▲ 107 r/thefinals

CN SERVER EXCLUSIVE: Gaze Abyss Set

Here is a first look at the Gaze Abyss Set (Sledgehammer Skin) and the recolors that released on The Finals CN Server on August 13, 2026.

u/itzofficialvaz — 4 days ago
▲ 359 r/okbuddycontestant+1 crossposts

Nexon Q2 2026 Earnings Report: THE FINALS Highlights & Long-Term Health

Here is a quick summary of the Nexon Q2 2026 earnings report. The numbers for THE FINALS are looking incredibly solid:

  • Y/Y Revenue Growth
  • 30+ Months of Stable Engagement
  • #3 in Regional PC/Console Revenue for Nexon (behind ARC Raiders and MapleStory**)**
  • Committed to Major Seasonal Updates

Overall, it is a very reassuring update for the long-term health of the game. With the financial backing looking healthy and the seasonal updates locked in, I'm curious to hear everyone's thoughts on the current state of the game. Let me know your thoughts!

Source: Q2 2026 Investor Presentation

u/itzofficialvaz — 3 days ago
▲ 568 r/thefinals

Patch 11.3.0 Overview | July 30, 2026

Store Update

  • Singularity Pack (SR-84): 1,500 Multibucks
  • Marshal Meteor: 1,850 Multibucks

Gadgets & Specializations

  • C4: Cooldown increased from 30s to 45s.
  • Grappling Hook: Cooldown decreased from 7s to 6s.

Ranged Weapons

  • BFR TITAN: Damage increased from 88 to 90.
  • FAMAS: Damage increased from 23 to 24.
  • KS-23:
    • Base damage reduced from 110 to 104.
    • Damage falloff adjusted to maintain consistent damage at max range.

Melee Weapons

  • Dagger:
    • Lunge distance increased from 4.5m to 5m.
    • Max lunge speed and secondary sweep time slightly increased.
  • Dual Blades:
    • Lunge distance increased from 4.5m to 5m.
    • Precision zone angle widened from 8 to 9 degrees.
    • Deflect stance movement speed increased by 25%
    • Cross Slash now always lunges forward at full stamina.
  • Riot Shield:
    • Lunge distance increased from 4.25m to 5m.
    • Primary attack damage increased from 82 to 83.
    • Precision zone angle widened from 9 to 10 degrees.
    • Shield Bash now always lunges forward at full stamina.
  • Spear:
    • Primary base damage increased from 55 to 57.
    • Primary precise hit damage increased from 74 to 82.
    • Secondary 3-swing combo damage increased from 75/100/125 to 75/125/150.
u/itzofficialvaz — 21 days ago
▲ 1.1k r/Overwatch+1 crossposts

What ability is more satisfying to use in 6v6 compared to 5v5?

For me, having those 2 extra people in a 6v6 game makes Juno’s Pulsar Torpedos so satisfying to hear the lock-on/hit audio.

u/Leskendle45 — 24 days ago
▲ 144 r/Overwatch

Heroes of the Storm | New Skin: Ruby Chromesthesia Lucio

Our DJ is truly hated at home for some reason 😭

u/itzofficialvaz — 1 month ago

Quick Play Hacked | July 16-19 and July 28-August 3

"Sombra is back on business in Quick Play Hacked! Two limited-time experiments that explore different ways to build your team will take over the queue from July 16 – 19 and again July 28 – August 3.

We have so much to say about these modes (and why we’re running them) that we can’t fit everything into this blog. So, stay tuned for a Director’s Take on all things QPH headed your way soon."

via: https://overwatch.blizzard.com/en-us/news/24290434/the-heat-is-on-in-reign-of-talon-season-3-midcycle/#:~:text=Quick%20Play%20Hacked%201%2D3%2D2%20%26%202%2D2%2D2

u/itzofficialvaz — 1 month ago
▲ 123 r/thefinals

Current server issues are being investigated

Embark are aware of the issue and are working on a fix.

UPDATE: “Servers should be up and running again. We're also working on returning lost RS due to this outage. Thank you all!” - Dusty

u/itzofficialvaz — 1 month ago
▲ 351 r/Overwatch

Mauga Mythic Skin | Game Preview

Here is a better look at the Mauga Mythic in-game! I will say this video does the skin justice. The details on the gun are pretty nice, but the same theme is getting boring overall.

What do you think?

u/itzofficialvaz — 1 month ago
▲ 616 r/thefinals

Season 12 Roadmap: “The biggest Season of THE FINALS since Launch”

Season 11 just dropped but the roadmap for Season 12 was also updated on Thursday.

According to the devs Season 12 is “The biggest Season of The Finals since launch. It’s not something we’re building in just a few months, it’s something we’ve been working on for a long time. Season 12 is about evolving our core version, getting closer to what The Finals is supposed was always meant to be.”

u/itzofficialvaz — 1 month ago

Season 11 Battle Pass | Last Levels Per Page

Instead of mapping out the entire battle pass like I used to, I scaled it back this season due to time constraints. Here are visuals showing only the final rewards for each of the 14 pages in the Season 11 Battle Pass.

u/itzofficialvaz — 1 month ago
▲ 625 r/thefinals

Season 11 Balance Overview

Gadgets

  • APS Turret: Projectile block limit increased from 5 to 6; health increased from 160 to 175. Cooldown no longer regenerates while deployed. Manually retrieving it sets a 5s cooldown; remote tablet retrieval sets a 15s cooldown; destruction sets a 30s cooldown.
  • Breach Charge: Arm time decreased from 1.5s to 1s (remains 1.5s when attached to a carriable).
  • Data Reshaper: Added the ability to reshape Gateways to immediately disable them.
  • Hover Pad: Health increased from 350 to 425.

Specializations

  • Cloaking Device: Minimum duration decreased from ~13s to ~11s. Energy now drains at the maximum rate while moving at or above normal run speed (previously only triggered during sprints).
  • Evasive Dash: Total charges reduced from 3 down to 2. Cooldown decreased from 7.5s to 6.5s.
  • Winch Claw: Victim mini-stun duration reduced from 0.25s to 0.1s; post-destination lock duration reduced from 0.15s to 0.1s; user recovery delay reduced from 0.25s to 0.1s.

Weapons & Tuning

  • .50 Akimbo: Damage increased from 44 to 46.
  • 93R: Damage decreased from 25 to 24; ammo capacity increased from 21 to 27.
  • FCAR: Fire rate decreased from 540 RPM to 530 RPM.
  • KS-23: Base damage increased from 100 to 110; damage falloff multiplier decreased from 0.7 to 0.64 to maintain identical ranged scaling.
  • M134 Minigun: Camera movement dispersion reduced by 10%; environmental damage increased from 30 to 35.
  • Model 1887: Pellet damage increased from 12 to 13.
  • Pike-556: Headshot damage multiplier increased from 1.5x to 1.75x.

Melee Overhaul System

  • Stamina & Precision: Added a Stamina system controlling lunge availability (no lunge when depleted). Added a Precision system where landing hits within the center screen "Precision zone" deals critical damage; glancing blows outside this zone deal reduced base damage.
  • Quick Melee: Base damage decreased from 40 to 25. Attacking with full Stamina triggers a contextual Kick that inflicts a ~5m knockback (~1m knockback on targets actively interacting with objectives).
u/itzofficialvaz — 1 month ago
▲ 167 r/thefinals

CN SERVER EXCLUSIVE: Mythic Rainy Night Gentleman + Legendary Rain Curtain Sword

CN SERVER EXCLUSIVE: The new Mythic "Rainy Night Gentleman" outfit and legendary "Rain Curtain Sharp Sword" are now live in a limited time gacha event running from July 9 to September 9, 2026.

If you have the worst possible luck and need to clear the entire 11-item prize pool to guarantee the grand prize, it will take a total of 127 tickets and cost an estimated total of ~$86 USD.

via: u/memyaoo

u/itzofficialvaz — 1 month ago
▲ 269 r/thefinals

Alternate Cover Art for S11 Trailer on Bilibili

Alternate S11 cover art found on Bilibili! 👀

We got a look at the skin in the middle during today’s Season 11 Trailer but…. are we looking at an Ultimate Battle Pass skin? That V9S is also looking clean!

What do you think?

u/itzofficialvaz — 1 month ago

Season 11 Twitch Drops | July 9-30

New Twitch Drops will be available for Season 11 beginning TOMORROW!

From July 9-30, earn the following:

• 1 Hour | Trip Report Sticker
• 2 Hours | Launch Paperwork Charm
• 4 Hours | Sonia Sonar Grenade
• Gift 3 Subs | Charmalure Weapon Set
• Gift 5 Subs | Approach Vector Helmet

u/itzofficialvaz — 1 month ago
▲ 1.0k r/thefinals

New Cashout Map: Galaxy Estates

Embark has officially revealed Galaxy Estates, the new Cashout map arriving in Season 11! 🪐 Inspired by 60s and 70s retro sci-fi, this arena introduces ‘Speed Tunnels’ designed to let teams rapidly travel between zones and reposition across the map.

Season 11 Launches July 9 with a stream starting before hand at 8:30 AM EDT / 2:30 PM CEST.

What are your thoughts on the new traversal mechanics?

u/itzofficialvaz — 1 month ago
▲ 378 r/thefinals

CN Server LTM Gameplay: Elimination

5v5. Medium build only. 2 Weapons + 2 Gadgets. No respawns or healing. Taking place on what seems to be a reworked Alfa Acta P.E.A.C.E. Center variant, Elimination Proving Ground.

Thoughts?

🎥: @memyaoo

u/itzofficialvaz — 2 months ago
▲ 1.3k r/Overwatch

LE SSERAFIM is returning to Blizzcon in 2026! Possible 3rd Collab ?

I wonder what this will entail for Overwatch and if another banger will be made for a possible 3rd collab?

Also, the Chaewon cutout still gets me everytime!

u/itzofficialvaz — 2 months ago
▲ 122 r/thefinals

CN Server Exclusive LTM: Elimination

The Finals CN Server will be adding a new LTM called Elimination to their roster of available game modes starting tomorrow June 25, 2026.

Here is the overview for the LTM:

  • Match Format: 5v5 Round-Based Elimination (First to 5 wins, Best of 9)
  • Rules: No respawns, no revives, and no health regeneration
  • Class Lock: All players are forced to play the Medium Build
  • Reworked Loadouts: You can now equip a secondary weapon, allowing you to swap between two weapons mid-match. However, your total gadget count is reduced from 3 to 2.
  • Movement Buffs: Increased slide speed; ability to continuously chain slides and slide into jumps
  • Persistent Arena: Map destruction does not reset between rounds
  • New Map: Elimination Proving Grounds
u/itzofficialvaz — 2 months ago