Just beat Origami King for the first time
64 and TTYD are two of my favorite games of all time. I strongly dislike everything about Super Paper Mario and haven't played a Paper Mario since except TTYD remastered. I've been sitting on OK for a few years and finally beat it after starting last week.
It felt too short. The story had tonal whiplash... it was a very fun and funny game but things like the Bobby subplot were strangely dark and out of place in Paper Mario especially so early in the game. The battle system started off fun and interesting but quickly revealed its shortcomings. It's best used in boss battles and Shy Guys Finish Last.
Did anyone else have 60k coins by the end? I kept waiting for a reason to use them... no? Okay I'll just buy a stupid amount of legendary iron boots and hammers I guess.
Absolutely beautiful game with some really clever paper gimmicks and designs. But almost every aspect of the game feels like the definition of untapped potential. The game only just felt like Toad Town was opening up when the game ended. It felt so small because of the lack of characters and things to do and such little side content. After the 4th streamer I started wondering if they lacked content because they spent too much time on designing the aesthetics of this paper world. How do 64 and TTYD manage to have more variety in the battle system and towns than a game that's almost 20 years newer?
I want to love OK but it's just kind of given me no reason to ever play it again. There's so much good here but it's just not fully realized. Just give me the classic team of misfit companions I pick up along the way and tweak the classic battle system just enough to add some freshness. And make me turn into a paper plane again and stuff like that too.
Don't get me wrong, I'm glad I played it, but I'm also glad I finally understand the complaints about the game. I still find it leagues more enjoyable than Super.