If you had the power to build your dream Cities Skylines 3, what features/gameplay would it have?
Money is not a constrain, time is not a constraint, only your creativity is, let's have some fun.
My personal ones:
- Organic zoning: I'd define some areas with residential/commercial/industrial/reservation areas and the simulation would determine the type of building and density that would spawn based on several geographical and economical variables. The city would feel more organic, but you'd have the power of policies to influence how it would evolve.
- Vibrant cultures: Every city builder has a uniform society without colors, behavior, cultures. I'd like mine to spawn different, vibrand cultures. Have that visually express within the city would be cool.
- Economical degradation of areas: as areas become older and/or poorer, the buildings, streets, sidewalks become visually worn out. Rent is cheaper, violence rate is higher.
- Economical management: based on the above, I'd like a more granular economical control. Areas where capital is critical to the city economical health that requires me to focus more on, whereas other areas are inadvertedly neglected, and I'd need to find clever ways to balance out the economy to bring wellbeing to these areas.
- Political pressure: Have opposition to apply pressure on my policies, as well as investors to apply pressure to make me take actions to bring investment to the city.
I know some of my ideas can be really frustrating if done incorrectly, but if done right, can present some very pleasent rewards to how you manage a city. Currently in CS2 I feel like I just have to be super efficient with infrastructure early on, then as soon as I hit 30k pop, I'm making so much money that I can do whatever I want, economically feels like I beat the game already.
What would be your ideal CS3?