





MARVEL RIVALS — BALANCE PATCH NOTES
🩸 Duelist: Blade —
Base Stats
- Health: 350 → 250
- Movement Speed: 6 m/s → 5.5 m/s
Ancestral Sword
- Slash Damage: 26 → 18
- Attack Speed: -15%
Hunter's Shotgun
- Pellet Damage: 8 → 5
- Shrapnel Count: 11 → 8
- Damage Falloff: 15m → 10m
Scarlet Shroud
- Damage Reduction: 80% → 50%
- Unstoppable Duration: 1s → 0.3s
Bloodline Awakening
- Lifesteal: 70% → 35%
- Max Bonus Health: 75 → 25
- Attack Speed Bonus: 100% → 50%
Daywalker Dash
- Dash Damage: 30 → 15
- Cooldown: +2 seconds
Ultimate — Thousand-Fold Slash
- Energy Cost: 2800 → 3400
- Field Damage: 225/s → 150/s
- Healing Reduction: 40% → 20%
- Lifesteal: Removed
Developer Note: The Daywalker has enjoyed his time in the sun. It's time to put him back in the shadows.
​
For context, I (24M) works as a retail manager, back when I was 15 as well, I dreamt of joining culinary school, my parents didn't work at the time and even tho the school was free, they couldn't afford the 150$ a month for food and transportation because they weren't working and needed to buy their drugs as well, and because of that I was never able to do what I truly wanted, it was really my dream school and job to be a cook.
Well today, my 15 year old sister just managed to join her hair stylist school, my parents quit drugs, started working again and managed to pay everything for her without trouble and they don't understand why I ressent them for this, I am more than happy for my sister who got to do what she loves, but deep inside I still feel immense sadness knowing I'll never be able to do what I truly wanted and what I truly love.
I'm just glad my parents stepped in for her but couldn't find the force to do it back then.
For context, I'm a tank Main and my only DPS is blade with nearly 150h, I decided to try Elsa bloodstone and she is quite fun with a fun gameplay loop but I do feel like that without proper game sense and combo management she isn't that good?
Now I know that it looks like it's a pretty bad teamup overall but we know the struggle of building vampirism against ennemies if you miss a dash you're just cooked because the enemy team targets you. But with the cap teamup you almost instantly get to 10 which allows you to deal damage quicker
I do think it could use a small buff overall but it's not entirely useless