
I made a thermometer logic puzzle for iPhone, would love some feedback.
Game Title: Mercuro
Playable Link: http://apps.apple.com/app/id6762402072
Platform: iOS (iPhone and iPad). Available on the App Store.
Description: Mercuro is a thermometer logic puzzle played on a grid of connected tubes. Every tube fills from its bulb upward, and your job is to fill them so that the number of filled cells in each row and column matches the clue printed along its edge. It is a game of pure deduction: there is no guessing, and every board has exactly one valid solution, so you can always reason your way to the answer. There are a few fresh puzzles every day, plus a large set of handcrafted levels that gradually increase in difficulty. Mercuro is fully offline and has no subscription.
I have tried to keep it polished and as least-annoying as possible, with a global leaderboard, achievements to chase, a hint engine for when you get stuck, and unlockable themes that restyle the whole board. I am a solo developer, and I mostly want honest feedback: what is confusing, what feels off, and what you would want more of.
Free to Play Status: Free to play
Involvement:
Solo developer.