u/Zealousideal_Year405

[Suggestion] Grinding QOL improvements

  1. World missions are mostly fine, but they have 1 issue which is most of the time the required purple monster to hunt is extremely rare while the common purple monsters don't even have mission milestones

Proposals to fix this would be either make it so that we have to kill the common one or a mix of less of the rare one and more of the common one slitting the missions somehow

  1. Make overcharged events more common or at least announce them

An example would be... X minutes until overcharged alert on top of all worlds so its easier to keep track of

  1. Bring back events and make them actually rewarding
    Engineers, Ne.cos, Luna cats, Sniffers, Researchers, you name it
    Probably make them almost as rewarding as OCs

  2. Increase world capacity so its easier to join alert calls

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u/Zealousideal_Year405 — 14 hours ago

With the introduction of the new gacha Diana skin, Diana will be the only champion in the game to have two or more skins with pentakill animations WHILE not even being in the top 100 champions in the pentakill per game metric

Title. It is quite strange how the team dedicated time/resources into making not only one but two pentakill animations for skins of a champion that is way below average at getting pentakills

https://www.leagueofgraphs.com/champions/tier-list/by-winrate

If you sort the list by pentakills per game (the rightmost metric) you will see Diana as the 108th champion with most pentakills per game in a game with 172 champions

Another point of this post is to highlight how out of touch or inconsistent the decision making can be regarding skins.

The prime example of this is that the very last gacha skin the game got was a Master Yi chroma of a decade old legendary skin. The funny part though, is that Master Yi is the second most pentakill-scoring champion in the game (only behind Samira, who rightfully has a penta animation on her ultimate skin).

It is a very strange choice to not give one but two pentakill animations on two different skins to a champion that rarely gets pentas over one of THE pentakill champions in the game

https://imgur.com/a/CUoQWfG

u/Zealousideal_Year405 — 10 days ago
▲ 450 r/GarenMains+1 crossposts

The black cleaver nerf is gonna destroy a ton of champions because its nerf being approached to in a wrong manner

yeah, cleaver was kinda ass even without the nerf... one of the lowest winrate items in the entire game

why not give that internal cooldown to ranged users? fucking over an entire class for some fotm ranged abusers is a terrible way to proceed about this, specially considering how underperforming the item is in almost all of its intended users (heck, most bruisers nowdays opt for grudge instead of cleaver because of how weak it feels). This item was intended at the end of the day for melee bruisers

Riot would rather fix a shit item than:

Fix it on a champ that insta stacks it from 700 range (Senna)
Fix it on a champ that insta stacks it from 1 ability and rune interaction (Small there)
Fix it on a champ that fully stacks it in a single autoattack (Graves)

But yeah, lets make its intended users (Aatrox, Fiora, Darius, Pantheon, Zaahen, Garen, Sett, Riven, Camille, Vi, J4, Hecarim, etc, etc, etc) all suffer because of range abusers

Many melee champs that insta stack it or stack it quickly will lose a ton of power (and none of those is particularly powerful in the meta RN, maybe only Garen and Pantheon)

While we're at it lets nerf trinity too to keep Ezreal on check

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u/Zealousideal_Year405 — 10 days ago