





Literally, I saw that the New Blade Halloween Skin wasn't Legendary, and it really bummed me out, but hey, I think maybe you'll get a Summer Legendary or something sooner, but still, y'all got a sick Skin.
MARVEL RIVALS — BALANCE PATCH NOTES
🩸 Duelist: Blade —
Base Stats
- Health: 350 → 250
- Movement Speed: 6 m/s → 5.5 m/s
Ancestral Sword
- Slash Damage: 26 → 18
- Attack Speed: -15%
Hunter's Shotgun
- Pellet Damage: 8 → 5
- Shrapnel Count: 11 → 8
- Damage Falloff: 15m → 10m
Scarlet Shroud
- Damage Reduction: 80% → 50%
- Unstoppable Duration: 1s → 0.3s
Bloodline Awakening
- Lifesteal: 70% → 35%
- Max Bonus Health: 75 → 25
- Attack Speed Bonus: 100% → 50%
Daywalker Dash
- Dash Damage: 30 → 15
- Cooldown: +2 seconds
Ultimate — Thousand-Fold Slash
- Energy Cost: 2800 → 3400
- Field Damage: 225/s → 150/s
- Healing Reduction: 40% → 20%
- Lifesteal: Removed
Developer Note: The Daywalker has enjoyed his time in the sun. It's time to put him back in the shadows.
Good news: Blade got a cool new skin
Bad news : phoenix and poke as a whole is hell to play against specifically as Blade this season
The obvious solutions include making Blades gun hitscan, Giving him slug rounds , and/or Reducing the shotgun spread. But am I missing something?
It really does suck because the new skin may bring new players into playing Blade , but going againt phoenix and other poke characters may just make them quit Lmao.
You would think a team for cap who is known for his shield used to protect himself would give blade another ability centered around his block?
I’m having difficulty finding consistent success like this but it felt peak
His block removing his crosshair
How slow the switch weapons is
Long animation that you can’t cancel