What's the most OP spell in Baldur's Gate 2?
Magic is totally OP in BG2, but I think Time Stop is the most OP spell.
Magic is totally OP in BG2, but I think Time Stop is the most OP spell.
In particular on Legacy of Bhaal mode, but I assume that's just minus 11.
while
Hi, everyone. I just finished SoD and would like to use some mods for BG2:EE before I start that up. Here's the list of mods I'd like to use for this playthrough:
So my questions are, will these mods conflict with each other? How do I go about installing them? Has anyone here used this specific combination of mods before?
I've heard about WeiDU but have no idea what it is nor how to use it. Any relevant answers to my questions would be much appreciated.
So I was actually making my way from Athkatla to Trademeet.
Only cuz I wanted to make some purchases from the merchants there, like getting the blackblood club for Cernd to use.
And naturally, there's a chance to get ambushed by enemies when you travel in high distances. And THIS is what I get!
At first there weren't many of these guys. But when we killed a few, a large horde of them suddenly appeared out of nowhere.
I made Edwin cast death spell to insta-kill most of them. Cuz these little rascals, despite being pushovers still managed to do a number on some people in my party and I'm embarrassed to admit this but, that actually made me panic.
One of the more interesting things about Viconia in the original Baldur's Gate trilogy - ignoring what Larian did to her in BG3 - is that she's actually not the best fit for a Sharran Cleric if you're familiar with the tabletop game. And the game actually recognizes this; even her default ending shows that she ultimately comes to cross-purposes with the Cult of Shar, destroying a sect that she herself founded. And that's not even getting into the whole "Viconia can be persuaded to become True Neutral" angle, which would only deepen the divide between them. So, I'm curious; if Viconia did eventually realize that Shar was lying to her and exploiting her - that she was, in effect, unworthy of her faith, just as Lolth had proven before her - what do you think Viconia would do?
Obviously, this would result in Viconia losing her Clerical status and attendant magic. But I don't think Viconia would move on to a new patron deity - not without extraordinary circumstances. She's given herself with true and sincere devotion to two gods now, and both have proven unworthy of her faith. Why would she open her heart to a third? At the same time, after having wielded the powers of a cleric, I don't doubt she'd seek to master another form of mystical power - but this time, one that isn't dependent on subservience to a master. So I could see Viconia turning to arcane magic and becoming a Wizard instead. Or she might be inspired by the example of House Oblodra and turn her thoughts inward until she awakens the power of a Psionicist. Or even both paths. But that's just me.
OG Baldur's Gate was released 28 yrs ago and somehow I missed it. I'm just about to click "submit payment" on steam and wanted to know beforehand what you guys think.
I'm interested to know if the gameplay feels too dated, or if it has a steep learning curve. Didn't like the tabletop Dungeons and Dragons too much. The only rpgs I've played were the gameboy pokemons and Oblivion which I sort of enjoyed minus the leveling up aspect.
I know BG's influence is vast in the genre and i'm pretty sure my roomate flunked out of college playing it 24/7. Just trying to hear unbiased, nostalgia-less takes on this highly praised game
Probably frequently posted, but I can't get past. I have no magic besides what Neera and Dynaheir comes with since I haven't taught 'em anything. I don't have any summons plus I'm one man short since one died earlier. I have an oil of speed but I cannot use it since I'm a wizard slayer. I do have two that can use bows but the basilisks just instantly see them and they die. Any help is appreciated.
I did Abazigal before Sendai just to get this earlier.
Usually I give it to Keldorn, swinging Carsomyr, and that would move him from AC -6 to -14. When he's not using Carsomyr, he's using Firetooth, which can fire the projectiles that come with the suit.
If I give it to Mazzy, with Crom Faeyr, that moves her AC from -11 to -19. I'll be upgrading the Rune hammer soon, and without a shield, it's the same -6 to -14 AC jump as Keldorn.
It can move Neera from -2 to -15 AC, but disables her spells, so probably not worth it.
It moves my second created character, a cleric/thief, from AC -12 to -23, but would disable her thief abilities.
If I move it to my archer charname, it moves AC from -10 to -19, and his bow seems to be able to fire the projectiles.
Nalia doesn't have the strength to use it.
Suggestions?
I surely am not the first to have this happen, but this is my actual first run for Baldur's Gate II SoA and I found it too funny not to share.
So I was having a bit of a hard time throughout the Underdark. Never got the Shield of Balduran, possibly a mistake many make when going in blind into the game and not following any guides. Sufffice it to say, I was highly cranky about any sort of psionics shenanigans after fighting like a hundred Gauths and Beholders.
I enter the Easter Tunnels, get kidnapped. Find myself at the edge of my seat when the githyanki suggest their plan, run away to find a way out as soon as they tell me to. Despite me being a DnD player I somehow managed not to take into consideration the possibility of an Elder Brain being nearby.
But I didn't even get to be surprised and subsequently piss my pants upon finding it in the last room. I had collared three different ilithids by the time I made it to the last sections of the place. I was having some trouble fighting a bunch of ilithids after a corridor, managed to collar one to open a door that required it, and was hoping for it to be the last door to need it since I ran out of collars. As I fought the last bunch of enemies with some trouble, I had issues with the positioning of my team and sent my newly acquired tentacled buddy down a corridor so he didn't stand between me and my enemies, and also so he survives in case I need him for more doors. I did this expecting for there to be a bit more of the dungeon to explore.
Since I was fighting someone else as I sent him away, and due to the fact that these kinds of summons and dominated enemies do not reveal anything in the fog of war, it took me a good bit to realise he had seen something I couldn't yet, left my side in a pinch and cast something to confuse Elder Brain. He managed to do so in his FIRST ATTEMPT. Then followed a few lines about him attempting to cast Devour Brain on it (which is honestly just perfect in a sarcastically wicked way). He did this for like 3 turns, during which the Brain did absolutely nothing more than, well, be confused. My man was dealing 5 dmg to it each turn. Then his fourth Devour Brain succeeded, and just KILLED it.
So, as I was finishing sorting out inventory after the previous fight, I noticed the long line about you defeating (hah) the Elder Brain and what an incredible deed that is. To me, this was one of the funniest things that could possibly happen here, and a sort of amazing origin story for an ilithid who, due to being dominated by you, BY MEANS OF THE COLLARS THEY MAKE TO ENSLAVE OTHERS, NO LESS, becomes finally free of the yoke of doing as the Brain pleases and fucking eats it.
Hello everyone. I first played through BG1 and 2 some 4 to 6 years ago, and I liked them a lot and started considering them as some of my favourites. Indeed, BG2 is a strong candidate for my favourite game.
I have recently finished Shadows of Amn for the second time ever. I will probably take a couple of weeks of break before I finish Throne of Bhaal. However, I do think that, having finished Shadows of Amn, I have re-experienced enough of the game to make this post.
I think this game is absolutely amazing and does hold up. If we got a game like BG2 every year, but with modern graphics, QoL features and maybe a higher amount of voice acting, I would be overjoyed. BUT, I would like to offer some constructive criticism on what I think might be slight shortcomings. I am doing this knowing it's likely I get downvoted.
First of all, there are some systems in the game that are... relatively shallow? A good example is Alignment. There are barely any consequences for acting either against or in line with your alignment. My character is a True Neutral Elven F/M, but I sort of ended up playing him as a Good character because that's the most agreeable way to approach the game and fits my nature. There were no consequences for that. I am playing a game called Pathfinder Wrath of the Righteous and I think it does it much better. Certain dialogue choices move your alignment one way or the other, meaning it can shift over time.
Second of all, it feels like the game may have been rushed. There is a lot of content that seems to have been cut. For example, Jan Jansen has a quest regarding the saving of his ex-girlfriend's daughter. That is a pretty cool quest because it also reveals that there are mindflayer hiding amongst ordinary people. The quest ends on a depressing note, with his ex girlfriend leaving to rejoin her abusive husband. Jan asks you to help him if the need ever arises. But... there is literally no follow-up? Like, you might assume there is going to be something happening in the future, but there is not.
Certain characters are extremely well done and full of content, Jaheira I think being the standout. She has a very good plotline that ends with her getting an incredibly good item called the Harper Pin as a reward. Although I do wish the last part of the plotline held more of a climax than just a random fight in the wilderness. On the other hand, some characters have comparatively less content, like Minsc.
Thirdly, and I realize this is controversial, but I kinda feel like the game is light on choice and consequence compared to more modern titles. For example, I have never taken the side of Bodhi, but I don't believe doing that changes too much. Taking the ship gives you access to slightly more content, but taking the portal has no equivalent content added; so the ship is objectively better unless you want to finish the game quickly. Most quest resolutions are also contained within the quest itself and do not really affect anything else. That kinda feels sad to me, since it would have been so awesome to see choice and consequence in this game.
So to summarise, I really, really like this game, but I do think it has these slight shortcomings and I wanted to talk about it. I hope I have not said anything stupid and that my post lays out my points sufficiently.
What do you think about this? Do you disagree?
Beginning a new character after having not played for a couple of years and I just can't seem to decide which character build I want that'll keep me interested throughout all 3 games so figured I'd ask reddit
Pondering a new playthrough with Xan in my party. I want him to use his moonblade in combat, but I want him to stay an enchanter. Would it somehow be possible to edit the moonblade so it's a throwning dagger instead of a normal dagger?
The title. Vanilla (non-magical) weapons are useful vs mages who cast protection from magical weapons... but are a bit annoying to micromanage if you have classes with only two weapon slots and use one for best melee and another one for ranged.
I have runs where I do carry vanilla weapons and just smack those mages without bothering with breach (and possibly skipping dealing with improved invis) - they usually have just a few layers of SS that are easy to chip off. How common approach is that?
I have MC (F/M), Minsc, Jaheira, Aerie, Yoshimo, and Nalia right now.
I’d like to do as many companion quests as possible. But I don’t want my party members falling behind on exp because they’re constantly being dropped for that 6th slot.
I’m thinking of just going without Nalia and having a core 5. Even though Aerie is also a multi-class mage, she’ll have to suffice as my main backline caster until I get Imoen back. Any suggestions on this?
Started an archer run, somewhat greedy, trying to level up CHARNAME and Imoen before joining other companions at level 5-6. At level 5, with a crossbow of speed and mastery gauntlets, the THAC0 is 7, while Imoen is around 14 with the +2 bracers (and a plain shortbow). With an extra level or two and a crossbow of accuracy + potion, there is a chance for negative THAC0 in BG1 :) and then Faldorn woodland beings will casually hold Sarevok anyway...
I've tried everything; it works when I press to see the character's stats, but it doesn't work in the sidebar! I repeat, I've done everything as it should be; it doesn't have a long name, it has an L at the end, it's a bmp file…
On top of everything, I can't add the file with an S (small) because it treats it as a new portrait instead of the small version, nor can I add M because it completely ignores it and only uses the image with L at the end.
I'm going to pray to Beelzebub any minute now! (It's Baldur's Gate EE 1 for mobile devices)
This mod package is rather good, it makes enemies behave intelligently.
Unfortunately that means enemy wizards are clad in protective spells, thieves backstab you for damage and fighters fight.
I do like this experience, but sometimes I still struggle with fights, especially the wizards.
Also is there some mod or script that makes pre-buffing faster?
SCS has some fast casting for general spells that you want to have up on all party members, such as Death Ward or Chaotic Commands.
What I am looking for is pressing one button, and all clerics and wizards cast predetermined spells on predetermined targets.
I imagine this is asked a ton, so sorry for that but i'm being quite picky.
I have little experience with crpg and this is my first real attempt to play one and I was planning on playing both bg1 and bg2. I wanted something that felt powerful, was "easy" to play as and if I can be picky, would be chaotic good for roleplaying reasons.
Paladins seems great but I don't love the idea of being lawful good and archers, while being very powerful gameplay wise, don't really give you that "cool main character hero" vibe since they stay behind and don't really show much signs of "power" (feel free to change my mind though!!).
Any tips are appreciated too <3 :)