
Jerrod’s Jaunt - The Outrider Cometh
The latest session of my solo play of Cairn 2e is now available for your ears and eyes.
Jerrod's Jaunt - A Solo Roleplay Story: The Outrider Cometh
https://youtu.be/SZQo-fUirs8

The latest session of my solo play of Cairn 2e is now available for your ears and eyes.
Jerrod's Jaunt - A Solo Roleplay Story: The Outrider Cometh
https://youtu.be/SZQo-fUirs8
As the title says, I’ve just released a Character Creation Video for Cairn 2e to go with the introduction of a new character in my solo gameplay if Cairn 2e.
Jerrod's Jaunt - Cairn 2e Character Creation Tutorial
https://youtu.be/DSGmPYZNJKU
In the recent episode to my Cairn solo actual play, Jerrod, whilst taking shelter in a burnt out old prison, encountered a zombie.
This encounter threw a minor spanner in the works for him as he was tasked with going to a temple to gain information that may be relevant to his main goal.
Now he has three options presented to him:
1 - There is a zombie here, and there maybe more nearby. Does he investigate the old prison further as this prison is only about 8 miles from a major town, and we can't have town folk becoming zombie fodder.
2 - Does he attract the attention of a potential passerby who is heading to town. This person can then warn the local Reeve who can do something about it.
3 - Get out of dodge ASAP. Even though Jerrod has a personal commitment to the welfare of the region, he has bigger fish to fry. It's not his problem.
I've posed this question on YouTube, and now I'm opening it up to you.
What should he do?
Jerrod sets for The Brotherhood of the Zephyr, but the path is far from empty. Storms gather, and something stirs among the dead.
A solo actual play story using Cairn 2e and Mythic 2e GME.
Atmospheric, slow burn, and character driven.