r/BasketballGM

Proposed 2026 Rebuild challenge team- Milwaukee

Milwaukee lost Giannis, waived Dame with huge dead cap penalty, and has no 2027 first round pick.

A case could also be made for Sac but I think they have more assets worth at least something.

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u/mr400star — 24 hours ago

Can we get these features in the future?

I love BBGM as a GM sandbox, but I think there are a few big areas where it could level up as a “run the franchise” sim:

Coaching and Staff It would be awesome to have a proper coaching and staff system where you can hire head coaches, assistants, and other staff, each with clear identities and styles. That way, teams could develop recognizable playstyles because of their coaches, and you’d know, “this team runs this system” instead of just seeing generic sliders and ratings.

In‑Season Narrative and Media Layer The current news feed feels pretty sparse. Dominant teams and struggling teams rarely get narrative feedback, and there aren’t real game recaps, injury storylines, or ongoing league drama. Adding things like weekly summaries, big‑game recaps, injury arcs, and contract/story beats would make long‑term saves feel much more alive.
The draft could also use more storytelling: media buzz around sleepers and possible busts, agent drama, and “hyped prospects” would add a ton of immersion beyond just ratings and stats.

Front Office Friction (Owners and Board Pressure) Right now, you can pretty freely make moves without much pushback. It would be great if owners and boards had personalities and demands meddling in hiring, pushing for certain goals (playoffs, profit, star signings), and reacting to your decisions. Ticket/attendance crises, budget constraints, and mid‑season pressure would create real tension and tough choices for the GM.

True System Fit Beyond global sliders and generic ratings, it would help a lot to have an explicit system‑fit layer. Players could have strong or weak fit with certain schemes (pace‑and‑space, switch‑heavy defense, post‑centric offense, etc.), and that fit would actively influence their performance and the team’s results. That would make roster building more about philosophy, not just raw overall ratings.

In‑Depth Team Feedback An end‑of‑season “front office report” would be amazing: detailed feedback on what the team is missing or overloaded with. For example, notes on whether you lack shot creators, facilitators, defenders, floor spacers, rebounders, or rim protectors. That kind of diagnostic tool would help GMs understand why they’re winning or losing and what kinds of players they should target.

These kinds of features would push BBGM from a great sandbox into a truly immersive experience.

reddit.com
u/Expert_Chance1846 — 1 day ago

Insane Mode Trading Back Loophole

I've played the game for years. On insane mode does anyone else just exploit the loophole of trading back picks, acquiring more picks, and eventually basically having a monopoly on picks (as in 15-20 individual picks in a given draft) by continuing to trade back progressively in future years?

Is this fixed by increasing difficulty beyond insane?

For me this makes the game very easy other than the financial aspect even on insane mode.

Just to clarify, not posting this to boast but I actually just would like it to be harder or maybe this issue could be tamed somehow?

Example of loophole: I trade from 3rd pick to 4th pick and get like 3 future 2nds. Then I trade from 4th to 5th and get 3 future 2nds... etc. (you get the idea)

reddit.com
u/npernas17 — 2 days ago
▲ 8 r/BasketballGM+1 crossposts

Building a fictional sim league | looking for people to create players

Please delete this if not allowed,

I've been working on a simulated basketball league (the Polaris Basketball League) for my channel. 10 original franchises, two conferences, games get simmed (HoopLand) and turned into content.

Looking for folks who want to make a player and get placed on a team. Free, low-key, and you get to follow your player's career as the seasons sim out. It's a fun way to be part of a league with an actual story instead of just watching one.

Also considering having GM's for teams, so if you're interested in something like that lmk.

Comment or DM and I'll send the submission info. Happy to explain how it works.

Team logos here - https://imgur.com/a/26MP0mp

Join the action here - https://discord.gg/UhKeR8ApKx

u/AGE-Fluffy — 1 day ago

I waited 200 years for J. Wright to come along and of course got myself fired immediately

I am a dumbass

u/gwkt — 2 days ago

Are you smarter than Brad Stevens? Part 2.

Whaddup fam. made a post last year asking what y’all would do if you were in Boston Celtics GM Brad Stevens’ shoes needing offload a number of players. Some good discussion and ideas, some even came true.

https://www.reddit.com/r/BasketballGM/s/F4edHSHmyD

Now we’re back again.

As experienced Basketball GMs, would any of y’all have made this Jaylen Brown move?

Consider the return package, maybe factor in the emotional side we don’t get to see inthe game? Go wild. What would y’all have done here?

reddit.com
u/Made_at0323 — 3 days ago

Lottery Picks Should Automatically Play Big Minutes

Suggestion:

I think lottery picks should automatically be playing big minutes, at least in their first two years before teams decide to give up on them, to make the game more realistic. League wide I have seen Top 10 picks play less than 10 minutes on their rookie year while their team continue to suck, something that is very unrealistic.

reddit.com
u/Spur2014 — 3 days ago
▲ 6 r/BasketballGM+2 crossposts

Building the best starting 5 from a pool of players

I feel like this has really been a good test of who actually knows ball playing this. My friends and I just finished a 5 day self made competition against each other playing this game (I unfortunately lost by picking 2018 AD over 69 Elvin Hayes who was a beast lol). The game has been gaining some steam a couple hundred plays a day. Let me know what people think. The puzzle today is pretty fun! (Also other game modes)

https://udontknowball.com/daily

u/Separate-Kangaroo911 — 3 days ago

This Has Probably Been Going on Too Long

https://preview.redd.it/lgvn8r1fptah1.png?width=2442&format=png&auto=webp&s=add6d7dba0e361d279ad2d5467b3abc06c4e84bb

I see this too often: a good team that cannot get it together to find a decent starting guard. If the code is going to dictate that a team must start at least two guards and require that X many minutes go to backcourt players, it needs to make sure that the AI knows to acquire at least two and, better yet, three passable guards.

reddit.com
u/StepienRule — 4 days ago