Dice Manipulator Build
I'm trying to create a character that affects dice rolls as much as possible or gives as much chance as possible to succeed, not only for themselves but also their team. Here's what I've got so far. Would love to know a) if this is hella dumb and b) if there are other ways (aside from Divination Wizard) to do the type of manipulations I'm describing here.
- Race: Halfling of course.
- Origin feat: "Arcane Omens" which gives the "Guidance" cantrip and allows PBX ability to add 1d4 to failed saving throws for myself or an ally per long rest.
You'd think I'd be a Diviner Wizard, but I was thinking of Warlock for some more origin feats. At level 5, I'd have 5 Eldritch Invocations, which I'd assign as follows:
- 1: Agonizing Blast
- 2: Lessons of the Old Ones (Lucky)
- 3: Lessons of the Old Ones (Musician)
- 4: Lessons of the Old Ones (Purple Dragon Rook)
- 5: Lessons of the Old Ones (Tireless Reveler)
I feel like I'd HAVE to take Agonizing Blast. The others would allow me to give out PB Heroic Inspiration once per long rest when I roll initiative and whenever I completed a short or long rest. In addition, I would receive Heroic Inspiration PBX per short or long rest when someone else expended it.
I don't know which Warlock subclass would work best.
- Archfey would allows all those amazing "Misty Steps" with the added bonuses
- Great Old One seems the most powerful.
- Celestial would work although I imagined this character using Eldritch Blast mostly and I'd probably want to use True Strike so I could make use of "Radiant Soul".
- Fiend fits the mechanics the most because of "Dark One's Own Luck"
- But I lovelovelove the flavor of the Vestige the most. I just don't know how well it fits what I'm trying to do here.
Anyway, after about 6 or 7 levels in Warlock, I'd probably go for Bard. Actually, I'd probably do one level in Bard 1st, then the Warlock levels, then back into Bard. I'd want a couple of 1st level spell slots for "Silvery Barbs". For the subclass, probably "Lore," especially for "Cutting Words".
For Feats, I'm thinking the following:
- "Bountiful Luck" so I can allow someone else to reroll a 1 as a reaction.
- "Fey Touched", ESPECIALLY if I'm an Archfey Warlock, for another use of "Misty Step" and "Bless." Give everyone 1d4 to attack and damage rolls.
- Unsure of which other ones to pick. I'd be tempted to just get "Eldritch Adept" for more Eldritch Invocations.
So here's my tally:
For Myself:
- PB luck rolls per long rest
- Can always reroll 1s
- PB uses of Heroic Inspiration every short and long rest
For Others Only:
- At higher levels, with one short rest, could easily be giving out 18 Heroic Inspiration per day.
- Charisma modifier Bardic Inspiration per long rest.
- Unlimited ability to expend reaction to allow an ally to reroll a 1.
For Both:
- PBX ability to add 1d4 to saving throws
- 1d4 to attack and saving throws while Bless is active
- Can use Bardic Inspiration for "Cutting Words" to reduce attack rolls or damage.