What is your favorite battle system?
Front-View Turn-Based: Enemies face you directly, and you don't see your heroes, like in Dragon Quest or Earthbound.
Front-View Turn-Based but with 1v1 battles, Pokémon-style.
Side-View, where you see your characters and enemies facing off on screen, like in Final Fantasy VI or Chrono Trigger.
Real-Time/Action (ARPG) where you attack and dodge directly on the map without transitions, like in The Legend of Zelda or Secret of Mana.
Tactical/Strategic (SRPG) where combat takes place on a grid-based board, like in Fire Emblem or Final Fantasy Tactics.
Deck-Building, where actions depend on randomly drawn cards, like in Slay the Spire.
Event-Based/Puzzle, battles that are resolved through logic or dialogue, like in Undertale or Monkey Island.
Other.