r/solorpgplay

Three Methods Of Journalling According To My Reckoning
▲ 9 r/solorpgplay+1 crossposts

Three Methods Of Journalling According To My Reckoning

I recently reread this article on solo RPG journaling and structuring sessions on Substack. The author, The Holly Roller, shared their technique, which I found both logical and neat.

Though I must admit, I think I would find it challenging to implement because I currently write quite a lot for each session. The article did prompt me to compare their approach with my own and ask myself: **Could I reduce how much I write and still enjoy it? And is there a middle ground between the two?**

Building on The Holly Roller’s idea, which I’m labelling Method 1, I then landed on two other main journaling methods:

Method 1 — The Session Summary: A concise record of the important events.

Method 2 — The Narrative Summary: The whole adventure told in order, but routine material compressed and just the important scenes and/or dialogue expanded.

Method 3 — Full Narrative: Detailed scene-by-scene play with full dialogue, actions, descriptions, combat, and all the little details.

Vote on your prefered method. Let's see what's the most popular.

There is one caveat, the mechanics of the play loop are recorded elsewhere.Things like oracle rolls, skill checks, combat rolls, and other mechanics aren’t included in this discussion. I’m looking for storytelling.

View Poll

u/Brown_H0rnet — 10 hours ago
▲ 24 r/solorpgplay+1 crossposts

My 2 Page Game Jam Entry, made for Solo Play

I didn't post this last week as there were so many others, but I made a little 2-page game for the Game Jam.

It's a solo game built on the ideas and lore of the recently abandoned Blackoath Game, Under Ashen Skies (now Creative Commons)

https://rolling-alone.itch.io/the-apartment-below

You wake in an apartment with no memory of who you are or why you came to be in a strange and unfamiliar room. A note pushed under the door - bizarrely in YOUR writing - tells you to stop a creature from reaching the roof...

It's a small slice (very much simplified) of a full game that I'm working on.

I'd love it if a few people would download it, give it a try, and share any constructive feedback at this early stage of development.

u/pgw71 — 15 hours ago
▲ 52 r/solorpgplay+3 crossposts

Building the Ark and all Dark Days buildings in 1.5 hours! (SOLO EASY PLAYTHROUGH)

A video of me starting from scratch and trying to build an Ark before the next flood event arrives! (the timer) Building an Ark in the Dark Days is the Defensive way to win in Sword and Stones, and starts the Victory Timer!

In S&S you are the ruler of a small group of survivors after a great flood wiped all civilisation from the map . You must lead your people and build a mighty kingdom worth defending! Solo- co-op modes, full on competitive pvp 2+ multiplayer games with (mostly) simultaneous play.

For this solo play through using only the starter set i chose the 'Before the Flood game mode on Easy. Despite 3 werm attacks and serious disease spread, i managed to build nearly every building the Dark Days, including the Ark and an small army to defend it with!

Oh and found two mystery crates -Lucky Ring and a Flying Carpet :D

This video condenses 1.5 hours of gameplay into 1.5 mins! The Ark foundation was placed on turn 33! So each turn takes less than 5 mins each. Dont be scared of the turn number, its not warhammer lol.

The S&S; The Dark Days Starter Pack is Live for pre-order 26 August 26, only on Gamefound!

Follow now to secure an exclusive scout mini, the first ever release, and be part of the first ever S&S pioneers!

https://gamefound.com/en/projects/swordandstonestudios/swords-and-stones

u/Hour-Sun-2486 — 1 day ago
▲ 29 r/solorpgplay+6 crossposts

WARSHARD Playtest

So my wife and I have begun play-testing my new mini/setting agnostic skirmish war game WARSHARD. I have used both terrain I have scratch built as well as 3d printed terrain. We have played 2 games so far and have been extremely pleased with the results. Our play-testing will be extensive as there are multiple ways to play the game. I have some pics attached and am thinking about possibly doing a battle report for the game. There will be additional changes and corrections as the testing continues but I seem to have been able to recreate a really solid game. If you guys would be interested in a battle report let me know in the comments.

u/theartofiandwalker — 1 day ago

Is it worth it to buy the physical copy of Apothecaria?

I discovered Solo RPG last night and after a bit of searching, I've decided to trying Apothecaria as my intro game (fantasy, whimsy, cozy vibes). Unfortunately though, and I'm not sure if the experience is similar outside our country, sourcing the physical game is next to impossible where I'm from, so I'll have buy directly from the creator's site. This also means exorbitant shipping costs.

Nevertheless, I'd still be willing to buy it if the experience will be significantly better if I used the physical copy vs the digital. Not sure about it specifically for this game though because when I checked the details of the game, it didn't seem to include anything else aside from the actual booklet, as opposed to for example, other games I've seen online that comes with stickers etcs.

Curious to hear about this from those who've played the game! Whether using the digital or physical copy

reddit.com
u/bunnyjourney — 1 day ago
▲ 21 r/solorpgplay+1 crossposts

The Unraveling Atlas

I have an idea for a solo game and wanted to run it by the group. Would anyone be interested in playing something like this? What would you add? Thanks in advance.

In this game, you are not exploring a physical space; you are navigating a shifting, decaying timeline of your own memories before they vanish entirely.

Instead of moving a token on a map, the map itself is drawn on a standard sheet of paper, but it physically degrades and disappears as you play. Your goal is to reach the "Core Memory" before the grid is completely erased, managing your dwindling cognitive stability.

reddit.com
u/LeekNormal3829 — 2 days ago

New to the hobby

Hello fellow nerds,

I love ttrpgs but I live very rurally and am disabled which makes getting out to play them very hard for me. I try and do one shots as much as possible and I watch a bunch of them online (OBSESSED with mystery quest) but I want to start playing solo at home.

Here are my questions kind humans:

- what kit do people recommend i.e. best journals? I've seen some people use some with clips out pages? Using pens or pencils?

- easy beginner games?

- anything else you wish you had known when you started?

Many thanks

🙏

reddit.com
u/030316110315 — 3 days ago

Does anyone have good solo journal rpg recommendations that arent tarot based and give studio Ghibli vibes or whimsy vibes?

I'm looking for a solo journal rpg that gives whimsy wholesome vibes that does not use tarot cards. I'm a first time solo journal rpg player can you give tips what to buy?

reddit.com
u/Weekly_Passion_200 — 3 days ago
▲ 40 r/solorpgplay+1 crossposts

Why I'm doing this?

This is not a post about why I should play solo; I play solo because I want to be free to enjoy my TTRPGs whenever I want, without having to organize a group or wait for friends to be in the mood or willing to play that specific game. It also lets me immerse myself more deeply in the world.

With that said, I only started taking solo play seriously a few weeks ago. I’m currently running two GM-less co-op campaigns with Mythic, one in Salvage Union and one in Mörk Borg. On my own, I’ve also used Shadowdark and Mörk Borg for some shorter one-shots and two-session tests.

After successfully adapting Mythic to Salvage Union—a game without any solo rules—I worked up the courage to study a crunchier game and start my first proper solo campaign. The game I’ve chosen is Fabula Ultima. Unfortunately, the official Solo Modo and one-to-one rules are not available yet, so for now I’ve picked up Fabulus.

The point is that Fabulus doesn’t explain how to handle some of the game’s most “anti-solo” mechanics. I’m talking mainly about Opportunities and Ultima Points.

For those who don’t know, Ultima Points are spent by Villains, while whoever controls the opposition gains an Opportunity when a character rolls double 1s—a fumble. Ultima Points allow a Villain to invoke a Trait and reroll, recover, or escape from a scene. Opportunities offer a wider range of effects: for example, giving the opposition a +4 bonus on its next Check, inflicting a status effect, or causing a PC to make a compromising statement—although the exact statement is still chosen by whoever controls that PC.

My point is: how do you usually manage mechanics like these?

Until now, I’ve used the Mythic Fate Chart or Meaning Tables, or quick rules such as “on a d6, with 1–2 the enemy targets this character, with 3–4 another,” and other small procedures like that.

But this is the first time that the answer I keep finding online is simply: put on the GM hat and play in the best interests of the Villain or enemies.

What I’m afraid of is getting caught in a conflict of interest, where I might unconsciously try to do less harm to my PCs while I’m wearing that GM hat.

At the same time, I’m wondering: why am I afraid of that? Is this a competitive game? Is this something I should feel dishonest about? What are your thoughts? Has anyone else felt this way in this kind of situation?

I really want to understand this and clear my mind, because I own many games with interactive mechanics like these. Daggerheart is another obvious example.

reddit.com
u/MikadinShinjuk — 4 days ago
▲ 19 r/solorpgplay+1 crossposts

Nimble + Scarlet Heroes viable?

Hello! Im curious to hear some perspectives on combining Nimble 5e (NOT the full nimble system, just the 5e hack) with Scarlet Heroes (damage conversion, fray dice) to play published 5e adventures.

I don’t want to do the whole Nimble system because I want to play with 5e classes, specifically the Laserllama homebrew classes but I like the idea of using Nimble to help streamline solo combat.

I’ve tried to run whole parties but found it too much to keep track of so I like the philosophy of Scarlet heroes to simplify the power scaling of a single PC against a party’s worth of enemies.

So what do you think? Do the exploding crits from Nimble mesh well with Scarlet Heroes damage conversion? Does using the block action reduce damage before or after the conversion?

reddit.com
u/soulhammer4 — 3 days ago
▲ 22 r/solorpgplay+4 crossposts

The Whole of Us a Solo Journaling RPG about becoming a complete personality

I just released THE WHOLE OF US, a Solo Journaling RPG I made for One Page RPG Jam 2026.

The basic idea is that you play one person divided into multiple personalities.

https://pusheeneiro.itch.io/twou

You start with three personalities, each with their own Strength, Weakness and Desire.

The main mechanic is that you choose what your character tries to do, but you don't freely choose which personality takes control.

If you fail a test, the current personality becomes less stable and the failure may create a completely new personality, one capable of doing what the previous one couldn't.

Personalities can also fulfill their Desires and eventually become integrated into the whole, passing what they learned on to the remaining personalities.

The current release is the printer-friendly one page edition, and I'm giving it away 100% free for the launch.

Thanks for checking it out!

u/Pusheeneiro — 3 days ago
▲ 37 r/solorpgplay+1 crossposts

Solo Genres

Is it my imagination, or do the genres that seem to be the most appropriate for solo adventures the ones that are least represented by devoted solo games? Things like a superhero, a spy, a noir detective. Or stories like Tarzan, Buck Rogers even John Carter of Mars all focus on the kind of lone adventurer that seems like the target Solo RPGs should be aiming towards. Sure, there are a couple of examples, and you can obviously kit-bash any of those settings. But why aren't those kind of lone adventurer heroes used more often as the template for new solo games rather than another generic fantasy or sci-fi settings?

Discuss...

reddit.com
u/zortic — 6 days ago

Wildsea is a pretty decent solo system

Sure, it takes two custom GM screens, one is a slightly modified Mythic and the other is the official Wildsea screen; and sure, the d100 Adjectives flips up to the reveal d100 Nouns and Verbs too; sure, I still back fill with the Juice Oracle. Which is to say it takes some doing, BUT

Solo Wildsea is completely doable. Just mind your trackers, and you’ll be fine. I have a group of 4, who vote on ship activities using a hyper-distilled Triple-O and then I just play. The core rules are online, give it a try!! It’s a really nifty system, and I think more people should consider it for solo play.

Edit for clarity.

u/AdmirableTeachings — 6 days ago
▲ 150 r/solorpgplay+2 crossposts

Toll - collect money and fulfil your dreams

Hi there,

I created a game for this year's One Page RPG Jam! Toll is about entering the bridge-keeping business when you're not a troll, and you have no bridge. In fact, your pockets are empty, but your heart is full of dreams, so you decide to work hard - you keep a river crossing, you maintain it and develop, all for the money you collect from your clients.

Toll is for you if you like to:

  • journal,
  • spend your days by the river,
  • build your little place on this world and make it beautiful.

Toll is free and up for grabs here: https://solskaia.itch.io/toll

u/solskaia — 6 days ago
▲ 83 r/solorpgplay+1 crossposts

Your house is the dungeon. Survive until dawn.

THIS HOUSE WANTS YOU DEAD is a little experiment I made for the One Page RPG Jam 2026.
You’ve just moved into your dream home. Bought for a song at auction. The previous owner died there of “natural causes”.

Your goal is simple: survive until dawn.
Instead of generating a fictional house, you use the layout of a home you already know, preferably the one you live in. As you play, doors stop leading where they should and you map the contradictions.

The solo oracle uses your house key and two coins, and the scenes ask you to physically interact with the space around you: turning off lights, staring through dark windows, listening at the front door, looking into mirrors…
The kind of things that creep me out in the middle of the night, in a darkened room when everyone else is asleep.

It’s PWYW on itch if anyone fancies giving it a go:

https://overland-empire.itch.io/this-house-wants-you-dead

Would genuinely love to hear how people get on with it.

u/DanielAFinney — 6 days ago

The Guardian of the Forest - A one page solo RPG. Download for free

For this year's One Page RPG Jam I've made a new solo journaling game which you can download for free! I hope you enjoy it if you give it a go.

The time has come for you to take up the mantle you have been training for and become the guardian of the last magical forest left on Earth.

In this solo roleplaying game you will face threats to the forest and its creatures. Those threats can come from both within or without and sometimes you will need to use your own magic to aid in combating them. However, as you use your magic in protection of the forest you will slowly lose your humanity and take on aspects of the flora and fauna you guard until eventually your humanity will be lost to you completely. Binding yourself to the forest means you no longer age like humans do and eons can pass before another threat looms.

https://mystic-mushroom-press.itch.io/the-guardian-of-the-forest

u/flashPrawndon — 5 days ago