Nearing 400 wishlishts after almost a year. This here is my trailer:
Hi, I started working on this programming puzzle game in July last year. I wanted to make a small game I can finish. It still keeps getting more complicated and bigger, but at least I have not yet given up (contrary to the approximately 200 other projects I started in the past 25 years...).
The genre of programming games is super niche, but I picked it anyway because I have the hope that this way, I can at least get the game finished, because programming is what I can do (contrary to figuring out tough game design choices).
So it is hardly surprising that this game is not picking up much steam so far: I get about one wishlist per day. While commercial success is not something I aim for, I still would try to make this game at least somewhat successful...
My steam page is here: https://store.steampowered.com/app/3959370/8bitBot/
If you have ideas how to improve the page, let me know. I don't have much energy/time to change much about the trailer at this point (maybe in a month), but maybe you know some smaller effort tricks to improve this, I would be all ears.
I want to enter the programming game fest next month, that is on my list, which is why I am finalizing the game's demo page and am about to test the demo.
Thanks for reading.