Can I make Castorice work in WC40?

I'm a Castorice main and she's easily my strongest team with the most investment(E1S1 Cas + Hyacine, E0S1 E9 and E0S0 Cyrene) and her team is very much comfortable everywhere, including all three endgame mode and Divergent Universe.

Except... Castorice(and Bloodflame as a whole, except for Mydei) get kinda shafted in CW: her CW kit enchance her Joint Attack... which she gonna do once in a fill moon, she usually build slow so she doesn't benefit much from the Aglaea build(2 Boot + Fan), and Pollux doesn't stack Firestorm Surge either. This make Castorice unable to benefit from infinite stacking damage unlike Mydei and other meta characters(Aglaea, Seele, Feixiao/Ashveil/Ratio, all 3 Elation DPS,...). Not to mention she's a 4 cost which is very hard to level up to 3* without sacrificing a lot of health.

I want to ask you guy if anyone here could make Castorice(without E2) work in here?. I thought of trying to make two Bloodflame emblem to give to Tribbie and Cyrene while giving Cas a Quantum emblem, but I just can't do it without losing way to much health early game.

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u/rusms123 — 2 days ago

If you're playing an Energized build, do NOT take Demon's Dance!

TL;DR: Having Demon's Dance disable gaining Energized stacks on basic attacks.

For some reason having Demon's Dance(Grasp of the Undying + Fleet Footworks) make your basic attack gain NO(0!) Energized stacks! I actually noticed this a long time ago but I though that was a problem exclusive to Fleet Footwork, but today I tried the Hexbolt + Lightning Rod combo only to find out that I don't gain any stack on basic attacks at all.

So yeah, if you're playing an Energized build, do not take Demon's Dance. Riot, please fix this.

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u/rusms123 — 1 month ago

Is Heavy Hitter an on-hit or on-attack?

I'm asking 'cause I've noticed Reverberation doesn't trigger Heavy Hitter, I couldn't see any physical damage dealt when I'm CC someone. Is it actually an on-attack similar to Marksmage?

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u/rusms123 — 2 months ago
▲ 23 r/ARAM

Today, I played 3 back-to-back games where the second and third Augment are both Silver. In fact, in one of them the fourth Augment is also Silver, making it THREE! Silver Augments in a single games.

Riot has acknowledged that having Silver Augments isn't particularly exciting, so since Patch 25.23 Mayhem have has those 2 rules:

- The first 2 Augments have decreased chance to be Silver

- If the very first Augment is Silver, the second Augment cannot be Silver at all.

Decreased chance doesn't mean not at all, so I usually feel fine if one of the first 2 is Silver. But I feel so discouraged when the third and/or the fourth Augments is also Silver, because on a majority of champs there are not many useful Silver Augments to them compared to Gold, and it feel very bad.

Maybe Riot can decrease the chance of subsequent Silver Augment if you've got one in the same game, to reduce the number of games with 2+ Silver Augments.

I wonder if anyone in here feel the same as me?

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u/rusms123 — 2 months ago