Characters Without Number 0.9.0 - New campaign tooling look and all deluxe content ready for testing
▲ 30 r/WWN

Characters Without Number 0.9.0 - New campaign tooling look and all deluxe content ready for testing

Hi all, Characters Without Number is now at 0.9.0. This update focuses on renovating the campaign tools, giving you a setting to start with, and making GM preparation easier.

Campaign tooling restyle — The campaign now opens around your map, with the party's location, ship, crew and shared objectives together. There were already in 0.8.0 at my players request but kind of all of the place, and this makes it neater. Session recaps and approved sector news help everyone pick up where the last game left off. All existing campaigns have been updated to the new layout.

https://i.redd.it/l3vtkzp9h9th1.gif

I'm looking to incorporate pre-built settings and sectors into CWN to help GMs get off to a start. I have incorporated a community-built sector for SWN, so if there's one for WWN that you would like to see, do let me know!

Deluxe content across all four books — ready for testing — I've now implemented all the deluxe content for Stars, Worlds, Cities and Ashes Without Number. This builds on the deluxe options already available in earlier releases. Please try the options and let me know if you spot any bugs, either through here or through the feedback button.

Thanks again to everyone who's been testing and sharing feedback—it helps me keep improving the app. If you'd like to support continued development, you can support the project here.

reddit.com
u/wum1ng — 12 days ago
▲ 169 r/WWN+5 crossposts

Characters Without Number 0.6.0 - Deluxe content and more!

Hi all, its been a couple of months since the last update for characterswithoutnumber.app and quite a fair bit has been updated. I’ll summarize what are the changes below.

Deluxe options - I’ve reached out and Kevin has given his support to allow inclusion of deluxe content, provided I do not use the setting material. Some of the deluxe content have already been added across Stars, Cities and Worlds Without Number, and more will come in due course. If there’s any material that you and your playgroup are using, do let me know and I’ll prioritise accordingly. Do note that deluxe is toggled off by default, when creating a character please select it for use.

An animated dice roller - for folks that forgot their dice to a session, yet still want to roll some dice. It’s touch and flick based for both mobile and PC.

GM tools - I’ve started a new cyberpunk campaign and implemented world, district and NPC building in campaign mode. You can also toggle each field if you want to hide or show them to the players in a campaign, so campaign information can be shared with the playgroup without leaking GM secrets.|

Miscellaneous updates - More CWN-related subsystems such as the Hacking, drones and vehicles are in now. Various bug fixes, including the CWN Underdog rule. Quality of life features, such as a searchable item list.

Addition of monetization - One thing I would like to address, and that is the inclusion of optional monetization tiers. I’ll first talk about what will remain free:

Free: All rules from the published books are free, permanently, and that includes classes, Focus, Edges, items etc. You can also build your own homebrew items and they should save properly too. On the free tier, you can save an unlimited number of characters locally, and sync up to 6 characters in the cloud and create 1 campaign as GM. Each cloud character can join 1 campaign created by a GM, so your players will always be able to join your created games for free. 

Paid: The paid tiers are for additional hosting and cosmetics. At Supporter tier ($4.99/mo, $49.90/yr), you'll get to sync an unlimited number of characters in the cloud, and also access to five more animated dice skins. For the Pro GM tier ($9.99/mo, $99.90/yr), you get everything in Supporter tier, 3 more GM-only animated dice skins and you’ll be able to create an unlimited number of campaigns. 

The perk list is relatively short for now as I still want to keep most of the features in the app free and ad-free. The main perk of paying is really my thanks for supporting the app and letting me know that there’s genuine interest in what I’m developing. If the paid tiers are not for you that’s completely fine too! Keep using it free and continue sending me any bug reports you encounter 🙂

As for what’s coming next - More deluxe content, and eventually Ashes. I will also be improving the GM tools further so that it can be used better in a “live” session. 

As always, thanks for all the comments and feedback, it has been a very exciting 6 months since I started in Feb and still have some ways to go before this is ready. 

u/wum1ng — 1 month ago
▲ 64 r/SWN

Characters Without Number 0.5.0 - Portraits and a highly requested ruleset!

Hi all it's been awhile since I last posted! A new update for Characters Without Number https://characterswithoutnumber.app/ has been put out, featuring character portraits and a highly requested fantasy Without Number ruleset which can't be named here 😄 I am using that to test an updated version of the builder which has a better flow and save states, so if it works well I will implement it for the SWN side too.

Also, enough folks have requested for the inclusion of the deluxe character options that I'm now thinking of doing that, though I'll need to discuss with u/CardinalXimenes on some ideas how this could be implemented. Kevin if you're reading this please DM me and we can have a chat!

Finally you can now add a portrait to your character — it shows on the sheet and on the exported PDF. The app comes with a set of 200 portraits courtesy of GatlingArt (huge thanks to them — please keep the attribution if you redistribute). You can also drop in your own image or link one by URL.

As always bug reports and feedback are very welcome. Thank you for using it!

reddit.com
u/wum1ng — 4 months ago