I'm making a tiny environment for low-poly 3D games, but got distracted making a classic 2D dungeon crawler

The program I'm developing is called pocket workstation, you can follow my daily progress on bsky @ ylop3d.bsky.social

u/ylop3d — 12 days ago
▲ 238 r/low_poly

gotta model fast!

this is an animated gif automatically recorded of this little sonic tribute made with pocket workstation.
I'm the developer of the program, which is a tiny dedicated desktop environment to make low-poly games.
I post regular updates on my bsky @ ylop3d

Thanks!

u/ylop3d — 30 days ago
▲ 768 r/retrogamedev+2 crossposts

A project that could potentially help with retro games development.

Hello! this is a low-poly game dev environment I've been working on, it's called pocket workstation.
It has its own runtime to execute games, but that's beyond why I'm posting here.

It also allows for custom programs, and given it can preview a game in PS1, Saturn and N64 style, I'm thinking this could be used as a self-contained retro development environment. All it needs is for a custom program to compile the assets down to the desired target.
Beyond the modeling program shown in the video, it has texturing, rigging, level editing and animation authoring programs too.
Curious if there would be any interest for this use case.

In case anyone is curious, I'm documenting progress on my bsky account @ ylop3d

u/ylop3d — 2 months ago