Best way to play Epyon in the current format?
▲ 66 r/GundamCardGame+1 crossposts

Best way to play Epyon in the current format?

Epyon is probably one of the weakest boss units in the game, but he is still one of the coolest mobile suits in all of Gundam, so I want to make him work even if he isn't the best. Any advice would be greatly appreciated.

u/jacc1104 — 4 days ago

So, what we thinking about Potential Suit and it's pilot over here?

I LOVE the Schwarzette, the model kit is amazing and the design is great, but man was it wasted on the finale and it's pilot is quite divisive to say the least, but anyways, how good do ya'll think the new cards are?

u/jacc1104 — 13 days ago
▲ 38 r/GundamCardGame+1 crossposts

P/R Destiny/Saviour Deck.

After making that last post about this idea. This is what I came up with. Don't know if it's perfect or competitive, but I do think it can be decently strong. Please, to all the people that play Destiny, advice would be greatly appreciated, as I am just starting to get into the archetype.

u/jacc1104 — 15 days ago
▲ 94 r/GundamCardGame+1 crossposts

1st place B/W The Unicorns Deck. AMA.

Went 4-0 in locals today. Match ups where R/B Neo Zeong, R/G Zeon, R/W Neo Zeong and R/G Neo Zeong (lots of burn pretty much). The strategy is to use a lot of Blockers in the early game, trade with Delta Plus, use a lot of commands to fill up trash, clean up with Banshee Norn, use Awakened to hit the life and use it's effect to stop incoming attacks, and finish the game with the Unicorn combo. Deck behaved amazingly and it overall performed really well. Not having Gundam Amuro or Kira Aile Strike was kind of hard because of how strong they are, but the matches still went smoothly without them. I was never without a hand in the crucial turns of the game, and both Banshee and Awakened came up in clutch in all of the matches, especially Banshee, that guy is a menace. Feel free to ask anything regarding the deck and it's playstyle, advice is also welcome. Unicorns for the win always.

u/jacc1104 — 16 days ago
▲ 25 r/GundamCardGame+1 crossposts

B/W The Unicorns.

Wanted to make a strong, thematic build featuring the Unicorn brothers without having to rely on Gundam/Amuro or Aile Strike/Kira. After seeing the video from RZR and making some changes more fitting to my playstyle, this is the result of that idea. It ran ok on testing and it's pretty fun to play. Would appreciate some recommendations to make the list better, as the potential of this two cards can be really good if you manage to establish a good board.

u/jacc1104 — 1 month ago
▲ 133 r/GundamCardGame+1 crossposts

After all the testing for the Unicorns, it finally brought some good results. The key is be very defensive in the early, and try to lock down the board when the Unicorns start dropping, hit Suppression with Awakened and let Banshee clean up what's left. Is it kinda greedy? Yes it is. Does it obliterate in the endgame? It 100% does. Really happy with how everything turned out. Matches were RB Neo Zeong, RG Zeon and GW Wing. It was great night without a doubt, the deck is showing a lot of promise so I'm excited for future tournaments. Will be answering all questions, so feel free to ask.

u/jacc1104 — 2 months ago
▲ 5 r/GundamCardGame+1 crossposts

After yesterday's post I started to experiment a lot with different possible builds and this is the one I feel most comfortable with. Testing was really successful in the sim at least. The only cards that I don't have are the Kindhearted and the Flat blockers, but the latter can be replaced with Rick Dias for the moment at least. Currently using what I have right now so changes can be made in the future. Will try it out at locals to see how it runs, but still, any type of help will be greatly appreciated :).

u/jacc1104 — 2 months ago
▲ 14 r/GundamCardGame+1 crossposts

Warning: Very long post ahead.

As we all know, the Unicorn series just got a massive buff with the introduction of the Awakened Unicorn and the Banshee Norn in gd04. Since the reveal of the full expansion I've been trying to make the ultimate list for these two archetype-changing units. After some cooking, I've come up with 4 potential recipes:

-Awakened Unicorn with Banagher and Amuro.

-Banshee Norn with Riddhe and Amuro

-Both Awakened and Norn like in the series.

-And a mix of all three.

A lot of testing was done, and I belive that the both of them work really well in separate decks with the Amuro package (because of course), but if you play them together and manage to build up a good board and trash, they become nigh unstoppable, but achieving these conditions can be quite difficult if you don't run the early blocker package with the new Zoloat (went 2-2 at locals with this one, first time playing it). The one I'm not too sure about is the mix of all three because it is trying to do a lot of stuff at the same time, but it's not precisely bad.

So with all this said, I really want the Unicorn brothers to work and the new cards can make it a really dangerous archetype, it's just that trying to find the best possible combination has been complicated. Any type of recommendations, help or modifications that could be made to build the most competitive deck would be greatly, greatly appreciated, as the Unicorn is my favorite Gundam as I have said so many times before.

So yeah, that would be all for the moment. As always, Unicorn for the win.

u/jacc1104 — 2 months ago