r/Asobi

▲ 3 r/Asobi

Should I invest into a playstation controller

Love the app, but when I connect whatever device im using at the time to my tv, im always using a xbox series controller, obviously no touch pad so with some games that becomes a hindrance, is remapping those touch controllers already a thing and im missing it or is that just built into the on screen controls, also is there any chance of adding a function of recording gameplay, on the portal if you double tap the share button it will record the last 30 seconds of gameplay, i don't have a issue getting a playstation control to make it more seamless, i just wanted to check since I already have two xbox controllers

reddit.com
u/angelscried4u — 1 day ago
▲ 10 r/Asobi

[Preview] Introducing Retro CRT view mode on Vision Pro

Hi,

Bringing back some retro vibes to your future games, here's a look at the new Retro CRT view mode for Vision Pro coming with Asobi update 1.4.3!

It's fully featured with multiple settings to adjust the look of the screen, from setting scanlines to volume, brightness, contrast and much more!

I hope you like it!

Thanks,

/v

P.S. We might see this on Meta Quest someday 👀

youtu.be
u/inchenzo — 1 day ago
▲ 2 r/Asobi

Can I now or, didn't find it, in future add Games the Steam Library? To start direct from steam Library instead of entering the Asobi and then select the game? Speaking about Steam OS.

reddit.com
u/ernie_from_DA — 1 day ago
▲ 15 r/Asobi+1 crossposts

[Preview] Up to 4 Player Xbox Co-Op over FaceTime SharePlay on Midori

Hi,

Here's a snippet of 2 friends and myself playing Marvel Cosmic Invasion via SharePlay over FaceTime using only one Xbox! (or xcloud session)

Latency's great, and supports up to 4 players local via Remote Play and Cloud gaming

Cloud games are more limited in game selection due to not having the ability to sign-in multiple accounts in a cloud session.

Coming with Midori version 1.0.4.

Thanks,

/v

P.S. This is all zero setup btw, all devices just need the app to be installed.

youtu.be
u/inchenzo — 1 day ago
▲ 1 r/Asobi

I'm confused about what games

Are we able to play games like say hsr, genshin impact, wuwa, nte? Without a ps5 and with premium, has anyone tested this

reddit.com
u/StraightPattern9755 — 2 days ago
▲ 2 r/Asobi

Asobi cloud stream bug on Macbook Air M4

Hey everyone,

Running into a recurring issue on Asobi v1.4.2 while streaming on an M4 MacBook Air (macOS 27 Beta).

Every ~5 seconds, I get a brief audio/video stutter/clipping. Looking at the stats and logs:

  • Network: Solid (15 ms ping, 1 ms jitter, 0% packet loss).
  • Issue: The incoming stream is 60 FPS, but the overlay shows the presentation rate locked at 48 Hz (sometimes dropping to 25 Hz), leading to dropped frames (dr counter steadily rising) and periodic buffer desyncs.

Anyone else on macOS betas experiencing this refresh rate/render lock, or found a workaround to force 60 Hz?

Thank you so much

u/Dimpaulo — 2 days ago
▲ 2 r/Asobi

Manual Picking Cloud Stream Server

​

I'm from Japan with ps japan premium ps plus , currently in Taiwan. When I'm playing via Cloud gAming, as per performance overlay. I am connected to Los Angeles?

The LATENCY is unbearable.

Can we pick a manual remote cloud server instead?

reddit.com
u/Aggressive_Egg_798 — 3 days ago
▲ 5 r/Asobi

Feature request for iOS

Hey firstly I want to say I love the app and project! Your communication is top tier as well and I’m glad you are getting the attention you deserve on your project!

That out of the way I had a feature request that I’m not sure is possible but basically I was wondering if the ps cloud games could have the ability to create a shortcut icon on the iPhone/ipad Home Screen so that you can just tap it and it opens the game in ps cloud stream mode. Would be so cool to see triple aaa games in my games folder on the Home Screen :)

Thank you again!

reddit.com
u/InvestmentMission511 — 2 days ago
▲ 85 r/Asobi+1 crossposts

[Sunday Report] Edition 24, Week 34: Expect the Unexpected

Hi,

Well that was unexpected 👀

....

....

Humbled.

....

....

Working on Asobi has been quite eventful in the last year or so, but I did not expect this to happen. To think that one simple green button saying "Release to public" could have so much impact.

I was still writing last week's Sunday Report when it started. First the PlayTest getting picked up by outlets like Polygon, Eurogamer, Tom's Hardware, T3 and Push Square. Then opening YouTube to a thumbnail of my own Steam build.Then a Twitter timeline that wouldn't stop. And somewhere in all of that, seeing Asobi turn up on the Steam Machine of the most honoured Yoshida-san (for if you're reading: 本当にお疲れさまでした 🙇‍♂️🙇‍♂️🙇‍♂️).

In no way was this expected and it took me a couple of days to come to terms with this change. Im a sense: everything changed, but also nothing. There's still a lot to do, which brings me to the following;

The most humbling of course has been user response, which to me is who I'm doing this for. From the bottom of my heart: thank you 🙇‍♂️.

Thank you for the kind words and support, I couldn't have done this without you 🙇‍♂️🙇‍♂️🙇‍♂️.

---

Either way, let's get to it! Welcome to edition 24 of the Sunday Report!

I hope most of you have had the opportunity to enjoy the new adaptive trigger implementation on Apple devices, I wish I could've done the same for the haptics but that's not possible as of yet. I'm gonna try and poke Apple, see if they can do something with their API's.

That said, I intend to bring the same adaptive trigger tech to all the other platforms so you can finally enjoy the 1:1 experience there as well.

# Asobi for Apple (link)

As you might've read, I've split version 1.4.2 in two pieces since I really needed to get released. I had done a lot of big optimisations to it and I've heard you guys noticed it! So glad to hear that tbh.

There's a couple of big features coming with version 1.4.3, one of them is "video filters" of which you can see "work in progress" screenshots in the attached gallery.

Currently there's about 16 different ones, which I might cut down a bit (or maybe not). One of them is cell-shaded mode, and I have to say I'm quite satisfied to see how well it looks while playing.

I'll try to share a video later this week showcasing some of the new filters.

These filters will also be coming to the other platforms at a later date.

I've also been able to further optimise the streaming experience, which might result in "game mode" making its return next week as well.

Version 1.4.3 for Apple is scheduled for release in week 34.

# Asobi for Android (link)

Due to unforeseen circumstances (see intro) version 1.1 has had some delay, I hope you understand that what happened last week can have quite some impact as a solo developer.

Either way, I'm back on track: My Fold 8 was delayed a bit, but is now in hand so I can get to work on DeX support, I'm well underway to adding 2D->3D realtime conversion and split screen. Next to that it should have the adaptive trigger parity update as well.

After version 1.1 is done I'll focus on making Asobi work on Android TV as well. (incidentally, my NVIDIA Shield finally arrived yesterday.)

Version 1.1 for Android is scheduled for release in week 35.

# Asobi for Steam (link)

Although the steamOS/linux still needs some work and your first response has been overwhelmingly positive, there's still some work to do for niche cases. That said It's not stopped me from starting work on getting the Windows version out there. Plan is to have it out before next weekend, depending if everything goes swimmingly with my test devices.

Invites to the PlayTest are sent out daily in batches, once I'm comfortable with the state of both versions I will open the flood gates until the full version is released.

Expect to see many Steam updates to come in week 34, and a Windows version should drop as well before this weekend.

# Asobi for Meta Quest (link)

The PlayTest for Meta Quest is in full effect, thank you all for the great feedback. I have quite some changes planned for the first Meta Quest store release.

The biggest issue I'm running into is access to the NPU's on the processor. The result is that this is holding back proper realtime 2D-3D support for Meta Quest. The moment I have access to that (Pretty please Meta, someone poke Mark please 👀) I'll be able to make it much better than it currently is. Which is why that mode will become an experimental toggle for the time being.

You'll see a couple of updates this week as I work to the full release version of Asobi for Meta Quest.

The full release is currently scheduled for week 35.

# Midori for Apple (r/MidoriApp)

Version 1.0.4 of Midori is planned to be submitted tomorrow (Monday the 17th), which has a lot of bugfixes for any crashes and some Top Secret stuff for all of you to enjoy. More about that tomorrow.

# In closing

I need to get back to work, loads to do before September starts.

Thanks again for everything, if you need me -> just ask ok? I'll get to you asap.

Thanks!

/v

Read up on week 33 here

u/inchenzo — 4 days ago
▲ 1 r/Asobi

are special edition PS4 games supported?

i see that most PS4 games are included but i notice that the PS4 versions of some games are missing. is this a bug? i have special editions of the games for example stray or resident evil 7 PS4 gold edition, but I cant find these games on the app. do they not support them?

reddit.com
u/SpiritualCow8135 — 3 days ago
▲ 2 r/Asobi

Can the Android version be used as a screen?

EDIT: Tried it on my Iphone and it works without issue. But on my Pixel 3a XL running android 11 I dont see any image I can hear and control the console though

Title basically. Not sure if I worded it properly but I tested Asobi yesterday in local mode since I dont have PS Plus anymore. But found out (unless im wrong) that the android version is basically just a remote. Am I doing something wrong? I signed up for the steam version but Im still on the waitlist.

thanks!

reddit.com
u/SHiNKEiHiR0 — 3 days ago
▲ 2 r/Asobi

Rog support?

Any update on rog ally support, I supported the project bought premium on both android and iPhone, how this works better than the portal is beyond me

reddit.com
u/Truebori213 — 3 days ago
▲ 14 r/Asobi

1.4.2 Insane. Just.. Insane.

I don’t know what was tweaked as of this last iOS update but I just had one of the smoothest Battlefield 6 sessions ever. The frames that normally begins to drop in intense/high activity sustained so much better.

A lot less disorientation as my eyes can track so much better in fast movement.
First few games I was insanely competent considering I’m playing on an iPhone 15 pro max hooked around my neck.

The last session in conquest I got completely obliterated but it was clearly my terrible gameplay and I could laugh at myself instead of getting frustrated with lag/choppines.

I don’t know what you’ve done or if you did anything at all under the hood in that region in this last update but WOW.

reddit.com
u/laidbackboogieee — 5 days ago
▲ 2 r/Asobi

Remote play very choppy on IPad. What is it I need to change?

u/sir_eazy_e — 4 days ago
▲ 3 r/Asobi

Play test Steamdeck

Hi guys.

I just signed up for the Asobi playtest for Steam Deck; can anyone tell me if they're accepting more testers or how long it usually takes to get access?

reddit.com
u/Javiocha605 — 5 days ago
▲ 4 r/Asobi

Steam Deck Shows ps5 as offline

So I tried the last couple of days to Connect the steam Deck with my ps5 but it always Shows up as offline and I get the takion handshake failed Message. It works with my iPad just Fine so I think there is something up on the steam deck‘s end. I already tried different Port openings but nothing seems to work. I am on the Same Network and I’m signed in through psn. Any idea whats going on here?

reddit.com
u/Single_Bass2 — 4 days ago