
u/Hybradge

Ultimate Chogath Jungle Guide - Strongest Jungler
Chogath has one of the highest winrates out of all junglers after recieving direct/indirect buffs 3 patches in a row, in this video I explain:
00:24 Pros & Cons
01:12 Runes
02:12 Itemization
08:10 Basic Ability Rundown
11:54 Complex Mechanics
16:50 Early Game
18:12 Ganking
26:56 Mid Game
30:53 Late Game
31:25 Teamfighting
37:42 First Clear
Put a lot of time into this cause I think there are a lot of misconceptions on how to play him, asked a lot of otps and studied/played the champ a lot, enjoy!
STOP Playing Cho’Gath Jungle WRONG (FREE LP)
Will be doing an official guide on this sometimes this week, chogath is kind of nasus jg pre nerfs but way more broken.
I explain everything in a lot more detail in the video (also it's a game in 2klp+ elo) but I'll just talk about the basics here for people that don't have time
Runes
Hail of blades
Cheap shot
Sixth Sense (because you're immobile and vulnerable if they see you camp a bush)
Ultimate Hunter
Axiom Arcanist (can reduce your R CD to 44 seconds level 1)
Celerity (compensates biggest weakness - mobility)
Items
Core
Protobelt (hearsteel is expensive and really bad stats, protobelt gold efficiency is 10x)
Dead Mans Plate
Force of Nature
Adaptable
Riftmaker (ap)
Randuins (vs crit)
Unending Despair (vs AD Melee)
Jak sho (vs mixed Resistances)
Knights vow
Playstyle
Early- Farm/Tempo heavy, gank after your clears - stacking drakes really good, grubs are useless.
Mid- Tempo heavy, try to always Ult objectives if possible
Late- Camps overrated, go fight you have very low cooldowns don't worry about stacking every kill, get the kills and try to force objectives, you win every smtie with R + Smite
First 2 Game Winstreak on Jg Volibear in 2 months
Thoughts on the buff for people that didn't watch my video - it's better for toplane than jg but jg voli > top voli RN imo, best build is dusk - cleaver (adapt last 4 items to game)y
5 Mistakes Junglers make on Item Buys - 6 Season Challenger
5 biggest mistakes regarding buys I see my students make that hurt your game more than you think.
Opgg: https://op.gg/lol/summoners/euw/TTV%20HYBRADGE-ADL
My Youtube (Educational Guides): https://www.youtube.com/@hybradge
My Stream: https://www.twitch.tv/hybradge
- Don't buy control wards before your first 2 items- With the snowballing nature of season 16 and huge impact Drakes/Herald have, League is a game that is dictated by who gets their item spikes first and buying control wards delays your item spikes. Getting later spikes reduces your ability to carry/impact Early fights especially below GM where fighting is prominent and random. The most important spikes are always your first and second item spikes because they are your core items that establish your champion identity- think Tirforce on Shyvana, Hexplate on Nocturne, Bork on Warwick ETC. Control wards are also less useful in the early game because it's much easier to track junglers and laners at this point (top is top, mid is mid, bot is bot), so you can definitely buy control wards, but don't do it before your 1-2 Spike.
- Always Prioritize Ruby Crystals- One of the biggest misconceptions Junglers have is you should prioritize damage components over Hp components in an item, remember HP IS THE MOST EFFECTIVE COMBAT STAT IN LEAGUE. On top of this, building HP also helps with your clear speed because of the way jungle pet's damage scales off of HP, always prioritize buying ruby crystals over damage components in items such as Dusk and Dawn/ Tri Force.
- Potion Start is Useless- In League's recommended buys you will always see jungle pet + a health pot for 50 gold, never click this and always only click to buy the jungle item. Similair to buying control wards, potion buys delay your item spikes and also give you a significantly worse first base (950 Gold after full clearing compared to 1000 without pot buy). Remember the way Jungle Pet works now you get a lot of healing from the pet itself so potions are just useless compared to previous seasons and in fights itself the amount and duration of healing is too irrelevant to ever matter.
- Base ASAP with Item Spikes- Item spikes = op, a lot of people think staying to clear camps is better for tempo but remember, 99% of the time basing for your item allows you to clear faster, join any fights near you at full strength and fight off invades. Not basing for item spikes not only leaves you but also your team extremely vulnerable on the map and even if you do get invaded cause you based, you'll be able to use that timer that you were supposed to clear your camps with to either make a play or re-invade so unless the enemy is hitting your camps in front of you when they're significantly weaker, always base for spikes.
- Don't Upgrade Boots before 2nd Item- Similair to what we talked about above, boots upgrades can have it's impact but they are almost NEVER better than having your first and second item spike. Unless you have a perfect steelcaps angle vs 5 on hit champions or perfect mercs angle vs 5 ap + heavy CC champs where you can buy boots after 1st item,always buy boots after 2nd item to reach those power spikes earlier.
Challenger Jungle Guide- Covering Every Fundamental You Need to Know in 2 Hours
Challenger Proof: https://dpm.lol/TTV%20HYBRADGE-ADL
Hey guys, I'm a 6 Season Challenger Jungler and this video will be my guide on how to jungle. This is an extremely in depth guide and the fundamentals I talk about are fundamentals 99% of junglers don't realize but you will see every single high elo jungler utilize. The goal of this video isn't to teach you how to play 1 or 2 specific scenarios (like a lot of game guides out there do) but to give you the fundamentals that allow you to play out every scenario possible. I can gurantee whether you are an Iron player that is new to the game or a multi-season Challenger Jungler, you will be able to take a lot away from this video and significantly improve your game. The concepts I cover are
00:01:07 3 Fundamentals
00:02:10 Early Game Start (Level 1)
00:04:47 Golden Structure on Clearing
00:15:22 First Clear
00:27:05 Dealing with Invades
00:43:42 Ganks Start (Identifying Ganks)
00:45:40 How to Gank?
00:52:56 Ganking Considerations
00:55:50 Playing for Objectives
01:01:52 GRUBS CHEAT CODE
01:06:04 Crossmapping
01:06:51 Mid Game Start (Golden Rule cont.)
01:08:21 CHAIN STRUCTURE Explained
01:13:06 Chain into Objectives
01:21:27 PVP RULE Objective Setups
01:25:28 Chain (Strongsiding)
01:26:04 Chain (Invading)
01:31:06 Late Game Start (Objectives)
01:31:32 PVP Rule Late game Edition
01:35:04 HOW TO END GAMES
01:37:56 Teamfighting Megaguide
02:02:13 Information Taking
02:04:30 Champion Pool
02:05:43 Champion MASTERY
02:07:40 Mentality
02:10:50 How to Improve
I know the video is over 2 hours and it might be kind of overwhelming but this is genuinely a Jungle Bible and I try to explain every fundamental with examples, quizzes etc. It took over 120 hours to make so any engagement will be much appreciated, ENJOY!
Tried the Canyon J4 build - It's Actually Good
Tested it 3 games, I picked the longest most behind game I could find, here's 4 advantages that make it better than the regular lethality J4 Build
- Scaling is much much better on this build
- Tanks are genuinely one shottable because hp stacking and armor stacking works much worse vs this build
- There is no wasted haste regarding this build unlike when you went Seryldas on the old build
- Bastion breaker snowballing is unreal cause of the lethality stacking, it allows you to nuke towers and objectives, you play a much higher paced game.
Rank 1 Shyvana 2400 LP Challenger - TOP 5 TIPS
Proof of status above, I’ve been playing a lot of Belveth this last week but was pretty much OTP Shyvana for the last 2 months.
Stream on twitch.tv/hybradge (Pretty much exclusively playing Shyvana Belveth)
I have full Educational Shyvana Commentaries on https://www.youtube.com/@hybradge
opgg: https://op.gg/lol/summoners/euw/TTV%20HYBRADGE-ADL
I’ve also coached over 40 sessions of Shyvana players in the last 2 months, these 5 tips are the most common mistakes I see students (or myself) make.
- Correct Set-up: First let’s talk about runes (see image 2), you should be running Pta Truimph Haste Cut-down Footwear Approach velocity every single game. I’ve seen even creators like Kirei not take approach velocity when it’s literally one of the most important runes to take on Shyvana to compensate for her extreme lack of mobility. Cut-down is also > Last Stand because it makes Shyvana a more multi faceted champ where you can play to poke with Cut Down and still have more than enough capabilities to stand and stat check 99% of champs in the game. With regards to the build please please don’t go the kraken dusk build, it is much more suboptimal for a number of reasons I cover in https://youtu.be/TPNJhP-pGRA , but the main reasons are it’s lack of tankiness and reliance on auto attacks. The best build is triforce, shojin, deaths dance, steraks/jak sho
- Be aggressive early- A lot of people think Shyvana is a champ that you afk on pre 6 because you don’t really have a gapcloser or any CC. What people forget, is that Shyvana’s auto resets from Q along with Pta gives her one of the highest early game short combo bursts you’ll find. Generally speaking I try to gank lanes with CC but if there are lanes that are very pushed up that I can just look to use E and approach velocity to run down, I also look for them.
- Avoid playing grubs- Shyvana is a very very good turret taker without Grubs so it’s not really a necessary objective on Shyvana. Grubs also takes away your ability to play around bot lane for over a minute and if you don’t play the setup right, risks you either dying or losing your bot camps. Since shyvana spikes hard on triforce shojin, you want to try to crossmap enemy camps when they go for grubs and try to accelerate getting these spikes, if you have good angles you can even play for dives on enemy bot lane.
- Not every kill is worth your ult- Especially in the mid game around 3rd and 4th drake, a lot of people get very casual with their ult and will often throw it away just for a kill resulting in them not having it up for the fights. It’s very important that you try to be disciplined with your ult both in the sense that you don’t use it for fights unless you absolutely have to but also to not use it for a pointless kill on the 1/10 vayne top when there is soul point spawning in 40 seconds.
- Ult usage- There’s too much to discuss regarding Shyvana’s Ult like for example the fact that you can extend Shyvana’s ult range if you ult through thick walls but the most important tip I can give is you need to be decisive and confident. There’s nothing more depressing to see when there’s a huge ult engage and you don’t go for it and you end up never finding something like that again, the trick is to give yourself conditions, for example if this champion steps here I am going in or if my teammate engages like this I’m going in, this will help you land cleaner ults and yield much better results. Hope this helps you guys out there and if you have any question just ask me on stream I answer everything (also feel free to request a Shyvana game if I’m playing something else)
Zyra Jungle Unranked to Challenger
TBH think this champion is op in jungle (especially platnium +) lots of plant manipulation techniques I learned throughout the series, hopefully this helps! Also no I am not abusing low elos, I got my account banned for being a botted account so had to play one up, just did a series on the way up.
Rank 1 Belveth 2400 LP Challenger - TOP 5 TIPS
Proof of status above, almost all 51 games were played post rework.
Stream on twitch.tv/hybradge (I pick Belveth whenever it's open + not hard countered)
Educational Commentaries on https://www.youtube.com/@hybradge
These 5 tips are mistakes I see either students I coach or other Belveth players make that significantly lowers their chance of winning.
Don't Play to Scale- Treat Belveth like you would any other jungler, being aggressive early will allow you to accumulate stacks and items quick allowing you to reach your breakpoints faster. RMB Belveth ganks aren't as good as pre-rework but she still has a 4 second dash, a knockup and an execute making her better at ganks than most junglers out there.
Correct setup- Take PTA with Cashback/Triple tonic double adapative and FLAT HP. Kraken- Bork are always your first 2 items Deaths Dance Witts End Rageblade are your third/fourth options after it's adaptive dependant on game state.
Always Play Grubs- Grubs give you a total of 7 stacks of your passive (2 per grub and 1 for the R coral) and give you a huge gold injection in the early game and a possible massive injection in the Mid-Late game when you take tower plates. Belveth is the best jungler at using Grubs so you have to make sure you actually play for them (ping your support, tempo your recalls and items specifically for Grubs)
Play on Sidelanes- Belveth is not the most insane teamfighter especially when you are vs tough comps that outrange/burst or can CC you. This is why it's important to use Belveth's mobility from her Q to try to generate plays on sidelanes and gain an advantage that way. A big tip regarding this is when you don't have form, almost always try to regain it on sidelanes where you can create a numbers advantage, rather than mid lane.
Dragons are overrated - In a perfect world obviously you want to take drakes and secure soul but on a scaling champion like Belveth, this isn't always possible especially when bot or mid are losing. I typically opt to give drake if I can crossmap either at least 2 camps or a kill because if you can accelerate your item spikes you will always be able to carry on 3 items. Remember a good Belveth outscales every Dragon Soul out there. (Elder is not overrated...)
Hope this helps you guys out there and if you have any question just ask me on stream I answer everything (also you get to see me play Belveth in Challenger)
Rank 1 Volibear- Itemization Guide
https://www.onetricks.gg/champions/ranking/Volibear
Don't play as much voli on main anymore (had to retake chall) but been playing around with his builds a lot this is by far the best, theres a section where I talk about why some items are bad to build think that is worth checking out. Kept it as concise as possible.
Before you build dusk dawn + kraken please watch this breakdown (2400 lp Challenger)
I pretty much explain why dusk dawn kraken is just a bad pairing compared to triforce shojin I talk about winrates, build paths and damage testing. Hope this helps.
Stomping high elo with buffed Voli
I know a lot of people are negative rn about Voli and admittedly I do think above a certain Elo he is quite weak, but I actually do still think he is mega strong below master and most people are going outdated builds and stuff. I would personally like to see his R get buffed and nothing else.
Full Game Commentary on playing after Lvl 1 invades
If you are struggling surviving into invades, this is a pretty good video to see how you can navigate it.
Complete Belveth Guide - Post Rework (Covers Everything you need to know)
If you are struggling with the champion, enjoy!
Rank 1 Belveth Explaining how to play Reworked Belveth (Full Game Commentary)
youtu.beThe Ultimate Shyvana Jungle Guide – EVERYTHING You Need to Know
Covers everything you need to know, been spamming this champ last few months, really friggin fun.
00:00 Introduction
00:31 Early Game
02:19 Ganking
11:09 Mid Game
15:58 Late Game
16:34 Teamfighting
27:25 Abilities
38:36 Itemization
45:44 Runes
47:22 First Clears
51:39 When to Pick?
Everything Wrong (and Right) With Bel'Veth's Rework - S14 Rank 1 Belveth
Hey guys, a lot of you guys popped into stream to ask about the rework so I thought I might as well make a video detailing what the rework actually is and how I feel about it. I used to be a one trick back in late s13 early s14 and was the highest ranked Belveth player at the time and last year I've kinda lost a lot of the passion playing the champ due to it being extremely niche (i think niche to an extent is great but too much is weird). My thoughts on the rework are generally positive and I've seen a lot of people post negative about it, none of these even cite the changes correctly IMO and they just formed completely incorrect opinions. I kinda go through my 2 biggest flaws of the rework - no sidelane playstyle + passive change but else I think is pretty good.
If you are looking for a summary of the changes or just want an opinion on how this will shape the champion, video will be a good watch.
New pathing that gurantees wins at scuttle/drake - Full Breakdown
Hey guys, as many of you that have watched MSI probably know there is a new pathing running rampant that is better than the standard full clear, I explain the pathing's benefit ins and outs and potential faults in the video enjoy.