

wdym i was defeated :(
feel free to take inspo... kinda goated at building or whatev


feel free to take inspo... kinda goated at building or whatev
love this seed starting new pirate cove themed world around it i believe lol
1.21.11
has this pretty water cavern right above the stronghold, a trial dungeon, AND an ancient city. enjoy!!
-800, 1600
-7723646597280582805
This gamemode is a lot of fun.
in terms of value^
been having this problem a lot i just want to figure out why it keeps flying on me
i get that this item is a collectable and has no benefit other than being a cool item to have, but why isn’t this worth more? given only to the top 1000 players in the potato war it’s likely that much less is left in circulation. 3.5 bil is the value of it listed on skycrypt but is it more??
for a while i was confused how people did quick looting using their offhand hotkey. that never worked for me which was pretty frustrating but i adapted to fast looting overworld using my hotkeys for slots 9,8,7,6 etc. as you can imagine this is not very sustainable for when it comes to bastion looting, so offhand quick looting would be preferred. i have my offhand key set to mouse button 5, and for some reason i believe that messes up the whole process because it cant register both the left mouse button and mouse button 5 in quick succession. surely enough, i switched my offhand button to a keyboard hotkey and it worked perfectly but in every other scenario i like having mouse button 5 as my offhand key. is it worth relearning this key to offhand quick loot or is there another way around it while keeping the same binds?
i dont know if this is known or not but ive built portals in multiple games in the portal room because i was one blaze rod short. no matter how far i am from the original location - in this case 1,200 blocks away it links to the blinding portal in the fortress making it so i have to run another 1,200 blocks back to the stronghold
ahk script:
changes ctrl -> f3
minecraft hotkeys:
changes drop -> f
an input of f+f3 raises rd (unchangeable, i think. but i have ctrl + 6 bound to send f3 + f input to raise render)
the only convenient keybind for drop stack of items that wouldnt mess up anything else is ctrl + f. SO, in ahk i put the script:
LCtrl & f::{
Send("{Ctrl down}f{Ctrl up}")
}
in the inventory, this works great! when outside of the inventory, i can not quick drop. any way around this?
in the recording above, all i was doing was pressing down ctrl + q which should only open pie chart. BUT, as we can see it also sends a thin input for toolscreen when it should not - almost like it believes caps lock is being pressed down while it is not. i have had this problem previously and my fix was to make my thin hotkey hold only. now that i have unlocked BT it just makes life easier if i can have this as a toggleable key. to give you some context, my keybind for thin on toolscreen is CAPS LOCK. my keybind for f3 is ctrl (i used autohotkey). to open pie chart, i have autohotkey send shift+f3 when i click ctrl + q. for whatever reason, and very inconsistently, these keybinds get mixed up. this also happens for when i click ctrl to open f3. sometimes this happens, sometimes it does not, but most of the time this issue exists for me. any idea what is causing this?
idk if the probabilities remain the same per seed but here r the seeds
Overworld: 3445304320562311246
Nether: 138278830447518
The End: 3445304320562311246
RNG: 3445304320562311246
many ups and downs but im proud! how long should i prepare to grind for diamond lol
i know the timing of the first bed is scuffed but im finally hitting +1s relatively consistently (on diag atleast)
is it worth learning mogul hole over soog for the specific instances where terrain permits mogul or should i just do soog instead for auto funnel
i’d love some input on which routes for which scenarios. i know that stables has the most variety but would like to see if these routes are worth learning for the other bastions.
bridge
left triple enter -> lodesteal left advanced
bridge double triple (no terrain) -> mogul hole/soog if bad terrain
bridge double single (no terrain) -> mogul hole/soog if bad terrain
bridge left triple -> DK
right triple enter -> soog route
housing
bottom enter -> manhunt
top triple enter -> topdown
lava housing -> im cooked 😭
treasure
any -> safe boomer
stables
A LOT OF VARIETY
top enter double triple -> double triple
top enter triple left -> top left to good gap
top enter triple right -> top right to good gap
bottom enter -> good gap
curious to see how much time it takes to hit some of these upper ranks