▲ 14 r/Python

Who is using mobile devices for Python, developement and how?

It's a somewhat recurring topic when someone is asking how to run Python or code on mobile, so my question is - who is using mobile for this, and how? learning? coding? What type of device - phones or tablets, Android, Apple?

reddit.com
u/riklaunim — 11 days ago
▲ 11 r/eGPU

TopTon made a miniPC with x8 4.0 MCIO connector

Looks like a new one and somewhat unique, as it's an x8 4.0. For this, you would need the x8 MCIO cable and board, not the more common x4 one. It's somewhat tempting, although the description sometimes mentions OCuLink, sometimes MCIO, and the images are also AI-generated, so the question is: does this model actually have MCIO, especially on the cheaper models? ;)

Link (can be geo-restricted): https://pl.aliexpress.com/item/1005012465365922.html Store https://www.aliexpress.com/store/1105224001

u/riklaunim — 1 month ago

Should FFXIV pull ideas/content from the mobile version (and WoW Classic variants)?

I've seen a lot of people interested in the FFXIV mobile not because it was mobile, but because it was ARR with a small refresh. I've also started an alt account on a free trial and tried to do some of the fishing "challenges" in ARR using ARR gear, and it was quite the challenge.

Another part is a new entry point for the game, and developers are still looking if/how to do it. If old expansions got a refresh, some care, maybe that would also allow for a quicker story mode or an option to branch out to a current-ish expansion from late ARR (like pre-wine state?), with an option to continue ARR and "old" story (RIP Krile introduction).

Then sentiment, or just "something to do" in the shape of WoW Classic versions and upcoming Classic+. What if each DC had a progression server that would unlock old content, mimicking how it was back then? A "Classic FFXIV" of sorts. Existing servers could have "expansion-name weeks" where things like fates, S-ranks, side quests... and other events give more exp/things and are unlocked (like treasure maps), so that people wanting to level up alt jobs or do some achievements are funneled to selected side activities on a weekly basis, something that the Journal and dailies don't do (and could fit the Evercold tome/weekly changes).

reddit.com
u/riklaunim — 2 months ago

BG1EE Archer short story

Started an archer run, somewhat greedy, trying to level up CHARNAME and Imoen before joining other companions at level 5-6. At level 5, with a crossbow of speed and mastery gauntlets, the THAC0 is 7, while Imoen is around 14 with the +2 bracers (and a plain shortbow). With an extra level or two and a crossbow of accuracy + potion, there is a chance for negative THAC0 in BG1 :) and then Faldorn woodland beings will casually hold Sarevok anyway...

u/riklaunim — 2 months ago

Fighter dual into Druid - max out strength or make him able to read?

Rolling for Fighter/Druid dual; sling focused. With 92 roll, 14/18/18/8/18/16 is doable, allowing a dual after a few books. But INT can also be ~3, allowing max strength. This would exclude wand use (wand of the heavens), but they become less of a thing later on... So does a druid need to be able to read books, or should they just smash? :D

reddit.com
u/riklaunim — 2 months ago

MR 100 (cursed) tempered investigations

3-2 monsters means less HP per monster, but still some of those investigations do look quite "cursed" to fight. What could be the worst combination? Jho + chrome rath + Rajang?

u/riklaunim — 3 months ago

Ranged weapons are kind of all-or-nothing in DPS?

I played a lot of HBG and Lance, and now, after doing a lot of Lance, I tried some HBG and Bows again, and it's a weird feeling - lots of poor hitzones... until tenderized, then most monsters start to melt (shoot spread 3 into Kadachi tenderized tail; or pierce 3 through it). On melee, the difference seems way smaller and not as essential - but also melee can't suddenly do a few times more damage than average, while ranged can (GS asterisk?). And sticky ammo became a thing mostly due to those hitzone values, clusters were a thing as well...

Velkhana without tenderizing on HBG seems a bit sad, apes - better go sticky, zinogres are also questionable, while melees at worst can run with mind's eye/ballistics to avoid some bounces on some monsters.

And then tenderize animation can be quite long for HBG with Wyvernheart vs Wyvernsnipe, which is still longer than Lance... and there are light weapons needing 2 attacks. And the skill ceiling is high for like the bow, allowing the DPS disparity to be even higher under certain conditions ;)

Also, does anyone use the special scope on HBG? Seems really hard to get benefits from it in real hunts when the monster isn't rolling on the floor crying ;) (yet best case scenario one HBG mod gives you +30%ish DPS increase)

Is it the curse of the clutch claw? How does it look in other games from the series (other than Wilds)?

reddit.com
u/riklaunim — 3 months ago

Low rarity weapons - experimenting with Odogaron Lance

Rarity 10 weapons have 10 augment slots, while rarity 12 only have 6 and require way later-tier upgrade materials. Health augment on rarity 10 is tempered Odogaron, and you can bring it to late MR challenge fights that unlock higher Guiding Lands levels :)

In the subject of Dodogaron - his weapons tend to have lots of affinity. Odogaron's Misery II lance has 35 affinity and is of the lowest rarity. Low 529 damage (230 raw), hidden 330 fire, and white sharpness. RBranchy lance is 690 (300 raw); FF Barioth is 635 + 540 ice. So the goal is to use extra augment slots and native affinity to limit WEX and crit eye skills needed to make a solid build with some bonus skills like earplugs or other situational skills (while also having 5 guard, guard up, crit boost, health boost, protective polish etc). The go-to low rarity lance would be Kulu (25% affinity but better raw).

Getting all 4 affinity augments (would take a lot of GL to get it) pushes the affinity to 60%, which then would be 100% with Safi set. But the fire damage is hidden, so it would need Free Element (or non-elemental-boost and some other set with WEX or Agitator). Safi, Namiele sets (+ true crit element) would be the way to go.

I ran some poke testing to check how behind Odogaron lance is vs more mainstream lances. Basic forward poke on the testing cart-monster (no combat skills, damage boost large food):

  • Odogaron lance: 55
  • Hornertaur lance (also 529 damage but purple sharpness): 58
  • Kulu lance: 61 (rarity 10 with almost 600 damage and 25% affinity, hidden sleep)
  • Pukey lance: 57 (+ poison procs; with poison duration up and 4 procs, it can be huge)
  • Coral pukey lance (water): 70 (elemental damage is visible per hit vs status effects, which aren't)

Non-elemental-boost deco:

  • Odogaron: 55 -> 57
  • Kulu: 61 -> 64
  • Hornertaur: 58 -> 60

Free element 3:

  • Odogaron: 55 -> 63 (* will vary on monster fire hit zone values)
  • Kulu: 61 -> wallbang enraged monster from sleep; "bonus points" for doing it to broken horn Kirin

So it looks like it likely has to be an elemental build with Kulu sleep lance as a backup for fire-resistant monsters. Without good fire damage, the DPS disparity vs top lances will be huge -_- (RIP Taroth Crest Claw).

----

Another challenge would be Jagras and Pukey HBGs - spread 2, pierce 2 without recoil suppressor, and also rarity 10. Bonus close-range mod, more augments. Not a Glutton... but still a Jagras ;)

reddit.com
u/riklaunim — 4 months ago

Poison damage in Iceborne

I've run a few hunts with Pukey lance and Poison Duration Up set bonus in Iceborne to see how much poison damage I can pull. Banbaro, Nightshade, or Glavenus got 4 poisons, while Coral entered capture state just before the 4th poison could proc.

Glavenus was ~19200 HP. It's 2-star to poison, so 320 damage per poison, so 1280 without duration up and 2560 with it (assuming Iceborne version actually doubles the duration). So 4 poisons are 13% of HP or 19% when counting to capture threshold :) Glavenus took around 16 minutes to poke down with around 8,5 DPS (it's not Glutton, isn't it).

10640 damage would be physical (+palico), which theoretically would be around 160 pokes on a decent yellow damage spot (less with bangs, tenderize). Poison was 40 pokes. Without poison to cap Glavenus after 160 pokes, each poke would have to deal ~16 more damage, which is likely unattainable for progression weapons (some perfect 3-star elemental counter?) - like RBranchy, FF Bariots, or FRajang lances (assuming elements are good for the target)? Coral Pukey has way better damage uptime, so the poison was weaker (while he is 3-star).

Pukey lance has pretty high poison buildup value, while Garuga lance is pretty competitive on raw/affinity with much less poison buildup (which still should give 4 poisons if you aren't killing things too quickly). The environmental poison pods build poison super quickly, and the poison clouds you can make and use seem pretty good too (used on Xeno), allowing you to poison without a poison weapon to some extent.

Also, poisoned Teostra and Lunastra allegedly get some debuffs on their fire aura?

Glavenus fight clip: Monster Hunter World: Glavenus - Lance MR - YouTube

u/riklaunim — 4 months ago
▲ 2 r/eGPU

ePC with Android tablets?

Few Lenovo Android tablets have DP-in options, allowing them to function as native displays for other devices - like, say, a miniPC or SFF with dGPU. The problem is - only a few models support this, and it doesn't look like a feature rising in popularity. Has anyone tried such a solution?

There are also video capture devices for Android, but then latency and resolution could be an issue. There are also "lapdocks" but those aren't functional on their own (display, keyboard, and touchpad in laptop form factor but without the laptop inside)

reddit.com
u/riklaunim — 4 months ago

Fresh save - lance fun

Started a fresh save for lance fun and trying to make some fun/utility set based on lowest rarity weapons and early/multiple weapon augments ;) Few HR hunts in ultrawide.

Lance is fun, but I do miss that DEATH AND DESTRUCTION of HBG :)

youtube.com
u/riklaunim — 4 months ago