroom because I felt it would be weird being in such a high atomic number

Apple Mortar-Mendelium: Mendelium was named after the "father of the periodic table," so I had the opportunity to include my favorite plant while making this periodic table, and that plant is Apple Mortar, which is pretty great plant, actually

Explode-o-Vine-Nobelium: Nobel invented dynamite

Pea pharmacist-Meitnerium: So turns out that curium isn't the only element named after a woman, but uh, good thing theres another feminine alchemist plant!

Oak archer-Darmstadtium: Darmstadt is a city in germany and its national tree is the oak

Credits are in comments, and the "Hall of Fame" is in the doc

u/itsmebo12 — 2 months ago