u/yapdakilla81

Mycelium Conquest - biological automation game DEMO V2

Mycelium Conquest - biological automation game DEMO V2

Hi all, here's an updated demo (based on initial feedback) for my automation game Mycelium Conquest. It's a deep automation game where you grow a living mycelial network across an alien planet. Consume the local flora and creatures, build biological production chains, and evolve from a tiny spore into a cosmic entity that consumes worlds.

If you like base building games, check out the demo here: https://store.steampowered.com/app/4712930/Mycelium_Conquest_Demo/

https://preview.redd.it/drshd6w0yp2h1.png?width=1920&format=png&auto=webp&s=aec16adce3698f68662154ba16d136c7fbaad0a3

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u/yapdakilla81 — 5 hours ago

Need feedback on overhauled Demo for Mycelium Conquest.

Hi guys, based on the negative feedback received, I've just reworked the entire gameplay flow and updated the demo for my game Mycelium Conquest and would appreciate if anybody is willing to try and provide feedback. The updated demo is available for download here https://store.steampowered.com/app/4712930/Mycelium_Conquest_Demo/

Changes include:

-Gameplay progression, structures now flow in a more logical manner than previous layout.

-Structures which consume resources can be paused individually or by structure type to conserve resources.

-Hyphal nodes extend roots and reach out to consume flora and corpse that is not on the mycelial roots. Hyphal node positioning is still important as mycelial roots still harvest the most resources.

-Added a defense turret Spore Spitter for tier 1 structures for early defense.

-Resource UI now moved to the upper left of the screen for persistent info so players do not have to expand and collapse the resource view

-Added more tutorial videos

-Chat bubble and popup windows look more organic

-Updated creature AI and pathfinding.

u/yapdakilla81 — 1 day ago

Mycelium Conquest: What if Factorio was biological? I'm building an automation game where you are a fungal network. DEMO on Steam page. Need some wishlist love.

https://reddit.com/link/1t7whdm/video/hxc1jp1gy10h1/player

If you love the logistical puzzles of Factorio but want a fresh organic theme, Mycelium Conquest might be for you.

You play as a fungal organism that crash-landed on an alien planet. Instead of belts and inserters, you grow mycelial networks. Instead of ores and electricity, you manage biomass, enzymes.

Check out the Steam page, DEMO available: https://store.steampowered.com/app/4667250/Mycelium_Conquest/

reddit.com
u/yapdakilla81 — 14 days ago

Mycelium Conquest: What if Factorio was biological? I'm building an automation game where you are a fungal network. DEMO on Steam page.

If you love the logistical puzzles of Factorio but want a fresh organic theme, Mycelium Conquest might be for you.

You play as a fungal organism that crash-landed on an alien planet. Instead of belts and inserters, you grow mycelial networks. Instead of ores and electricity, you manage biomass, enzymes.

Check out the Steam page, DEMO available: https://store.steampowered.com/app/4667250/Mycelium_Conquest/

https://reddit.com/link/1t7u6ef/video/4fmdy4v3d10h1/player

reddit.com
u/yapdakilla81 — 14 days ago
▲ 69 r/AutomationGames+1 crossposts

What if Factorio was biological? I'm building an automation game where you are a fungal network. DEMO on Steam page.

Mycelium Conquest Trailer

If you love the logistical puzzles of Factorio but want a fresh organic theme, Mycelium Conquest might be for you.

You play as a fungal organism that crash-landed on an alien planet. Instead of belts and inserters, you grow mycelial networks. Instead of ores and electricity, you manage biomass, enzymes.

Check out the Steam page, DEMO available: https://store.steampowered.com/app/4667250/Mycelium_Conquest/
reddit.com
u/yapdakilla81 — 14 days ago