I made an incremental game thats NOT a nodebusterlike
Hey fellow solo devs!
I am about to release my first 'real' game called Incremental Orbits. In the game you run your own company and get paid to discover and research the planets (and dwarf planets) of our solar system.
I am both excited and terrefied about the release. But no matter what happens, it was already worth it. I learned so much about game developement, marketing and the release process and I can't wait to work on the next game.
Feel free to ask me any questions about the game or the developement in general.