Withered presence cutoffs
Does anyone know what the cutoffs are to get to the next threshold since it seems to be stepwise and not gradual?
Does anyone know what the cutoffs are to get to the next threshold since it seems to be stepwise and not gradual?
EDIT: POE2 question
If you have a +physical skills on a wand or a staff, is it possible to get +light/fire/cold damage on the prefix? I can't seem to find such an item on trade so it tells me that it's not possible.
How does the %probability change when you're slamming ealts then? Currenlty its 30% to get +X-elemental damage %. Does the corresponding element than take all of that probability distribution or is it still 1/5th of the probability?
I'm looking for some tips on how to pump out a bit more damage. I recently upgraded my want to a withered wand allowing me to drop withering presence and put in ravenous swarm.
My rough understanding is that dark effigy does more damage the more dots/poisons there are on the target but I haven't noticed a huge change in damage and to be honest, running around with withering presence was less cumbersome and probably more damage to trash.
Is it really a huge change in damage?
What other things could I change to increase my damage?
My short-term goal is to buy a HH once I am happy with my helm craft which I'll need to use once I lose all the belt resists. That probably won't be a huge damage upgrade but I suspect it'll be fun to map around
How would I craft this for +7 without crit chance or crit damage? All of the youtube videos are showcasing that and I don't need crit. Ideally want +spell and + chaos damage with it.