▲ 107 r/Idles

Enjoyed Vienna show!

Wife was there to record... I was there to lose voice

u/majkij — 1 day ago

First time solo builder testing a discord lfg alternative angle

hey everyone,

i’m building a small lfg app for co-op gamers.

i’m at the annoying part now where the product kind of works, but getting the first users feels harder than building the thing.

reddit seems like the obvious place because gamers already complain about discord lfg, no-shows, dead posts, etc.

but most “i built this” posts feel like ai-written self promo now, and i don’t want to be that guy.

what i’m trying to figure out:

should i start by posting in one game/community and actually talk to people there? or write useful posts around the problem first, like why discord lfg gets messy, no-shows, ready checks, ...?

or is that still basically self-promo no matter how i frame it?

i mean i have over 10 year old account, and was hoping that will give me some weight on posts... but no go.

raidmate.app
u/majkij — 1 month ago

I’m building a small gaming app and I think building it is the easy part

It started because I got tired of wasting my actual gaming time trying to find people to play with. I’m 40+, usually have maybe an hour or two at night, and Discord/LFG just feels like a time sink sometimes. You scroll, check stale posts, wrong region, wrong time, someone says they’re in and then disappears. By the time it’s sorted I’m already half done mentally.

The first version was basically a landing page with session cards. I called it “Tinder for gamers” in my head for a while, but I think that was the wrong framing.

There’s also a Clan Finder part for longer-term groups, but I’m not sure yet if that belongs this early or if I’m making the thing too wide too soon.

I started it in vanilla HTML/CSS/JS, moved to React + Vite once it needed real state, and I’m using Supabase now. The latest stupid bug was my early access function returning 401 because I forgot Supabase Edge Functions verify JWT by default. Fixed that yesterday. and here it goes, after like two weeks drilling it down i got working app

Weird thing , building it doesn’t feel like the impossible part anymore.

With all the tools available now, I can actually go pretty far alone. React, Supabase, AI help, Netlify, all that stuff. It’s still work, but it’s doable.

The part that feels almost impossible is getting the right people to even see it.

Everywhere I go there’s just noise. Reddit is full of AI-looking posts, founders pitching at each other, people tired of being marketed to, and every community is allergic to self-promo for good reason. So I’m stuck on the part that feels less like coding and more like trying to not be annoying on the internet and as far as i can tell this won't get better.

How do you actually get early users without becoming part of the spam problem?

reddit.com
u/majkij — 1 month ago

I’m building a small gaming app and I think building it is the easy part

It started because I got tired of wasting my actual gaming time trying to find people to play with. I’m 40+, usually have maybe an hour or two at night, and Discord/LFG just feels like a time sink sometimes. You scroll, check stale posts, wrong region, wrong time, someone says they’re in and then disappears. By the time it’s sorted I’m already half done mentally.

The first version was basically a landing page with session cards. I called it “Tinder for gamers” in my head for a while, but I think that was the wrong framing.

There’s also a Clan Finder part for longer-term groups, but I’m not sure yet if that belongs this early or if I’m making the thing too wide too soon.

I started it in vanilla HTML/CSS/JS, moved to React + Vite once it needed real state, and I’m using Supabase now. The latest stupid bug was my early access function returning 401 because I forgot Supabase Edge Functions verify JWT by default. Fixed that yesterday. and here it goes, after like two weeks drilling it down i got working app

Weird thing , building it doesn’t feel like the impossible part anymore.

With all the tools available now, I can actually go pretty far alone. React, Supabase, AI help, Netlify, all that stuff. It’s still work, but it’s doable.

The part that feels almost impossible is getting the right people to even see it.

Everywhere I go there’s just noise. Reddit is full of AI-looking posts, founders pitching at each other, people tired of being marketed to, and every community is allergic to self-promo for good reason. So I’m stuck on the part that feels less like coding and more like trying to not be annoying on the internet and as far as i can tell this won't get better.

How do you actually get early users without becoming part of the spam problem?

reddit.com
u/majkij — 1 month ago

Building a co-op gaming MVP because Discord LFG keeps wasting my play window

HEY! i’m building a small web app called RaidMate.

It came from my own problem: I’m over 40, usually have 60–90 minutes to play on occasion, and I got tired of wasting half of that time scrolling Discord/LFG posts instead of actually playing.

The first idea was just session cards:

game
goal
region
time
open spot

Then join/pass, Ready Check, and the session either locks or expires.

But while building it, I realized there are really two related problems:

“I want to play tonight.” and “I want to find a regular crew that actually fits me.”

So RaidMate now has two loops:

Quick Play / Sessions, for finding a run now.

Clans, for finding a longer-term group by game, region, platform, vibe, schedule, and commitment level.

I’m trying hard not to turn this into a bloated social network. No chat yet, no public negative ratings, no giant profile system. Just sessions first, clans second.

Recent progress:
- moved from vanilla JS to React + Vite
- added Supabase
- added early access signup
- added Turnstile
- fixed a Supabase Edge Function 401 issue by disabling JWT verification for the public claim function
- started building out Sessions, Ready Check, profiles, and Clan Finder

Current version:
https://raidmate.app

I’d love feedback:

Does the site make the product clear fast enough?
Do Sessions and Clan Finder feel like they belong together?
Should I launch with both, or focus hard on one first?
What feels confusing or overbuilt?

reddit.com
u/majkij — 1 month ago

Built a small MVP for finding co-op gaming sessions — looking for beta feedback

Hey, I’m looking for a few people to test a small gaming MVP I’m building.

It’s called RaidMate, and the idea is to help people find co-op / multiplayer sessions without sitting in Discord LFG channels forever.

The flow is basically:

session card → join → Ready Check → play

I built it because I’m 40+ and usually only have 60–90 minutes to play. Wasting 30 of those minutes just finding someone reliable is painful.

Current version:

https://raidmate.app

I’d love feedback on whether the idea is clear, whether the page makes sense, and what would stop you from using it.

Still early, so honest criticism is more useful than praise.

reddit.com
u/majkij — 1 month ago

Roast my MVP: session-based matchmaking for gamers who only have 90 minutes

I’m building RaidMate, a small MVP for co-op gamers who don’t want to waste their limited play window scrolling Discord LFG channels.

The core loop is:

session card → join/pass → Ready Check → play

The target user is basically:

“I have 90 minutes tonight. I don’t want to spend 30 of them finding someone reliable.”

Landing/MVP:

https://raidmate.app

I’d love a roast on the positioning more than the UI:

- Is the pain clear?

- Is “time recovery for gamers” stronger than “find co-op partners”?

- Does this feel like a real wedge or just another LFG tool?

- What would you validate before building more?

Ty in advance

reddit.com
u/majkij — 2 months ago

Hey CoOpers

I posted here a couple weeks ago about an LFG browser app I was building. Since then I put some more meat on the bones and would love some honest feedback from people who actually play co-op games.

Current MVP has:

session hosting / joining
game catalog search instead of random free text
ready check
early leave request/vote
launch handoff after the group is ready
basic clan / recruitment finder
moderation tools

i can provide link in chat if anyone is interested.

ty in advance!

reddit.com
u/majkij — 2 months ago
▲ 1 r/Startup_Ideas+1 crossposts

I built a matchmaking app for gamers who want to find reliable teammates tonight -> feedback wanted

I’m building RaidMate, a web app for gamers who want to find teammates for a specific session without dealing with random Discord chaos, flaky LFG posts, or people joining and disappearing.

https://raidmate.app/

Current MVP features:

Email/password auth
Session hosting/joining
Game catalog search instead of free-text game names
Region filtering for sessions
Ready Check before lock-in
Early leave request/vote flow
Launch handoff panel after Ready Check
Clan finder / recruitment listings
Admin moderation + user bans

The target users are co-op, MMO, raid, survival, and team-based gamers who want to play tonight, not join a permanent community first.

so if anyone want mostly looking for honest product feedback before I keep building too far in the wrong direction.

Thanks!

reddit.com
u/majkij — 2 months ago

I got tired of spending half my 90-minute gaming window on Discord trying to find someone to play with, so I built RaidMate

I'm dad of a 5-year-old. By the time the kid is asleep and I sit down to game, I have maybe 90 minutes before im also off to sleep. Too many of those evenings ended with me scrolling LFG channels, posting in Discord, waiting for someone who didn't show up, and then just going to bed without playing anything.

So I built https://RaidMate.app — swipe-based matchmaking for finding co-op gaming partners:

- Session cards show game, goal, server, time, and one open spot upfront

- Swipe join or pass in one move

- Both players confirm via Ready Check before anything locks in

- No profiles, no friend requests unless both players want to continue after

Current version is an interactive demo so people can feel the UX before the real app exists. EU-focused, collecting early access emails.

reddit.com
u/majkij — 2 months ago

48h of building in public > what Reddit actually taught me about my own product

I launched a demo MVP landing page for RaidMate two days ago — a swipe-based matchmaking concept for finding co-op gaming partners. No backend, no real sessions, just an interactive HTML page to validate whether anyone cares about the problem.

Here's what two days of Reddit feedback actually changed:

**The headline changed three times.**

Started with "Find a player tonight." A commenter reframed it as "time-recovery app for adults whose gaming window is small." Another said "optimizing for time to fun." The page now opens with "I finally have 90 minutes. Let's actually use them."

**I learned what the product actually is.**

I thought I was building a matchmaking tool. Reddit told me I'm building something for people who've already lost too many evenings to coordination overhead. Different product, same features.

**The hardest feedback was the most useful.**

"This lives or dies on matching quality, not swiping UI." Fair. The swipe is just the interface. The real product is whether the match is worth showing up for.

**What I still don't know:**

Whether the conversion from "interested" to "left email" is a copy problem, an audience problem, or a form problem. Adding Plausible analytics today to start measuring instead of guessing.

Live at raidmate.app if you want to see where it is now.

What would you focus on next?

Posting this at midnight EU time — will catch up on all replies tomorrow.

reddit.com
u/majkij — 2 months ago

RaidMate — reducing coordination overhead before adults lose their gaming window

The problem: I'm 42, dad of a 5-year-old. My gaming window is "whenever the kid is asleep." The number of times I've spent 20 of those 90 minutes scrolling LFG channels, posting on Discord, waiting for someone who never shows up or is on the wrong server — and then just giving up and going to bed — is too many.

The emotional pain isn't "can't find gamers." It's wasted setup time, flaky groups, dead Discord channels, scheduling friction, and losing the small free window you finally got.

The idea: RaidMate, swipe-based matchmaking for finding co-op gaming partners. You see a session card (game, goal, server, time, one open spot), join or pass in one move. Both players confirm via Ready Check before anything locks in. No profiles, no friend requests unless both players opt in after.

Currently an interactive MVP landing page where people can feel the UX before the real app exists. EU-focused, collecting early access emails.

Live at: https://raidmate.app

Looking for honest feedback — is this a real problem worth solving, or is it too niche to build a sustainable product around? If this resonates with your experience, raidmate.app has an early access list — one email, one launch ping, nothing else.

reddit.com
u/majkij — 2 months ago

Built a Tinder-style matchmaking MVP for finding co-op gaming partners — would love feedback

As +40 year dad i got tired of the same loop of waisting time. Open discord, scroll LFG, post a message, wait, nobody shows up or the server is wrong or the time doesn't work. By the time it is sorted, the window to actually play is gone.. And im off to bed.

So I built RaidMate — a swipe-based session matchmaking concept for co-op and multiplayer gaming. The idea:

- You see session cards: game, goal, server, time, one open spot

- Swipe join or pass

- Both players confirm via Ready Check before anything locks in

- No profiles, no friend requests unless both players want to continue

The current version is a demo/MVP landing page with interactive session cards so people can feel the UX before the real app exists. Collecting early access emails to validate whether this is worth building.

Built with vanilla HTML/CSS/JS, hosted on Netlify, email capture via Netlify Forms.

Live at: https://raidmate.app

Honest feedback welcome — especially on the UX concept and whether the value prop is clear from the landing page.

reddit.com
u/majkij — 2 months ago

Finding a CoOp partner shouldn't take longer than the actual session

I'm 42, dad of a four and half a year old, and I get maybe 90 minutes of gaming time on a good evening.

I'm not going to spend 20 of those minutes scrolling LFG channels, posting in Discord, and waiting to see if anyone's online and on the same server. By the time it's sorted, I've lost the window.

This wasn't a problem at 20, not even at 30 . Now it's the reason I end up playing solo more often than I'd like.

I got frustrated enough to build a small mockup for a different approach: you see session cards (game, goal, server, time, one open spot) and just swipe join or pass. If both players confirm via a Ready Check, you're in. No profiles to fill out, no friend requests unless you both want to continue after the session.

Built around co-op specifically — BG3, Deep Rock, WoW, Rocket League. EU servers for now.

My honest question: is pre-session coordination the actual pain point for you too, or have you found something that actually works? Genuinely curious before I build this further.

(Happy to drop a link in the comments if anyone wants to see the demo — didn't want to lead with it)

reddit.com
u/majkij — 2 months ago

I'm 40+ and the older I get, the more I realize my biggest gaming problem isn't skill, time zones, or even finding games I want to play.

It's finding **one other person** who's ready to play the same thing, at the same time, tonight — without a 40-message Discord thread or spamming LFG channels.

I got frustrated enough that I built a small mockup to see if this is actually a solvable problem. The idea is simple: you see a card with a session (game, goal, server, time, one open spot). You join or pass. If both players confirm via Ready Check, you're in. No profiles, no friend requests unless you both want to continue after.

It's EU-focused for now, PC and console.

My actual question: does this match your experience, or am I solving a problem that's just mine? What would make this actually useful for how you play?

There's no sign-up required to try the demo, and no product to buy — it's just a mockup at this stage. i can put link in comments if anyone is interested?

reddit.com
u/majkij — 2 months ago