Troubles in Grayce advice

Hi! My players and I will be starting troubles in grayce soon, after we finish unlit star. I know it's supposed to be a follow up, using the same characters and starting from level 2, but my players want to start with new characters. Would the first adventure in the anthology be easy to scale down to level 1? We're all quite new, and even with the experience from unlit star, they'll all be making there first characters from scratch, and want to get the full experience from level 1. Any advice much appreciated!

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u/sherbertloins — 9 days ago

Pathbuilder or wanderer's guide for new players/player creation/general pros and cons?

Would love to hear the communities thoughts! Any other alternatives also? Cheers and thanks!

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u/sherbertloins — 10 days ago

Making up actions and rules on the fly

New to the system and am wondering how you would deal with certain situations that might come up. For example, instead of just striking, a player first wants to jump off a table or something with the idea of ha ing momenum and doing more damag. Would you give a bonus to the attack damage? Make them roll an athletics check first? Or if they want to jump off a roof with the intention of unhorsing somebody or simply knocking someone down? In DND, we would do these things a lot, and the DM would just make stuff up. But I don't want to break the math behind pf2e accidentally. Any advice much appreciated!

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u/sherbertloins — 15 days ago

Gonna be running the new beginner box (unlit star) next weekend. Myself and all my players are new to the game..

Any suggestions that will make it go smoother? Any print outs to give them (and myself) that contain particular important rules to know? I believe that skill actions are varied and pretty numerous, and much more useful that DND, so a print out of that? Any rules that I should absolutely be on top of before we start? Something that will most likely come up every often? Cheers and thanks for any advice! We're all excited to get into the pathfinder world!

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u/sherbertloins — 1 month ago

Looking for the most up to day chest sheet for skill and exploration actions

Hi! Myself and my players will be diving into PF2e for the first time next month, and I've been looking at the different homemade cheat sheets describing skill actions, exploration actions, stuff like that. We're coming from DND, so I think a cheat sheet will be very useful to get us used to this new system. I've seen a few, but they seem to differ slightly from each other. Can anyone recommend what they consider to be the best and most useful one? My favourite one so far is from like 7 years ago, so I assume it's out of date slightly. Cheers and thanks!

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u/sherbertloins — 2 months ago
▲ 3 r/AskDND

Hey all,

I’m considering moving away from physical battlemats, minis, and cut-outs, and switching to a simple digital setup for in-person games.

The idea:

32” TV at the end of the table (upright, not laid flat)

Running maps through Owlbear Rodeo

Players can see the screen clearly and use their phones to move tokens

I’d still be running everything in-person, not online

I’m mainly trying to figure out if this actually improves the experience, or if it takes something away from the table.

A few specific things I’m wondering:

Did switching from physical to digital feel better, worse, or just different?

Did it speed up play or slow things down?

Did it reduce immersion at all, or did it actually help?

Any issues with players using phones at the table (distraction, engagement, etc.)?

Do you miss physical props/minis, or not really?

I’m also considering selling my battlemats and physical gear, so I’m trying to get a realistic sense before committing.

Would really appreciate hearing from people who’ve actually made the switch (or tried and went back).

Thanks!

reddit.com
u/sherbertloins — 2 months ago

Hey all,

I’m considering moving away from physical battlemats, minis, and cut-outs, and switching to a simple digital setup for in-person games.

The idea:

32” TV at the end of the table (upright, not laid flat)

Running maps through Owlbear Rodeo

Players can see the screen clearly and use their phones to move tokens

I’d still be running everything in-person, not online

I’m mainly trying to figure out if this actually improves the experience, or if it takes something away from the table.

A few specific things I’m wondering:

Did switching from physical to digital feel better, worse, or just different?

Did it speed up play or slow things down?

Did it reduce immersion at all, or did it actually help?

Any issues with players using phones at the table (distraction, engagement, etc.)?

Do you miss physical props/minis, or not really?

I’m also considering selling my battlemats and physical gear, so I’m trying to get a realistic sense before committing.

Would really appreciate hearing from people who’ve actually made the switch (or tried and went back).

Thanks!

reddit.com
u/sherbertloins — 2 months ago
▲ 2 r/TTRPG

Hey all,

I’m considering moving away from physical battlemats, minis, and cut-outs, and switching to a simple digital setup for in-person games.

The idea:

32” TV at the end of the table (upright, not laid flat)

Running maps through Owlbear Rodeo

Players can see the screen clearly and use their phones to move tokens

I’d still be running everything in-person, not online

I’m mainly trying to figure out if this actually improves the experience, or if it takes something away from the table.

A few specific things I’m wondering:

Did switching from physical to digital feel better, worse, or just different?

Did it speed up play or slow things down?

Did it reduce immersion at all, or did it actually help?

Any issues with players using phones at the table (distraction, engagement, etc.)?

Do you miss physical props/minis, or not really?

I’m also considering selling my battlemats and physical gear, so I’m trying to get a realistic sense before committing.

Would really appreciate hearing from people who’ve actually made the switch (or tried and went back).

Thanks!

reddit.com
u/sherbertloins — 2 months ago

Hey all,

I’m considering moving away from physical battlemats, minis, and cut-outs, and switching to a simple digital setup for in-person games.

The idea:

32” TV at the end of the table (upright, not laid flat)

Running maps through Owlbear Rodeo

Players can see the screen clearly and use their phones to move tokens

I’d still be running everything in-person, not online

I’m mainly trying to figure out if this actually improves the experience, or if it takes something away from the table.

A few specific things I’m wondering:

Did switching from physical to digital feel better, worse, or just different?

Did it speed up play or slow things down?

Did it reduce immersion at all, or did it actually help?

Any issues with players using phones at the table (distraction, engagement, etc.)?

Do you miss physical props/minis, or not really?

I’m also considering selling my battlemats and physical gear, so I’m trying to get a realistic sense before committing.

Would really appreciate hearing from people who’ve actually made the switch (or tried and went back).

Thanks!

reddit.com
u/sherbertloins — 2 months ago
▲ 4 r/DnD

Hey all,

I’m considering moving away from physical battlemats, minis, and cut-outs, and switching to a simple digital setup for in-person games.

The idea:

32” TV at the end of the table (upright, not laid flat)

Running maps through Owlbear Rodeo

Players can see the screen clearly and use their phones to move tokens

I’d still be running everything in-person, not online

I’m mainly trying to figure out if this actually improves the experience, or if it takes something away from the table.

A few specific things I’m wondering:

Did switching from physical to digital feel better, worse, or just different?

Did it speed up play or slow things down?

Did it reduce immersion at all, or did it actually help?

Any issues with players using phones at the table (distraction, engagement, etc.)?

Do you miss physical props/minis, or not really?

I’m also considering selling my battlemats and physical gear, so I’m trying to get a realistic sense before committing.

Would really appreciate hearing from people who’ve actually made the switch (or tried and went back).

Thanks!

reddit.com
u/sherbertloins — 2 months ago
▲ 1 r/DnDIY

Hey all,

I’m considering moving away from physical battlemats, minis, and cut-outs, and switching to a simple digital setup for in-person games.

The idea:

32” TV at the end of the table (upright, not laid flat)

Running maps through Owlbear Rodeo

Players can see the screen clearly and use their phones to move tokens

I’d still be running everything in-person, not online

I’m mainly trying to figure out if this actually improves the experience, or if it takes something away from the table.

A few specific things I’m wondering:

Did switching from physical to digital feel better, worse, or just different?

Did it speed up play or slow things down?

Did it reduce immersion at all, or did it actually help?

Any issues with players using phones at the table (distraction, engagement, etc.)?

Do you miss physical props/minis, or not really?

I’m also considering selling my battlemats and physical gear, so I’m trying to get a realistic sense before committing.

Would really appreciate hearing from people who’ve actually made the switch (or tried and went back).

Thanks!

reddit.com
u/sherbertloins — 2 months ago

Me (the GM) and my 4 players have never played PF before. All DND veterans. We'll do the beginner box first (waiting for the new one to drop before deciding which one to buy), but after that, I'd love to run a campaign that hits a lot of the main places/cities in the world. The idea is that when we do future campaigns, we have some context to locations, stuff like that. I know the world is massive, so not expecting a campaign thats a proper globe trotting adventure, but maybe something that takes I'm a good portion of it? Any suggestions would be greatly appreciated! Cheers!

reddit.com
u/sherbertloins — 2 months ago