r/DnDWorldOfWarcraft

How to run this game for ppl who never played wow?

I will be GM but I'm worried that this might not be fun for my group who never played the wow video game.

Any tips for bring ppl into the game?

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u/GreyLoad — 15 hours ago
▲ 71 r/DnDWorldOfWarcraft+10 crossposts

Will you restrict player characters by faction in your campaign?

Something I've been thinking about is how to handle Horde and Alliance characters in the same party.

Back in older WoW, the faction divide was much stricter. Playing together across factions simply wasn't really a thing, and depending on when your campaign is set, having an Orc, Human, Forsaken, and Night Elf casually adventuring together could feel very strange from a lore perspective.

Modern WoW is obviously much more flexible about this, with the factions cooperating far more often and cross-faction gameplay becoming increasingly normal.

Of course, the era your campaign takes place in makes a huge difference. A campaign set during the Third War or early WoW might justify much stronger restrictions than one set in the current timeline.

I'm not sure yet how strict I'd want to be. Part of me likes preserving that faction identity and making Horde vs. Alliance actually matter, but at the same time I don't really want to tell someone they can't play the character they're excited about just because another player picked the opposite faction.

How are you planning to handle it in your campaign?

View Poll

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u/Slash2936 — 2 days ago
▲ 24 r/DnDWorldOfWarcraft+1 crossposts

Translating Boss and Encounter Mechanics

This is sort of a general train of thought thread, not linking up to any particular boss fight so much as thinking about boss fight mechanics in general.

What are some boss mechanics you've seen, particularly in World of Warcraft, that feel reasonable to translate to 5E?

I'd imagine the coming WoW D&D book will definitely have a bunch. It's what has me most curious about the dungeons included in the upcoming book, how they'll handle all the very MMO centric design ideas over into D&D, and what learnings can be had from it.

One easy one that often pops to my mind is starting a round of combat signalling parts of the terrain as soon being unsafe. Not huge areas, maybe 15ft diameter circles or cubes. If there still are creatures in it at the end of the round, they take damage.

Of course, another angle to the same idea would be to describe it all more loosely at the start of the round, force everyone to make a save, and then ones that fail were standing in the wrong place. But that doesn't telegraph quite the same, and it doesn't force a choice of where to move to avoid it.

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u/Slash2936 — 3 days ago

Has anyone homebrewed WoW D&D already? If so, what mistakes did you make that we can learn from?

I assume that some DMs have already homebrewed D&D WoW. What did and did not work well in your campaigns? Is there anything we might be tempted to do that we should absolutely avoid?

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u/Winter_Foot_9329 — 2 days ago
▲ 45 r/DnDWorldOfWarcraft+2 crossposts

Advice for World of Warcraft players interested in starting to play D&D

As a long time Dungeons and Dragons player, I think one of the best ways to start playing D&D for those excited about the new Dungeons & Dragons: World of Warcraft Expansion and getting into D&D for the first time would be to use the Event Finder on D&D Beyond, https://www.dndbeyond.com/en/events , and look for a learn to play event at a local game store in your location. Game Store Dungeon Masters are usually very patient and helpful with new players, and it is a great way to have a first experience with the game.

Once you have done that, also look for stores that will be running the D&D Encounters Celebration and D&D Encounters Weekly Play for the Season of Champions. This is the official D&D program that participating game stores will run leading up to the release of the Dungeons & Dragons: World of Warcraft books.

Game stores also generally have Discord servers which will usually have a Looking For Game channel. You can usually join and post there to find other people interested in playing a WoW themed campaign set in Azeroth.

If you are in an area where you are not close to a game store running D&D or the Encounters program or feel you would be generally more comfortable playing online, StartPlaying Games is probably the best place to find online games of D&D. Once the D&D: World of Warcraft books are released, look for Dungeon Masters running games in the Azeroth Setting. D&D Beyond's Find a Group resource has an offer for playing your first session of D&D on StartPlaying for US$0.99 and can be found here https://www.dndbeyond.com/en/find-a-group .

Tabletop Roleplaying Games are really a great hobby to get into, and if your love of Warcraft brings you to the hobby, you will not be disappointed.

u/rr3_amrosa — 4 days ago
▲ 48 r/DnDWorldOfWarcraft+3 crossposts

What WoW ability are you most curious to see translated into D&D?

One of the things I'm most curious about with the upcoming Warcraft D&D book is how they'll translate iconic WoW abilities into tabletop mechanics.

Some seem fairly straightforward, but others could get really interesting in D&D. Things like Death Grip, Divine Shield, Metamorphosis, Spirit Link Totem, Reincarnation, or Bloodlust/Heroism could work very differently depending on how closely they try to recreate the WoW version.

Which WoW ability are you most curious to see translated into D&D, and how would you want it to work?

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u/Slash2936 — 5 days ago

will the new d&d: wow book be enough to start playing as a beginner?

i’ve been playing wow for years, but i’ve never actually gotten into d&d before, even though i’ve always wanted to try it.

with the upcoming d&d: wow collaboration, this honestly feels like the perfect excuse for me to finally start.

for people who already know d&d better than i do: is the new warcraft book supposed to give you everything you need to actually play a campaign in the setting, or will a new player still need to buy some of the regular d&d books too?

for example, would i also need the player’s handbook, monster manual, or any of those manuals or is the warcraft book expected to include all the rules and material to work mostly on its own?

i’m especially curious because i’d love for my first proper d&d campaing to be set in azeroth.

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u/Civil_Succotash8013 — 4 days ago

Alternate reality setting?

Looking forward to DMing a game of this but my group are very familiar with the setting and lore. Would it be worthwhile to make an alternate reality setting where the lore played out differently? What changes would be best?

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u/Spiderking07 — 6 days ago

Never Played DnD, but an avid WoW Lover. What exactly is this collab?

Heyo!

I have never played DnD before. But I kinda understand how DnD works and it's gameplay. My question overall is....

What exactly does this collab bring? Is it just a manual to continue in-person and digital DnD information?

Will there be a video game kind of thing from this?

I would like to try it out and play it but I don't exactly know what this collab really brings for a WoW enthusiast. Is it going to be out of my reach or how do I try it?

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u/necrid101 — 7 days ago
▲ 67 r/DnDWorldOfWarcraft+10 crossposts

What WoW boss would be the most fun to fight in D&D?

Not necessarily the strongest or most iconic boss, but the one whose mechanics you think would translate into the most fun D&D encounter.

There are so many fights in WoW with mechanics that could become really interesting legendary actions, lair actions, environmental hazards, or different phases at the table.

Which boss would you choose, and what part of the fight would you most want to see translated into D&D?

For me, it would probably be Deathwing. I love the idea of the fight featuring some unique mechanics: battling across his body while flying through the sky, destroying his armor plates, surviving everything happening around, before being able to face him in a final encounter on the ground.

I’ve always liked encounters that force players to think outside the box instead of just standing in place and trading attacks, and Deathwing feels perfect for that kind of fight.

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u/Slash2936 — 11 days ago
▲ 8 r/DnDWorldOfWarcraft+1 crossposts

Re: upcoming Warcraft D&D - multi-classing?

With the upcoming Warcraft D&D ttrpg expansion, I'm assuming multi-classing will be possible just as it is in standard 5e/5.5e rules.

So, what cross-classes would you want to try? Battlemage/Eldritch Knight (mage+warr)? Arcane Trickster (Rogue+mage)? Wildwarden (Hunter+druid)? Holy Assassin (Priest+Rogue)?

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u/ShiXinFeng — 11 days ago