






I think "The Depths Of Tasar" terrain finally reached its first major milestone
I’ve been busy lately working on wall designs for my terrain project, and I think I’ve finally reached the point where I need to stop the never-ending iteration process and admit that the project has hit an important milestone - the core components are essentially finished.
The pieces you see in the pictures are actual printed parts that I’d already consider release-quality. They may still need a bit of fine-tuning here and there, but the main work is done.
So far the project includes:
- 16 uniquely designed wall segments
- 3 print-in-place doors
- 1 special wall with a window (open and closed variants) just to add some fun gameplay moments
- A fully modular multi-level catwalk system
The release is getting closer and closer.
Still planned are damaged wall variants and additional props to help bring the whole setting to life.
Please let me know what you think. Any feedback is greatly appreciated and genuinely helps shape the project!