u/rogue_srb_007

BTA 3062 / Artillery ( 1 an 2 turn) and Mortar / how to implement it?

The idea of ​​​​an AOE weapon is very interesting to me, but I haven't had any success with it. I find them quite underwhelming!

I have had some success using "2 turn" Artillery for destroying bases (mostly "attack and defense" missions). And the rest did not prove to be extremely effective.

What are your impressions, do you have any suggestions? It is especially interesting that they have different types of ammunition, especially for Mortars. But Acid and Fire also exist in SRMs and it is easier to use.

Some suggestions?

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u/rogue_srb_007 — 3 days ago

Marauder Monster

https://preview.redd.it/rjb8l1vxkk0h1.png?width=1879&format=png&auto=webp&s=9a265da9676d79a157fa6d71d631717450a8615c

400 dam+ melee, M.A.S.C +40% Movement , Armor 1150!

UAC/20(c) opens holes in armor, MRM30/Apollo exploit those holes and destroy the insides and 2 X ER M LASER.

+FCS Lokation Designator (key addition) and ECM

It has mobility like a Midium and firepower like Superheavy !

This is my most effective design....

What do you think about this and what is your most effective design?

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u/rogue_srb_007 — 12 days ago