r/cloudygamer

▲ 3 r/cloudygamer+1 crossposts

Help me pick a subscription

I live in india and I have an option between picking top tier geforce now and the same for xbox cloud im playing on a 4k qned 144 hz tv and i have both keyboard and mouse which one should i choose

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u/Unusual-Youth-6643 — 13 hours ago

ALL-IN-ONE REMOTE DESKTOP SOLUTION

Hey everyone, my team's been building a remote desktop app (skyPC) aiming to be an alternative to Parsec and Sunshine/Moonlight.

After digging into this space for a while, I noticed the current high-performance remote desktop solutions all have some gaps:

  • Sunshine/Moonlight: performance is great, but setup is messy for beginners, not friendly for casual users.
  • Parsec: easy to set up, performance slightly behind Sun/Moon, and the free tier often fails to establish P2P connections, if you want stability you have to go paid to use relay.

So our team went with a simple approach: combine the strengths of both, then add what neither of them has done yet.

  • From Sunshine/Moonlight: super low latency, smooth enough for fast-paced games.
  • From Parsec: quick setup, just one click to install the app on both host and client and you're good to go.

And here's what we're adding on top of that, which neither one has:

  • A client you can use directly through a web browser, no app install needed, with quality on par with the native app.
  • Full USB forwarding support (equivalent to what Virtualhere sells for $49/license).
  • Webcam/microphone forwarding support.

Of course all the other essentials are there too: two-way file transfer, headless support, gamepad, stylus/drawing tablet support, P2P with relay fallback. Solid fit for gaming, graphic design, or remote work in general.

>To pull this off, we built our own protocol from scratch along with 5 custom drivers (virtual display, USB-2, hardware & mic).

Right now the product's in the final phase, beta's expected to open this July and it'll be completely free to try.

If you want in, drop your email or dm me one, I'll send the setup instructions via email when beta open.

Thanks for reading, and have a great weekend everyone.

Demo of fast-paced gaming, play via browser, CS2 at 2k 120fps 15mbps bitrate

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u/laminhthienday — 1 day ago
▲ 9 r/cloudygamer+1 crossposts

White tint on xcloud

How to fix the white tink when playing the games on xcloud.. fyi i am new to this

u/No-Many4617 — 3 days ago

What dedicated PC service will you use?

Hi everyone,

I recently learnt about Cloudbase for iOS and started to overthink whether downgrade my ShadowPC and subscribe to CloudDeck. ShadowPC is my main gaming service and hub for every other gaming services am subscribed to (Xbox Game Pass, Boosteroid, Amazon Luna, GeForce Now). I play two old school games that are not graphic intensive and was thinking of maybe turning it into a “retro PC game station” and use CloudDeck for my PC games.

What would you choose?

Thanks!

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u/Alternative-Shine920 — 2 days ago
▲ 12 r/cloudygamer+3 crossposts

My Boosteroid experience has been terrible lately

I honestly don’t recommend Boosteroid right now, at least based on my experience.

The support is basically useless. Every time I contact them, I feel like I get generic answers, random Google Drive links, or excuses instead of an actual fix. They don’t really solve the problem, they just keep pushing it away.

The latency is also horrible and very random. Sometimes I get connected to a server with around 40 ping instead of the closest one, even though I should be getting something closer to 15 ping. For cloud gaming, this makes a huge difference, especially in games like CS2 or Fortnite.

CS2 has had issues on the Prague server for around 4 months and it still isn’t fixed. That is honestly crazy. I’ve reported it, waited, checked again, and it still doesn’t work properly. Fortnite also has an issue with building on the Y bind and that has been broken for around 2 months. These are not small problems when these are the games people actually pay the service to play.

They also sometimes make major mistakes that make everything basically unplayable. For example, there was a mouse bugging issue where the mouse movement felt broken and the whole service became almost unusable. Their response was basically that they already knew about it, but even after 2 days it still wasn’t fixed. Instead of giving a real solution, they suggested some Google Drive file or told me to try a browser. That is not a proper fix for a paid cloud gaming service.

Another thing that annoys me is that they add games, but then the game can be under maintenance for like 14 days. What is the point of adding a game if people can’t even play it properly?

And the worst part is that they don’t give any real compensation for these problems. If a game is broken for months, or servers are unusable, customers should get something back. But instead, it feels like they just expect you to keep paying and wait forever.

At this point, I would really like Boosteroid to give a real answer and actually explain what is going on. Not another generic support message, not another Google Drive link, and not just “try another browser.” I want a clear explanation of why these issues keep happening, what they are doing to fix them, and why customers are not getting any compensation when the service is broken for weeks or even months.

I used Boosteroid quite a lot, but lately it has been almost unplayable for me. Random server routing, bad latency, long-lasting game issues, major bugs like the mouse issue, useless support, and no compensation. For me, Boosteroid feels very unreliable right now.

sending me wrong google drive links to fix their issue

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u/MrPandayx — 3 days ago

When using the duo Moonlight only runs at 30 fps

I’ve been trying to use Duo so that several people can use the computer, but when I connect to Duo (Sunshine) via Moonlight, it only runs at 30 fps. Is there any way to get it up to 60+ fps?

u/DezMoon1324 — 5 days ago
▲ 4 r/cloudygamer+1 crossposts

Gaming Remotely on a PC

Is there a way to create a second, independent user session that runs parallel to someone else using the desktop normally?

I essentially want to be able to access my home desktop remotely from my mac for gaming whilst still allowing people to use the desktop normally if they choose to. Is there any decent way to do that?

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u/11223311223311223 — 5 days ago
▲ 62 r/cloudygamer+1 crossposts

Testers with AMD Graphic Cards needed - Native AMD AMF encoder for Sunshine (Vibepollo)

TL;DR: I wrote a native AMD AMF encoder for Vibepollo (a Sunshine/Apollo fork) that bypasses FFmpeg's wrappers and talks to the AMF SDK directly. On my 7900 XT it measures ~44–46% lower per-frame encode latency, and there's a one-click test build if you want to try it.

The numbers — same frames, ultra-low-latency CBR, measuring per-frame encode latency:

  • 1080p60: 1.7 ms (native) vs 3.0 ms (FFmpeg)
  • 1440p60: 2.65 ms (native) vs 4.9 ms (FFmpeg)

Most of the gap isn't the silicon — both drive the same VCN encode block — it's how the encoded frame gets picked up: the native path grabs each packet the instant it's ready, while FFmpeg's send/receive defers it to the next call.

Going direct also gets you reference-frame invalidation (recovers from packet loss without a full keyframe) and HDR. It's wired native-first with the existing FFmpeg path as an automatic fallback, so it shouldn't break anyone whose card the native path can't come up on.

Test build (Windows installer, AMD only): https://github.com/RamazanKara/Vibepollo/releases/tag/native-amf-test-7 (back up your config first and please check if the one posted here is the latest release, I am iterating quick based on the logs and information I get here.)
Code + details: https://github.com/Nonary/Vibepollo/pull/295

Caveat so I'm not overselling: that's the encode stage only (capture/network/decode are separate), measured back-to-back, on a single card. I'd really like results from other AMD gens — RDNA2/older and the APUs especially — so if you've got an AMD card and a few minutes, give it a spin and tell me your GPU/driver + whether it picked the native path. Cheers.

u/rambo3349 — 6 days ago
▲ 51 r/cloudygamer+1 crossposts

Native AMD AMF encoder for Vibepollo (Sunshine fork) ~44% lower encode latency on my 7900 XT

For anyone on an AMD card: I've been working on a native AMD AMF encoder for Vibepollo (Nonary's Sunshine/Apollo fork). Instead of going through FFmpeg's h264_amf / hevc_amf / av1_amf wrappers, it talks to the AMF SDK directly, D3D11 zero-copy input, reference-frame invalidation (recovers from packet loss without a full keyframe), and HDR.

I benchmarked the native path against the existing FFmpeg path on my 7900 XT — same frames, same ultra-low-latency CBR settings, measuring per-frame encode latency:

  • 1080p60: 1.7 ms (native) vs 3.0 ms (FFmpeg)
  • 1440p60: 2.65 ms (native) vs 4.9 ms (FFmpeg)

→ roughly 44–46% lower encode latency (~1.3 ms at 1080p, ~2.2 ms at 1440p), reproducible across runs. A good chunk of that isn't the hardware — both drive the same VCN encode block, it's the output handling: the native path grabs each encoded frame the moment it's ready, while FFmpeg's send/receive defers it to the next call.

(Fair warning on the numbers: that's the encode stage only — capture, network and client decode are separate and measured back-to-back rather than paced. But it lines up with what you'd expect.)

It's wired native-first with the FFmpeg path kept as an automatic fallback, so it shouldn't regress anyone whose card the native path can't initialise on. H.264 / HEVC / AV1 + HDR all work and stream end-to-end here.

It still wants testing on other AMD generations (RDNA2 / older, the APUs) — if anyone with an AMD card is up for trying it, the PR is here: https://github.com/Nonary/Vibepollo/pull/295

(Encoder work is ported/adapted from foundation-sunshine.) Mainly posting in case other AMD folks find the numbers useful or want to help test on hardware I don't have.

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u/rambo3349 — 7 days ago
▲ 2.7k r/cloudygamer+4 crossposts

Another user’s saved browser logins appeared inside my Shadow PC

I’m a paid Shadow PC customer and I want to share a serious privacy/security concern.

After logging into the Shadow PC assigned to my account, I found Microsoft Edge saved login entries that did not belong to me and appeared to belong to another user.

I reported this to Shadow support responsibly and provided evidence privately. I did not copy, export, publish, or use the other user’s private data.

After reporting it, my paid access was locked. I then provided proof of payment, and Shadow confirmed it was approved. However, they still require a government ID before restoring access.

This is not about money or compensation. My concern is simple: if another user’s saved browser login data can appear inside my Shadow PC, how can I know whether my own data has not appeared inside someone else’s machine?

I’m sharing only a redacted screenshot. Emails, usernames, domains, passwords, and personal data are hidden. I will not post unredacted evidence publicly because it contains another person’s private information.

I’m posting this so other users can be aware before trusting a cloud PC service with personal accounts.

u/Altruistic-Bad-5556 — 10 days ago

Good cloud PC's that have the full experience?

I'm gonna be straight, I need to have a full desktop experience because I love to model and upload onto vrchat and also game with groups of friends at a time but I would really like something more reliable than shadow.

Would anyone know an alternative that has a monthly billing or even something I can help beta test?

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u/Able_Chicken_2900 — 6 days ago

Gta6 cloud gaming?

Alright so i only own a pc and a no consoles but i was wondering if there is maybe a service that i can play buy and use a ps5 or xbox series throught the cloud to play gta6?

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u/RevolutionaryRock978 — 7 days ago
▲ 9 r/cloudygamer+6 crossposts

CloudBoost 3.1.10 update: better diagnostics for Mac/xCloud sessions

Quick update for anyone using Xbox Cloud Gaming on macOS.

CloudBoost 3.1.10 is out. The main changes are a larger readable UI for external displays, clearer Session Doctor / Session Lab wording, and a PRO Session Proof export for troubleshooting before/latest session behavior.

The xCloud profile is still free. PRO is only for automation and deeper diagnostics.

I’m mainly trying to track the annoying stuff average ping doesn’t show well: jitter, background traffic, Wi-Fi/AWDL behavior, and load-related spikes.

u/victorbrandaao — 9 days ago
▲ 5 r/cloudygamer+1 crossposts

Which out of Parsec, Moonlight, and Apollo do you prefer/use?

I've used Moonlight a lot over the years but mainly on my Xbox. I am curious what the best client for game streaming to my android device is from my Windows PC at the moment?

I'm doing this with a wired over Ethernet Retroid Pocket 5 so latency shouldn't be too big of an issue.

Any insight would be greatly appreciated.

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u/Skullfurious — 8 days ago
▲ 3 r/cloudygamer+1 crossposts

Can you pirate games in show pc? Like literally do anything on that pc as if you own it? or are there some restrictions? also, how is the latency for u guys

so i was planning to buy its subscription, but i got no games except epics weekly free ones, i just wanted to confirm if we can pirate the games and connect it to a pirated lan network to lay multiplayer, like doing things as if i own that pc

(Shadow* btw)

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u/Whaddafuh___ — 9 days ago

To cloud...or local game?

Hi all - I was able to (in Canada) get the following PC - iBUYPOWER Gaming PC Desktop - Intel Core i5-14400F CPU - NVIDIA RTX 5060Ti GPU - 1 TB SSD - 16 GB RAM - Windows 11 Home for the price of $1300 maple flavored dollars.

I mainly plan on playing Cyberpunk on it...it's been a game I've been playing for over a year now...and I friggin love it! Now - here's my question - should I continue playing on Nvidia Geforce now like I have been? Or should I keep this beautiful (and my first ever) gaming PC?

Here's why I ask -

  1. We all know the RAM prices are going up and expected to continue to go up
  2. My fear, and gut feeling is - just like Netflix, Nvidia and all these cloud gaming services will increase their prices. I did the math, and if the price of Nvidia Geforce Now Ultra (or whatever the highest/preemest tier is called) - staying at the current rate you're already paying for half the price of the pc in 2 years...and at the end of it all you don't have a PC to show for it.
  3. Now the reality is - I usually play on performance mode on the Geforce now..and my only complaint is that it does take a hot minute to get a hold of a rig sometimes...especially on the weekends.

So, my question to you all is - should I keep this PC and let it run as my media server whenever I'm not gaming...or return it and put my money towards Geforce now and hope to god that the leather jacket wearing bandit doesn't increase the price of GFN to like $50 a month...cause then frankly you'd have paid for this PC in about 2 years time.

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u/Wrecktangle1213 — 9 days ago

how to wirelessly stream games from my PC to TV??

all videos ive seen, people are using steam deck or something. I dont understand. I just want to stream directly from PC to TV. Is it possible with sunshine and moonshine app? I have an amazon FireTv stick as well, i heard it can help??

thanks.

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u/YOLO-uolo — 8 days ago

If you could improve one thing about GeForce NOW, what would it be?

I'm building a cloud gaming platform that's been live in India for about two months. One thing we've done from day one is build features based almost entirely on user feedback instead of my own assumptions.

Cloud gaming is still pretty new in India, so I wanted to hear from people in markets where services like GeForce NOW and Boosteroid are used regularly.

If you've used either of them, what's something you wish they did better? It could be a missing feature, pricing model, UI/UX issue, queue system, game library, social features, or anything else.

I'm not here to promote my platform( if it's felt sorry) , I'm genuinely trying to understand what experienced cloud gaming users still feel is missing.

And also what thing you wanted from a new cloud gaming provider?

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u/bastabchakraborty — 10 days ago

A New Cloud PC Provider?

Am a entrepreneur, working on a project. Where people's can get Cloud PC.

They can play games, do editing stuff and all. Just like shadow

Right now going to provide RTX 3090 or 4090 as per tier.

Thinking to charge $19.99 to 29$/m

Linux Based & if you have windows key then can get a windows VM too.

Core things

No time limit

only session limits

Much storage

Native Apps

So one question? Do you need this type of service?

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u/Flaky_Regret3452 — 12 days ago

Cloud streaming games from ps5 to pc question

Hello! Since the announcement of GTA6 being a console exclusive I've been looking for ways to try to play it on my PC (I don't own a ps5 or other consoles but I did at some point) I considered waiting till rockstar decides it's time to release it on PC but that's too long to wait for me
The next idea I had was to buy GTA6 on my personal PSN account, have my friend log in on her PS5 and download it, and finally for me to access the game through the remote play functionality on the windows PlayStation app
My question was whether if this was even possible since I wouldn't have the PlayStation with me while playing. Any help would be appreciated

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u/matemae — 11 days ago