u/pandadorable

Image 1 — Help with vehicle lights
Image 2 — Help with vehicle lights

Help with vehicle lights

Hi guys

Somehow, my lights only work when I tick the Preview State button on the submesh prefab (pic 1). I guess my Emissive and EmissiveID are already working correctly then?

If I untick those two options and go to the light control panel of the main prefab, the lights doesn't work.

What could be the problem?

u/pandadorable — 7 days ago

Here is my version of the Bombardier Talent 2 train family, now available for your city :). It comes with 3 variants: S -Bahn Mitteldeutschland, Deutsche Bahn Regio, and Abellio Bwegt (Baden-Württemberg)

The Engine has 13,466 tris, LOD1 has 5,688 tris

The Carriage has 6,665 tris ,LOD1 has 2,274 tris

Get yours here: https://mods.paradoxplaza.com/mods/142979/Any

u/pandadorable — 19 days ago

Here is my version of the Bombardier Talent 2 train family, now available for your city :). It comes with 3 variants: S -Bahn Mitteldeutschland, Deutsche Bahn Regio, and Abellio Bwegt (Baden-Württemberg)

The Engine has 13,466 tris, LOD1 has 5,688 tris

The Carriage has 6,665 tris ,LOD1 has 2,274 tris

Get yours here: https://mods.paradoxplaza.com/mods/142979/Any

u/pandadorable — 19 days ago

Here is my version of the Bombardier Talent 2 train family, now available for your city :). It comes with 3 variants: S -Bahn Mitteldeutschland, Deutsche Bahn Regio, and Abellio Bwegt (Baden-Württemberg)

The Engine has 13,466 tris, LOD1 has 5,688 tris

The Carriage has 6,665 tris ,LOD1 has 2,274 tris

Get yours here: https://mods.paradoxplaza.com/mods/142979/Any

u/pandadorable — 19 days ago