Day 20 of asking riot august for bel veth changes.
Okay so as many people have seen August has addressed the state of bel veth as being less than Ideal, acknowledging her weak and clunky early game. It seems as though he intends to shift her power budget to give her more early agency as well as return the QWQ combo in early game. These are two major changes that I've been asking for. If through these changes he makes lane veth viable once again, I am hopefully optimistic. What is important though is how he goes about it and how much agency he is to actually able to give her.
As for the E change. He mentioned possibly changing it so that It prioritizes champions. I am a little skeptical about this. On one hand, it is nice to always know your E will always prioritize any champions in range, but on the other hand, you may want to use E to get the significant healing from a low health minion wave or during an objective on for example the dragon or grubs, but now that will not work if an enemy steps within E range. Honestly I would probably rather have them revert the E completely. Nowadays, the execute identity of E is rather unimpressive.
I have also been reading some other posts lately on the subreddit which made me realize some things I haven't previously thought about. Bel veth is, to my knowledge, the only hyperscaling jungler (actually hyperscaler in general) in the game, with no real level 6 powerspike. This was fine before because she was so early game skewed that it didn't matter as much, however now like many other hyperscalers, she has an incredibly weak early game, except she also has no real powerspike level 6. On top of this as well the midscope has made it so now an ult at lvl 6 will likely last 45 seconds. That's barely enough time to base and buy then walk to a sidelane for a gank. Old bel could get grubs and it would be 180 seconds to work with but even non-void monsters was still longer. It seems to me bel veth was designed to get a lot of power from ult form because she was missing the powerspike that a typical champion does from getting level 6. Current ult seems at odds with her design. An already increadibly weak champion with no lvl 6 spike gets an underwhelming ultimate form that is reliant on you killing someone or contesting an objective? Seems backwards to me. IMO I don't really care about the infinite ult form and I would rather see them revert how the ult timings used to work. I think It fit better with her design and also I think the concept of her getting a longer form from the void monsters was an interesting use of her theme.
Think about any champion with no lvl 6 ulti: Jayce, Nidalee, Elise. Riot balances around the fact they have no lvl 6 powerspike by giving them a very strong early game, making their abilities strong to compensate. What do they do to bel veth? They make her weaker in early stats, they gut her abilities early by giving them longer cooldowns, and they make her ult form even weaker early while still not getting a spile at level 6. No wonder people think she has no agency. And now we're in damage control because she's less than optimal.
I would like to see someone bring this up to august on stream, actually maybe I will try to myself.