Image 1 — [MY LAST FEEDBACK POST] Yall know what, we didnt give the last dev teams enough shit and would like the new ones to take a look at all of these major issues
Image 2 — [MY LAST FEEDBACK POST] Yall know what, we didnt give the last dev teams enough shit and would like the new ones to take a look at all of these major issues
Image 3 — [MY LAST FEEDBACK POST] Yall know what, we didnt give the last dev teams enough shit and would like the new ones to take a look at all of these major issues
Image 4 — [MY LAST FEEDBACK POST] Yall know what, we didnt give the last dev teams enough shit and would like the new ones to take a look at all of these major issues
Image 5 — [MY LAST FEEDBACK POST] Yall know what, we didnt give the last dev teams enough shit and would like the new ones to take a look at all of these major issues
Image 6 — [MY LAST FEEDBACK POST] Yall know what, we didnt give the last dev teams enough shit and would like the new ones to take a look at all of these major issues

[MY LAST FEEDBACK POST] Yall know what, we didnt give the last dev teams enough shit and would like the new ones to take a look at all of these major issues

The last Dev team were straight up disconnected to the community, kept ignoring feedback about bugs and game direction while taking extremely long vacations on this project/game's crucial days with little to no communication. Lazy/Bum attitude if you ask me

  1. Hi new devs, the first feedback would be communication, if you guys keep the incognito status going on the very few loyal players you still have will keep leaving

Do you have intentions to fix any of these major issues that need solving to make the game more playable while we wait for the announcement on the game's future?

  1. Anyways. Feedback 2 here. DISABLE FUCKING PVP, ITS TRASH, ITS UNBALANCED, IT TAKES TOO LONG AND IF YOU HAVE ANY BIT OF RESPECT OF US REMAINING PLAYERS QUIT SHOVING IT UP OUR THROATS. WE HATE IT. I'm personally afking every game, no point to compete in that trash unbalanced unfun mode. If I want good pvp I would go to a great polished game like Brawl Stars for example. Not this infinite sustain crap with immortal shield users everywhere, little damage and infinite healing across the board (except for bad pvp weapons)

  2. You still havent fixed the black shadow bug for super high end smartphones. This bug is recent, it came with the lastest weapons season and ever since its in the game I cant properly see my cosmetics (of which I paid for many of those). Would be hella cool if you fixed this or communicate about it.

  3. The healing ball mission is unrealistically hard since release, I thought the old dev team would fix that because they have fixed dojos before but shame on me for keeping trust in that bum ass team

  4. We're in a point where we clearly dont need new weapons because the game is in a crucial moment of development. But can we fix weapons that make no sense and do a small balance patch? Let spinscicle heal skill be separated from the rest, make hornbow dash go through enemies while damaging them for a better gameplay pattern, buff the dmg on speedshot, venombow, singu, etc because theyre trash compared to the competition

  5. The monster madness rifts must go. These rifts are the biggest and most vast source of griefing the game has. Its main flaw is thats literally impossible with the vast majority of weapons and just picking something melee for example straight up makes the rift impossible to complete on its insane 30 seconds and allies get frustrated and either afk, or dont do damage, or disorganize the mobs, or bm with emotes or even worst, drag the npcs while running on circles infinitely taking players hostage inside of an unending game.

  6. This seasons sprint is offering cool new cosmetics, but one of the 3 offers a kit I paid money for. Once I unluck the set again will I get any form of compensation? (Mogold, credits, etc). This is one of the most minor issues with this update and probably the lowest priority one, but it feels sloppy indeed.

  7. another minor bug. Its harmless and could be a feature at this point. In the lobby you can go south to the dummies, keep any attack/ability button held and run north to keep casting those attacks in the player lobby where attacks are disabled. Look at me on the last pic throwing black holes to other players while being covered in the pitch black shadow bug (hinthint the black shadow bug is much more worse than this one and should get fixed asap)

Think Im done with the feedback for the new team, there are many more obvious issues I missed, but yeah, this is my final feedback post in here with passion and effort out into it because I lofe the game. UNLESSSSSSSS the new dev team shows me with actions or in any way that they care about the game and want to fix it. If the fix stuff, communicate or appear asking the community for help I know me and a lot of loyal players like myself are willing to help fix and improve the game we all love

Also, if the game is gonna get shut down I would greatly appreciate if it gets communicated sooner than later, I feel like it would be the respectful move to do towards us your loyal playerbase.

u/Zealousideal_Year405 — 4 days ago

This is what happens when Riot preventively nerfs a low elo skewed low winrate scaling champ

Title

And some of yall kept yapping crap like shes op and the nerfs are deserved

BV actually landed in an weak ish spot post rework and instantly got harsh nerfs (I agree the late was strong, but could have buffed her extremely bad early as well)

Doesnt help the fact that many streamers kept saying shes op to clickbait your asses, posting videos about it and gaslighting themselves and the community to believe she was op. Lots of people and posts here kept claiming she was op as her winrates and playrates over time kept getting lower and lower. Those same streamers abandoned the champ, say is shit and dont perform with it in their real elo

So yeah, gj guys, the balance team got gaslit into believing this low elo skewed rework was op and now has a terrible winrate for a low elo champ. Look at alnost every other single low elo champ (briar, ww, trundle, rammus, amumu, etc) all being kept at 53% wr because if they dont leave them overtuned nobody ever plays them

Now look at bv... Low elo skewed, underwhelming stats and nobody plays her

Anyways Riot should take the hint and give her a bit of more early agency back... For example make Q cooldown scale from 4-1s to 3-1s depending on level (heck this buff could be either huge or insignificant, but we want a bit more of early agency and less clunky gameplay... If its too strong other parts of her kit can get nerfed like ulti damage, or remorra stats, etc)

reddit.com
u/Zealousideal_Year405 — 12 days ago

Im stuck imprisoned forever on this weeks rift 2 seems

As you can see, wave 3 decided to never spawn

Also... Fix the shading thing, characters have been dark like this for many months now and no soon fix to be seen anywhere. And no, my phone isnt bad, its probably one of the most potent smartphones (that collides with mocos shading for some reason?)

If i try to open moco I will still be in that rift

u/Zealousideal_Year405 — 2 months ago

This nerf was one of the most unjustified nerfs I've seen in this game's history and its not even funny

They literally preventively nerfed a low elo skewed champ that had mediocre numbers just because she scaled

They got their thought process wrong too

Belveth players know how to play Belveth, the champ's been out for a long while. All BV players had to do was get used to the new Q (which isn't hard). The thing is, now everybody knows how to play against BV, so naturally, even without the nerfs she would have dropped WR this patch, people were getting caught off guard with her late game power

reddit.com
u/Zealousideal_Year405 — 2 months ago

Proposed hotfix buff

Make her Q have a 2 second CD scaling to 1 (from 4-1)

Many of us preferred her early game version and this would help a bit with her already worse early game and decent-ish scaling

reddit.com
u/Zealousideal_Year405 — 3 months ago

Title ideas

Weapon Expert: Get 10 weapon expert titles
Master at Arms: Get 20 weapon expert titles
Senpai: Complete 5 dojo sets
Sensei: Complete 10 dojo sets
Shihan: Complete all dojo sets
Riftbreaker: Complete 1,000 Rifts
Bounty Hunter: Kill 1,000 Overcharged monsters
Ultrafauna Slayer: Kill 1,000 Megacharged bosses
Executive: Complete 1,000 jobs
CEO: Complete 5,000 jobs
PKer: Kill 100 players in PvP modes
Slayer: Kill 1,000 players in PvP modes
Zooming: Place 1st on race PvP modes 5 times
Speed Demon: Place 1st on race PvP modes 20 times
Dancer: Collect 10 gestures

reddit.com
u/Zealousideal_Year405 — 3 months ago

Supercell is playing poker with us ATM

>offers HC bundle in 2 forms, 150 with HC, 80 for icons and emotes without HC
>starts offering us only "double or nothing" deals

Fine, nothing it is, fuck you too

reddit.com
u/Zealousideal_Year405 — 3 months ago

Balance changes are needed ASAP, some weapons are literal trash or have no use

Title.

Singularity needs more damage (be it by shorter cooldowns or higher numbers on dash damage and skill 1, vortex does good damage). Its a good weapon utilitywise, but it truly is lacking in the damage department

Vibeshifter is both boring and bad, its healing is great. Maybe increase it standard attack speed even more for the basic attack that isn't a heal (damage buffs could be good too)

Hornbow is the worst weapon in game by a long mile. I'm not even kidding, I never thought I'd see something worse than Vibeshifter.

Shit AOE, shit range, shit dps, shit healing/sustain, shit tankiness, shit evasion, this weapon literally does nothing good and doesn't excell at anything, it truly is mediocre at every single thing it does (and it doesn't do much)

It even hinders itself... The dash does 1000 damage, which is "more damage" than most dashes that don't do damage... But why sacrifice evasion for minuscule damage on a weapon with 20,000 lifepoints and terrible healing/sustain?

Dashing onto a small mob literally feels like tripping and falling, you lose most of the defensive capabilities of a standard dash (which is great) for literally minuscule damage

All the other weapons seem fine and have their niche uses... Could buff a tiny bit fancy wrench too, but I feel it has its uses and it feels great to play in my experience

reddit.com
u/Zealousideal_Year405 — 3 months ago

Gamebreaking Oyabun bug

I haven't noticed this happening to overcharged oyabuns, but when megacharged oyabuns transform from melee to range they become standard (they stop being megacharged and are left way weaker)

Took me 2 MC oyabuns to notice, both vanishing and not allowing me to complete the already ridiculous 50 MC quest

reddit.com
u/Zealousideal_Year405 — 3 months ago

The death of battlepass skins

With this new battlepass we can fully confirm the death of non prestige and even prestige battlepass skins

  1. When the pass got reworked on Noxus season, we got promised 5 battlepass skins per pass, one prestige

  2. With all the negative feedback on how bad those were, it got reduced a couple of times where we first landed at 2 bad quality skins and a prestige (spirit blossom ivern pass for example)

  3. Then the skins got trimmed to exactly 2 + a prestige to insure quality (Arcana Jhin, Beeko passes for example)

  4. With pandemonium pass and the Sinful shores one the "battlepass skins" got completely removed from the battlepass for no justifyable reason. Those skins weren't part of the battlepass yet got called battlepass skins and had no chromas

  5. Fast forward to now.... Battlepass only has 1 prestige skin (Veigar) and nothing else. Pretty much same as before, but now 100% official that non prestige battlepass skins got killed

The worst part of all is that prestiges now look like standard epic skins, so we don't even have a prestige skin anymore... Its just 1 standard skin per battlepass

What a shitshow tbh, worst battlepass in the entire gaming industry nerfed to the point where its only worth it to buy it if you play the champ on the pass and you like the skin (in this case Veigar)

0/10 change... well, the change started 2 passes ago, now its 100% confirmed its an extremely shitty move

reddit.com
u/Zealousideal_Year405 — 3 months ago

The awesome thing about some bugs is that they can either be implemented or used for inspiration

Image 1 is one of the f2p skins all new players get with its colors failing for some reason

This grey variant needs to be released, its one of the best looking skins in the game by far in my opinion, its extremely slick... I'd easily pay around 5$ for it. This grey color combination is literally too good

The images 2-4 are a bug that I currently have since updating android (hope you guys fix it soon). All characters looks extremely dark as if they have a very dark shadow cast on them at all times.

The bug looks hella cool on some skins though, so I thought maybe you can get inspiration from this to develop new skins or even a shadow variant/filter for cosmetics (kinda like golden weapons). It looks specially good on skins or weapons with shining components

u/Zealousideal_Year405 — 3 months ago

[Feedback] Kpop skins, business model & pricing

What are your thoughts on these?

Mini Battlepass:
Gacha:
Venombow skin:
Squidblade skin:
Speedshot bundle:
Pet deal:

I personally like the business model, seems like fair pricings (would be a perfect business model if speedshot skin was buyable separately)

Now my personal opinions

Mini Battlepass: not my personal taste, but its a fair deal, won't get it (3/5 lookswise to me, 4/5 as a value deal...wont buy)
Gacha: not my personal taste either, but the legendary skin is cool for its audience (5/5 lookswise, 3 or 4 valuewise depending if you like the products on the gacha pool, its still expensive but a big bundle.... wont buy)
Venombow skin: (4 or 5/5 looks, 3 or 4/5 pricing... dont think I'll buy it)
Squidblade skin: (4 or 5/5 looks, 3 or 4/5 pricing... dont think I'll buy it but may since I love squids)
Speedshot bundle: (3 or 4/5 lookswise, 2 or 3 dealwise... won't buy it)
Pet deal: (3 or 4/5 lookswise, 1/5 pricewise, its too expensive for a standalone pet. Even if it were a pet I would have liked I won't buy it since the pricing is way too expensive on these types of deals in my opinion)

So yeah... may get Squids if I see them and I like them but IDK, I think the pink ones look better, its a solid merch drop but not my thing tbh... Haven't seen many buy these products hence I don't have a stronger opinion on some

reddit.com
u/Zealousideal_Year405 — 3 months ago

[Feedback] We need more overcharged alerts

With only 1 expedition (instead of the usual 3) we are in a huge drought of overcharged events

For those who aren't aware of this tool, meet cellstring

https://cellstring.com/moco/events

Its a website that tracks supercell games, I mainly use it to track overcharged events (its main niche use IMO)

Next overcharged event is in 5 hours and a half from now... There are only 4-6 overcharged events a day (which is NOTHING, they last only 5 minutes)

Either make overcharged events 3 times more frequent or make expeditions stay for 3 days so we get more expedition variety and overcharged events

OTT... May aswell increase oc events rarity even more to once an hour, there are 12 5 minute segments, with the current rate there's not much excitement after you finished your map missions

reddit.com
u/Zealousideal_Year405 — 4 months ago

[COMPLAINT] Why did the zosar weapon skin for the wolf get removed? This is sloppy, lazy and borderline illegal

The Zosar skin set was sold on chapter 2. It included a pharaonic looking skin for wolf stick that summoned a pharaonic wolf instead of the standard wolf because it is a premium cosmetic (it wasnt cheap)

​

Now that wolf stick is back the Zosar skin summons standard wolf instead of the pharaonic wolf that was a feature of the skin

​

Why would they go out of their way to make such a good cosmetic people paid for worse btw? They literally sold us a wolf stick skin that also had a skin for the wolf and now theyre removing the cosmetic skin for the wolf for no reason?

​

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Maybe the reason is that because the new black and white battlepass wolf stick skin doesnt reskin the wolf they would rather downgrade a good old cosmetic instead of making a skin for the wolf in the new one

​

I really hope this is a bug, a mistake or an oversight because if they removed Zosar's skin on purpose to set a standard for slop I will seriously consider leaving the game before it becomes succesful. We can't have clash royale levels of greed being a game that is in a permanent beta

reddit.com
u/Zealousideal_Year405 — 4 months ago

Crowd control was already frustrating and a problem on chapter 2

Title. Its as if devs ignored all feedback regarding that and doubled down on extremely punishing cc

You get rammed by a basic monster like a charger? Haha moron, enjoy being stunned for 2 seconds and slowed for 2 more

What makes it worse is that all small mobs have different forms of cc which means getting hit once for a small mistake often leads to getting chain cc combod to death with no counterplay

Reduce monster cc durations, its terrible and frustrating gameplay

reddit.com
u/Zealousideal_Year405 — 5 months ago

[Suggestion] Grinding QOL improvements

  1. World missions are mostly fine, but they have 1 issue which is most of the time the required purple monster to hunt is extremely rare while the common purple monsters don't even have mission milestones

Proposals to fix this would be either make it so that we have to kill the common one or a mix of less of the rare one and more of the common one slitting the missions somehow

  1. Make overcharged events more common or at least announce them

An example would be... X minutes until overcharged alert on top of all worlds so its easier to keep track of

  1. Bring back events and make them actually rewarding
    Engineers, Ne.cos, Luna cats, Sniffers, Researchers, you name it
    Probably make them almost as rewarding as OCs

  2. Increase world capacity so its easier to join alert calls

reddit.com
u/Zealousideal_Year405 — 5 months ago

With the introduction of the new gacha Diana skin, Diana will be the only champion in the game to have two or more skins with pentakill animations WHILE not even being in the top 100 champions in the pentakill per game metric

Title. It is quite strange how the team dedicated time/resources into making not only one but two pentakill animations for skins of a champion that is way below average at getting pentakills

https://www.leagueofgraphs.com/champions/tier-list/by-winrate

If you sort the list by pentakills per game (the rightmost metric) you will see Diana as the 108th champion with most pentakills per game in a game with 172 champions

Another point of this post is to highlight how out of touch or inconsistent the decision making can be regarding skins.

The prime example of this is that the very last gacha skin the game got was a Master Yi chroma of a decade old legendary skin. The funny part though, is that Master Yi is the second most pentakill-scoring champion in the game (only behind Samira, who rightfully has a penta animation on her ultimate skin).

It is a very strange choice to not give one but two pentakill animations on two different skins to a champion that rarely gets pentas over one of THE pentakill champions in the game

https://imgur.com/a/CUoQWfG

u/Zealousideal_Year405 — 5 months ago
▲ 450 r/GarenMains+1 crossposts

The black cleaver nerf is gonna destroy a ton of champions because its nerf being approached to in a wrong manner

yeah, cleaver was kinda ass even without the nerf... one of the lowest winrate items in the entire game

why not give that internal cooldown to ranged users? fucking over an entire class for some fotm ranged abusers is a terrible way to proceed about this, specially considering how underperforming the item is in almost all of its intended users (heck, most bruisers nowdays opt for grudge instead of cleaver because of how weak it feels). This item was intended at the end of the day for melee bruisers

Riot would rather fix a shit item than:

Fix it on a champ that insta stacks it from 700 range (Senna)
Fix it on a champ that insta stacks it from 1 ability and rune interaction (Small there)
Fix it on a champ that fully stacks it in a single autoattack (Graves)

But yeah, lets make its intended users (Aatrox, Fiora, Darius, Pantheon, Zaahen, Garen, Sett, Riven, Camille, Vi, J4, Hecarim, etc, etc, etc) all suffer because of range abusers

Many melee champs that insta stack it or stack it quickly will lose a ton of power (and none of those is particularly powerful in the meta RN, maybe only Garen and Pantheon)

While we're at it lets nerf trinity too to keep Ezreal on check

reddit.com
u/Zealousideal_Year405 — 5 months ago