Image 1 — a little bit of Argos for your Monday morning…
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a little bit of Argos for your Monday morning…

I usually stick to ship building, but this Argos Extractors mod is just too glorious to neglect. I found the most beautiful location with breathable air in the Tidacha system on Tidacha I. The fauna and flora are abundant as well as plenty of resources including Aluminum, Iron, and Argon. Surrounding moons contain He-3 which is great for hoarding fuel. The yellow trees paired with the red grass gives off a “fall/autumn” vibe which is quite nice. Weather is also varying as it could be sunny or very foggy.

The mod (Modular Outposts: Argos Extractors) itself provides plenty of habs with decorated and empty options. The habs themselves are very modular with a ton of snap points and window/balcony options. The overall design blends well on just about any planet and has a very “lived in” feel. Thank you u/Lady_bro_ac for such a great mod. Paired with BMX, you can really get creative with scaffolding surrounding the habs and outpost.

If you’re on the fence about this one, just get it! It’s worrh it!

Enjoy some photos of the outpost, ship, and planet’s nature & beauty.

u/themagicofmovies — 3 days ago

in honor of supervisor lin…

Sharing this brand new build from ASC Industries co-produced by Falkland and Ryzen Industries. The UC-Wolfen (7 Series) Dragonsprite hauler is a military long range transport ship for deep space research and mining missions. Argos outposts deep in the outer rim galaxy, can go years at a time without visitors, so the UC developed a special program for teams to journey to these sites for check up, deliveries, and research. Argos mining facilities often stumble upon hostile Fauna sometimes leaving the facilities vacant due to outbreaks, attacks, pirate take overs, or diseases. The Wolfen 7 series is prepared for these encounters as it contains top of the line current gen habs from Falkland including, a Flora research chamber, full sized 2x1 armory, full sized all in one living quarters, 2x1 captains cabin, infirmary/med bay, and more.

The ship’s design incorporates a front integral intake system that pulls air in and stores it for faster, more efficient landings. This helps save reactor energy and engine fuel when taking off and landing on planets. 7 series ships have one intake while the 8 Series Wolfens have two. The 8 series is much rarer and provides even more efficiency. But the 7 series single intake is more than enough for deep space deliveries and traveling.

Mods Used: ASC Deimos/Taiyo, Falkland, SMSEX, Darkstar, Micro modules, Faster autocannons, better flips/snaps, TN’s all in one.

u/themagicofmovies — 4 days ago

i guess i’ll try this again…

Saw a few of these pop up this month, so I thought I’d give it another try. Antares Supra and ASC Taiyo have made this even more possible so thank you modders for all you do!

This is my take on the Fondor Haulcraft. 100% zero clipping with Falkland interiors.

Mods: ASC TAIYO/DEIMOS, Falkland, TIG, Intrinity, Owltech, Graf’s 1x1 Nova Habs, Antares Supra, Avontech, Darkstar, Matilija, Faster Autocannons, SMSEX, Ship part merging enabled, Better flips/snaps, TN’s All in One, and much more

u/themagicofmovies — 8 days ago

Starfield on Film

Did some editing of recent in-game photography to replicate what the Starfield universe would look like shot on film. There’s something relaxing about seeing the universe through a grainy lens.

u/themagicofmovies — 18 days ago

its so smooth…

Playing around with ASC Taiyo this weekend and the update from Antares. From that came this build: The UC Wolverine H-Prototype.

This “display” ship never made it to production due to disputes among Taiyo suppliers and cost or production. Initially interiors were to be supplied by Falkland so they created a prototype ship on display at the Falkland headquarters. After production was cancelled the ship was moved to Neon for further research and development at Taiyo. During this transportation the ship was intercepted and commandeered by Spacer pirates. It then made its way to Porrima III at the Red Mile. It was here that Rust (The Starborn) won the ship in a game of Grav Jack.

The ship’s design is based entirely on its thruster flow through system. The ASC TAIYO parts allow front thrusters to transmit energy and power straight through to the engines rather than re-route through a less efficient system. The interior is entirely Falkland and contains the full sized All In One Living Quarters, Armory, and extended Captains Quarters. The weapons systems are plentiful with integrated Falkland Gauss cannons, Proton missiles, and high fire rate Gauss guns.

Mods Used: ASC Taiyo/Deimos, Antares Supra/Renewal/Renegade, Falkland, Owltech, Graf’s 1x1, Faster Autocannons, TN’s All in One, Avontech, Darkstar, Ship Part merging enabled, Better flips/snaps, SMSEX, Decorative engines, etc

u/themagicofmovies — 18 days ago

If you don’t have this mod yet, you don’t know ball…

Finally sharing my 2 cents on this absolutely fantastic mod expansion from u/wizzackr

ASC Taiyo has been a long time coming and was so worth the wait. Easily one of the best creators for the game right now. This has been a blast to tinker with so much more to come with build ideas.

I would say to anyone if you’re on the fence with this one or overwhelmed by all the parts, ITS WORTH IT. Just get the mod. Its amazing. Wizz was also kind enough to walk me through some of the parts and how they snap as well. I would say the biggest help was snagging the pre-made ships from the Taiyo Store in Neon and then tinkering from there. It really gives you an idea of how the parts snap and flow together.

I’ve shared some photos of a couple builds based off the pre-existing ships in the store. Tweaked and changed them to my liking as well as added custom interiors.

Hope you enjoy! Much more to come from me building with this mod. Can’t wait to share. And as always thank you Wizz for your hard work. We love it.

Mods Used: ASC Taiyo/Deimos, Intrinity, Matilija, Avontech, Antares, TIG, Falkland, Graf’s 1x1’s, SPE, Micro Modules, Ship merging enabled, Better flips/snaps, decorative engines, TN’s All in One, Etc

u/themagicofmovies — 1 month ago

Any Ideas?

Hopefully this doesn’t break a rule, but I’m having some weird issues with my Graf habs since the mod update.

Any and all dockers cause this weird invisible bug when attached to them. (See pics)

I’ve tested this on multiple ships, multiple dockers, and multiple habs. It’s only occurring on the Graf 1x1 habs. Im using vanilla dockers not modded. It’s not related to the new ASC Taiyo mod either since it does the same thing on vanilla Frontier.

Anyone seeing something similar.? I have the PDY patches, LO is good, and all mods updated.

u/themagicofmovies — 1 month ago

Ninja Scroll (1993)

Hopefully this doesn’t break rule 3. But here is my AMV of Ninja Scroll. Really tried to sync up the music and shots together to blend nicely into a worthy tribute.

youtu.be
u/themagicofmovies — 1 month ago

who said anything about no man’s sky..? 😉

Well I finally got Antares Supra to work. Not sure if it’s a mod update, the game update, or deleting some mods narrowed down as bug culprits like (player setup). But it works! Buggy for sure still as some parts wont even let you make the ship your home ship, but it 95% works and I’m happy.

This is a little clunker I threw together that ended up becoming an adaptation of another already made creation by u/NxTbrolin

The CR-31 Anchorlight is a No Man’s Sky ship built by Linden on YouTube. I thought the design was simple yet interesting enough to try out in Starfield. So thank you sir for your hard work in inspiring me to try this build in a different game!

The interior is 100% Falkland including a full custom 1x1 Falkland work/vault hab. The cockpit is the Supra Falkland variant and the engines are from Matilija.

Hope you enjoy this little build. More to come from Ryzen Industries soon. Be sure to check out Linden’s other builds at their channel: https://youtube.com/@high\_key?si=eVRMgXra3H0KoXWL

MODS: Falkland, ASC Deimos, Antares Supra/Fulcrum, Micro Modules, Matilijia, Graf’s 1x1, TN’s All in One, Owltech, Faster AutoCannons, Better Flips/Snaps, Ship Merging Enabled, SMSEX, Avontech, and much more.

u/themagicofmovies — 2 months ago

I’ll miss you….

A recent WIP. My custom Frontier in this NG+. A complete re-design. My head lore says this universe saw the Frontier endure massive makeovers and resemble a completely different design.

The design is simple still revolving around the 4, now massive engine landing gear. This time all landing gear contain duel functions with ground boosters for lift off as well as in space engine power. The cockpit is inverted with a combat design covered by an armored shroud. The shroud makes up majority of the computer system as well as a custom equipment system that allows the Frontier’s reactor to go into a “overclock” setting allowing extra power to the engines. This creates tremendous top speeds and boosting.

The weapons systems stay relatively the same with faster auto-cannons, Falkland canons, and Proton rockets. The interior has been completely customized and contains tons of decor and collectibles. The hab space is very lived in and allows for an entire play-through if so desired.

**The Unfortunate:** For some odd reason, in this NG+ the Frontier is acting as a “stolen” ship. I spawned in the Lodge and the Frontier was waiting on the pad in New Atlantis. For some reason this game doesn’t like when you mod “stolen” ships and creates a bug that deletes the ship in the ship builder or makes it go invisible. After long hours of re-design, and interior decoration, the ship is bugged. If I buy any new ship, and change it to my home ship, this one (The Frontier) disappears from the ship builder inventory never to return 😢 Reverting back to a previous save before any interior decoration fixes this, which means I’ll have to proceed using the ship without touching the interior. The photos now act as a history. I may buy a new ship and re-do the entire thing someday but for now I’ll just reminisce.

Mods Used: Avontech, Antares Fulcrum, Darkstar, Falkland, ASC Deimos, Faster Autocannons, SMSEX, Ship part merging enabled, decorative engines, TN’s All in One, Matilijia, Badtech, TIG, Graf’s 1x1’s, Micro Modules, Better Flips/Snaps, and much more.

u/themagicofmovies — 3 months ago

Recent Experience - Crashing, Connectivity Issues

As of today, 5/22/26, the game has been crashing and acting very strange. Weird connectivity issues, kicks, crashes, etc. At first we thought it was xbox live but several folks on PC and PS4 are experiencing the same issues. Game takes forever to load and kicks you out at random mid game or in menu. Everyone I play with regardless of platform or location is experiencing it.

Anyone else having this experience as of today/the weekend?

reddit.com
u/themagicofmovies — 3 months ago

muria siarkiewicz finally approves…

Took the Aegis and threw together this build so Muria would stop crying about living space. I can’t make the woman happy so I thought this would finally please her. Well she’s been smiling more and there’s been less side eye, so I hope it sticks. Spends alot of time in the workshop hab for her weird projects and helps with cargo inventory so I can’t complain. Debating on bringing Sarah on board, because I get the feeling that would be a DISASTER.

The Aegis II features an ASC Deimos upgrade along with the all new multi-deck habs from Hopetech. With plenty of interior space this ship is a great addition for larger crews or those who need the open space for living. The all new Nova bridge features plenty of crew seating and gorgeous views of space through its rear windows.

I’d say its been worth my time in the ship builder… atleast Muria says so.. 😅

Mods: ASC Deimos, TIG, Darkstar, Matilija, Owltech, Intrinity, Antares Fulcrum, Micro Modules, Better flips/snaps, Ship merging enabled, PDY, SMSEX, CHI, and more!

**Be sure to scroll for plenty of interior pics and some proof that Muria is a cute but royal pain in my arse**

u/themagicofmovies — 3 months ago
▲ 148 r/StarfieldShips+1 crossposts

if i could only have one ship mod…

If I could only have 1 ship mod it would be ASC Deimos! Easily my favorite in they community right now. Never gets old building with it! Thanks to the mod author for continued support and hopefully new content soon 😉

Check out some shots of my most recent ship: The Stormrider II. Inspired by an artist rendition - see last photo.

Mods used: ASC Deimos, Falkland, Intrinity, Darkstar, Matilija, TIG, CHI, SMSEX, Owltech, Vohaul, Graf’s 1x1, Faster autocannons, TN’s All in One, Mattell’s, Better flips/snaps, decorative engines, micro modules, Ship Categories, Antares Fulcrum, etc

u/themagicofmovies — 3 months ago

Well, after many days/weeks of mod loa tweaking, I finally decided to remove Antares Supra. No matter what I did, the ship builder just wasn’t happy. Game crashes, invisible parts in builder, rogue parts appearing in builder unable to be deleted, etc. It simply just doesn’t play nice with the game or other mods currently. After removing it, I’ve had a flawless zero issues experience. Hopefully one day the mod is more compatible, but for not I can live without.

As a result, I was able to throw this little guy together: UC Special Missions Fighter “Frogger” based off the Deimos Dagger and Nova Frontier design with upgraded greebling and engine hydraulics plus forward assist thrusters mounted to gear supports. The UC took the base of the Dagger and redesigned it from the ground up adding heavy ballistic reinforcement paneling, and extensive weaponry. The Frogger is extremely capable in combat since it includes a duel missile setup, automatic torpedo deployment, and high rate of fire gauss guns. Best of all, the ship allows for rapid REV-8 deployment at low altitude for engaging in quick surface battles and outpost defense.

Finally, the rear engines are specially designed by Avontech routed into forward thrusters allowing the Frogger to dash between interplanetary POIs with ease.

Mods Used: Avontech, Darkstar, Matilija, Tig, Owltech, Falkland, micromodules, faster Autocannons, TN’s, decorative engines, better flips/snaps, SMSEX, CHI, SETI, PDY, ASC Deimos, and much more.

u/themagicofmovies — 4 months ago

My hopes are up that we get a cockpit like this soon. All of these Falkland/ASC ships are in desperate need of a cylindrical cockpit to fit the “Corellian” vibe.

u/wizzackr u/Hjalmere can we expect something like this soon? 😉 Any other modders out there trying their hand at this?

u/themagicofmovies — 4 months ago