
An idea for a multi day Tournament with players loyal to a faction
Ok so basically there would be 11 terrain which are each connected to other terrains. (not physically, but if you have enough terrain peices you could, in theory, do that.) If your faction has control of a terrain, which each faction starts with control of one of the corner sections, they get to start with a treasure glyph on one of their army cards. The treasure glyph is based on the terrain they have control of. They can only start with 2 treasure glyphs, but the more terrain in your control, the more options you have.
This an example of the first round, but as the game continues, you'd have to consider who won which terrain section to determine what the next matches are gonna be.
If your faction lost while trying to get terrain, or while trying to defend terrain they already had, they don't get a chance to take it the next round. (and to keep things from getting complicated, i think some of the edge terrains should just be secured after a couple matches on them.)
I'm sure there's a lot of holes to poke in this as far as how to make it fair and competative. But i mostly just wanted to plant this idea in everyone's head.