[Suggestion] Grinding QOL improvements
- World missions are mostly fine, but they have 1 issue which is most of the time the required purple monster to hunt is extremely rare while the common purple monsters don't even have mission milestones
Proposals to fix this would be either make it so that we have to kill the common one or a mix of less of the rare one and more of the common one slitting the missions somehow
- Make overcharged events more common or at least announce them
An example would be... X minutes until overcharged alert on top of all worlds so its easier to keep track of
Bring back events and make them actually rewarding
Engineers, Ne.cos, Luna cats, Sniffers, Researchers, you name it
Probably make them almost as rewarding as OCsIncrease world capacity so its easier to join alert calls