r/Dualsense

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▲ 3.1k r/Dualsense+423 crossposts

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u/GaryNOVA — 7 days ago
▲ 0 r/Dualsense+1 crossposts

DualSense (Bedazzled Edition): +100 Style, -50 Ergonomics, +100 Thumb Damage 😅

My GF turned my PS5 controller into the Infinity Gauntlet. 💎 It looks ridiculously cool, but those thumbstick gems are going to give me instant blisters in CoD.

10/10 for effort, pray for my hands!
(Even Mr. Potato Head in the back looks shocked.)

u/Fine_Arm_6082 — 8 days ago

HELP

been trying to fix this for OVER AN HOUR, and starting to lose my shit.

just installed new mouseclick face buttons and theres this massive bulge when i try to put on the back plate..
can anyone help

u/ConfidenceMajestic70 — 8 days ago
▲ 159 r/Dualsense

Cotton candy bros custom controllers

Finished up these two controllers. Breathing new life to two controllers someone was about to throw out.

TMR upgraded sticks as well. I really dig the blue one. As the buttons look like bubblegum pink!!

u/Lagformance — 10 days ago

How do I strip these miniscule green wires for the haptics to solder them back down? It's way too small to risk my stripper. Can I melt the insulation off, or back with the iron tip? I'm so stuck on how to do this, and so close to finishing it too! 😢🙏🏻

u/Alannahjw13 — 9 days ago

Better tmr sticks

I’m trying to buy a custom controller from clutchcontrollers cuz their back buttons are similar to the ones on dualsense edge but I dont know which tmr sticks are better, can you guys help?

u/Mlekowita01 — 8 days ago
▲ 3 r/Dualsense+1 crossposts

Adaptive Triggers on PC?

Hey y'all,

Trying to decide between PC and PS5 for this game, and one of the reasons I'm looking at PS5 is because of the haptic triggers on the Dualsense. Does anyone know if the PC version supports adaptive triggers if I plug in a Dualsense?

reddit.com
u/No-Second-4296 — 8 days ago

Dualsense the Ultimate PC Controller: Complete Guide

i made this insane comment to someone elses post, thought it should get more visibility to help anyone else.

ok this is not a complete guide, i only just got my controller in over the weekend after hours of autistic searching..

  1. windows does not natively support dualsense (ds5) or dualshock 3/4 (ds4) meaning games that do not natively support ds5 there is 0 input, nothing happens. if a game supports ds4 natively, ds5 still will not work.
  2. you need some middleman on these non supported titles, like steaminput. but im going to recommend PADFORGE..
  3. know that games have to additionally natively support dualsense EDGE! not just ds5. there are games that work with ds5 but not ds5e! padforge solves all these problems.
  4. if you buy an edge, you will still need a middleman like padforge to emulate a regular ds5. so you feel kind of silly holding your $200 controller sometimes.
  5. steaminput.. with padforge, there is really no reason to use steaminput. to keep it as simple as possible i recommend using special K's valveplug to completely disable steaminput. because without it, at startup, steam locks onto your controller before hidhide and padforge can. alternatively, you need to close steam and setup padforge, then reopen steam and you can properly use steaminput ontop of padforge. probably with added latency.
  6. now that you are committed to using padforge, you can keep your ds5 or ds5e permanently hidden using the integrated hidhide app. this keeps your controller from showing up twice. have prebuilt profiles for ds5, ds4, xbox one.
  7. go into padforge and enable whatever controller you want to use for whatever game! note that padforge actually converts impulse trigger and other rumble effects from xbox one/series supported titles into adaptive trigger, wow!
  8. get ds5dongle. https://www.pishop.us/product/raspberry-pi-pico-2-w/ was cheapest for me. id recommend buying more than 1 pico 2w while you are there since shipping is more expensive that the pico. that way you can experiment with multiple firmwares or have multiple controllers or simply give to a friend. https://www.printables.com/model/1722146-pico-2-case-for-dualsense-dongle
  9. i recommend the ds5dongle linux bridge. i think it is the smartest and you dont need all the extra stuff studio or bridge forks add since you are using padforge anyways. it is so far the only fork that allows 4 controllers connected to 1 dongle actively at once.
  10. ds5dongle is sensitive to usb plugs, i had it plugged into a usb 2.0 port on my motherboard, and had to move it to a usb3 plug. not sure if that was an issue with usb2/3 or if my mobos internal usb hub structure had usb2 as a nested controller. developer officially says to avoid hubs.
  11. make sure your dualsense is default communications device in windows and volume turned all the way up and not muted for games to see it.
  12. padforge latency is practically 0, it is 1000hz internal/software polling, and with ds5dongle, you are getting a physical 600-1000hz polling rate to the controller. padforge does add some cpu overhead. i imagine these 2 polling rates stack, so 1ms+1.5~2ms, under 3ms total for sure. games that natively support dualsense you will get the full 800ish hz wireless rate.
  13. buying a controller.. ds5 edge still interesting as the paddles show as unique inputs to windows, this is different than a modded ds5 with extremerate paddles. additionally, ds5e has a higher USB polling rate (1000hz vs 250hz). both controllers have similar bluetooth performance, maybe edge is 50-100mhz faster (700-800hz for both). edge has the replaceable thumbstick modules which will be easier later. mapping these paddles is tricky since you have to combine multiple inputs, for example in padforge, the paddles are bound to keyboard keys j and k and fn keys n m.. just as a sample. so you are sending more than one device emulation, keyboard + ds5. This could cause a problem with your game switching back and forth between PC and controller input. Also know that ds5 has a much smaller battery pack and there are no upgrade options at the moment.
  14. buying controller continued.. with #13 in mind, you may prefer a regular ds5 to save money and many games do not natively support ds5e anyways. if you choose this, go on ebay and look for pre-modded ds5's with TMR sticks already soldered on. i just picked up a bdm-040 with favor union v3's for 65 shipped. i think this is a better value than a new controller whos sticks will wear out very quickly. downside, battery life possibly and maybe the shell is worn or possibly some other functional issue.
  15. controller continued.. if you want to buy a used controller, i think bdm 30 and 40 are best, 40 being the best of all models from bdm 10 to bdm 60. bdm 30 re-designed the triggers with a different spring design that frequently broke in bdm 10 and 20, but retains the metal trigger pins that were removed in bdm 50. bdm 20 has the same spring as bdm 10, jsut a little thicker. bdm 40 is same as 30 but adds some rubber bump stops to help prevent breaking from pulling too hard. 60 removes the centering rings and combines them into the faceplate, which effects stick performance as faceplate shifts easily when pushing hard on sticks..
  16. continued continued.. there is absoultely no reason to buy a bdm50. but there is a reason to get bdm60, it has an updated mainboard which will get much better battery life and possibly better bluetooth performance. at the cost of maybe more fragile triggers. basically you want a bdm 20, 40, or 60. as these are the iterations on each major change (10, 30, 50). some people swear 20 is the best as it has the best rubber mounts/isolation tabs or something. hard to say a lot of this info is heresy. I would personally just look for bdm40 or 60 or an edge. there are some NIB or openbox edge controllers for around 150. but plan to buy upgraded tmr modules later. a bdm60 should support shell swapping to something with the centering rings like older models.
  17. joysticks! ds5e modules, there are 2 types. sony oem unlocked and aliexpress.. out of the box your edge sticks cannot be calibrated. to unlock them, you need to solder a tiny wire.. the aliexpress units bypass this and include a usb stick to update firmware on the modules should sony later try to brick the aftermarket modules. another reason to maybe not get the edge. for sticks you want either ksilver js13 pro+ or jt13 pro+ with adjustable tension, however they do not have removable thumbsticks. i think on an edge controller thi sis the way to go since you can just swap out the modules if they eventually wear out. on a non edge, i would maybe get either js13 pro+, ginful rs13, or favor union v3. then, you can later if needed - buy an upgraded battery pack and new joystick thumb caps.
  18. upgrades.. for thumb caps check out zd gaming or leadjoy magic caps. i think zd are best and most interesting variety. these are easily replaceable if you are comfortable opening the shell. for battery, only 1 model is safe!! gobat snps5 hardshell from amazon. check out metal plastics electronics on youtube for the most autistic dualsense content.
  19. extremerate.. if you are thinking about the clicky buttons, know that unless you get one of their paddle kits, you cannot get clicky R2 and keep adaptive trigger. the paddle kits come with a slider. i am not sure how those work, on dualsense edge, the factory sliders disable adaptive trigger via firmware. i doubt extremerate is doing this, so could be weird experience with them? not 100% i could be wrong on that. if you get their regular clicky kit it just disables adaptive trigger entirely. for the face buttons, know that they wear out quickly. they supposedly released a new rubber pad (sold separately) that solves this problem, but i am skeptical and have not seen anyone online who previously complained change their opinion. so for those reason i am avoiding clickys for now even though i originally wanted them. there is no r1 r2 click kit for ds5 edge. supposedly they are engineering one. only face clicks. edit: you can accomplish all clicky buttons and keep adaptive trigger w/o paddle kit https://youtu.be/SouIN_DZJFM?si=mlGZWm6tf7NKlUJI&t=2014
  20. impulse trigger. with all that said, this staarted for me because i wanted a controller that could do it all. i learned they dont exist, but this is as close as you can get - relying on software (padforge). with padforge there is no reason to install ds4windows btw. they do the same thing but padforge does it better. just know that impulse trigger on ds5 is kind of weird. i think i like it, but im not sure. im glad to have it rather than not have it, but i think in some scenarios id rather just have an xbox controller. forza racing was my big test for this. after many laps i think i grew to actually enjoy the impulse to adaptive translation better than native impulse, but i was defintely faster lap times with xbox controller. this is due to how the trigger fights you on dualsense, physically. ds5 also does not actually have rumble motors in the trigger. it simulates rumble by moving the trigger back and forth quickly and directing its advanced haptic motors from the body of the controller. but it will never truly emulate impulse trigger.
  21. xbox vs dualsense. you could go the other way, padforge can translate some trigger vibration from adaptive triggers to impulse trigger. but you are still missing out on voicecoil haptics, gyro, trackpad, microphone, speaker.. i think the dualsense is the technically superior controller. if you wanted an xbox controller, make sure you are getting one that is LICENSED or it does not have impulse trigger. i would suggest an aftermarket, probably the 8bitdo ultimate 3e that just came out or maybe gamesir g7 pro. i rturned my gamesir g7 pro because the trigger vibration was super weak compared to 1st party. i had the preivous gen ulimate 3 8bitdo that was better in this regard, but ultimately i returned that one also. possibly the best controller is a 1st party xbox series controller with TMR sticks, i am not positve but seems maybe you can calibrate the sticks now with software. previously you could only do it with physical calibration which was a non-starter for me. youd want to do more research on that, but if it is possible that is probably the ultimate xbox controller for a rumble junky.
u/G305_Enjoyer — 9 days ago
▲ 80 r/Dualsense+1 crossposts

Spatial audio and advanced controller rumble restored for Halo CE Retail v1.10

Hello to the Halo:CE community! After over half a year of development I am very excited to publicly release my audio engine and rumble engine replacement for Halo: Combat Evolved. My initial project started with Unreal: Gold trying to implement A3D features to a game that once heard it by using Steam Audio, once I heard occlusion and reverb working I immediately knew I had to drop what I was doing start working on Halo. I believe in this example video I had the music turned down a bit to hear the spatial effects just for reference, it is also from a slightly earlier build the newest one is a bit more polished.

All EAX 3.0 calls that were used by GearBox and Bungie have been replaced by an equivalent Steam Audio implementation. All original Bungie authored vibration values were found to be stored in the PC game's map files, blocked off by GearBox at some point during development. I have since added many more features to the list of standard rumble. The feeling of the warthog riding over bumps and grooves, the shuddering as a ghost falls off a cliff and the trigger haptics of Bungie's authored values have been implemented as well as small details like ground path travel for rumble sensations. Currently rumble features are not fully working for multiplayer, as the game thinks the game host is the one who should get haptics, but campaign is tested and working fully as well as solo multiplayer (for driving around to test the haptics). A few more details are in the works such as weapon swap/reload/footstep rumble but are still being developed for polish sake.

I really hope you all enjoy this, it has been an extreme pleasure for me to work on a game that has inspired me for so many decades. I still have a lot of work to do on it, and any constructive criticism/requests are welcome. There will be bugs and performance improvements to be made, but it is in a playable state. Thanks everyone and have fun. An original genuine retail copy of the game and Bungie's V1.10 update are required. It is not compatible with MCC.

More information can be found on the official github page HathorSound (Hathor Sound)
and the website: HathorSpatial · Restoring Bungie's 1999 Audio Vision

Thank you to the Halo community, coders and sound artists at Bungie and GearBox for your work and inspiration. As well as the groundbreaking teams behind Valve Steam Audio, Sensaura, Qsound, Nvidia MCPX, Aureal Semiconductor and Creative Technology.

This project is not associated with any listed company here, and is not associated with Activision, 343, Halo Studios or Bungie.

u/Ok-Handle2848 — 9 days ago

Finally finished my Frankenstein's Monster.

HALLPI TMR modules, swappable sticks kit, ExtremeRate woodgrain trim, custom ABXY button from France on ETSY, Kinesiology tape front/back for grip and sweat, Razer quick charge dock. I love it, finally satisfied with the end result, yes, roast me, I am so hyped RN.

u/Eduhudtwalcker — 10 days ago

Solo Leveling inspired build

Recently got into controller fixing/modding hobby. Wanted to share my first build. Refurbished my old controller with new battery and KSilver JS13 pro.

u/Other_Delivery_773 — 9 days ago

Custom ps5 controller- Giyu Tomioka - Demon slayer

Creating the geometric shapes took me a while, but overall, I’m happy with how it turned out.

u/Outrageous_Option675 — 8 days ago
▲ 2 r/Dualsense+1 crossposts

I built a free Windows app to fine-tune PS5 controller input — looking for feedback

Hey everyone!
I’m a software developer and gamer, and I’ve been working on a personal project called AxisNex.
It started because I wanted more control over how my DualSense responds in Rocket League, especially when dealing with deadzones, stick drift and inconsistent input.
Instead of constantly guessing which settings work best, I decided to build my own tool.
What AxisNex currently offers:
Guided stick and trigger calibration
Deadzone and response curve customization
Four controller profiles
Optional 1000 Hz USB polling
Live controller input visualization
Support for USB and Bluetooth
11 languages
It’s completely free, with no ads, accounts or telemetry.
I’ve been using it myself, but I’d really appreciate feedback from other players and developers.
It’s currently available for Windows 10/11 and supports the standard PS5 DualSense controller.
GitHub: https://github.com/wlt1920/AxisNex
Important: Windows needs to be restarted after the first installation for the controller drivers to work.
The installer is not code-signed yet, so Windows may display an unknown publisher warning. The repository includes installation, security and verification information.
It’s free proprietary software, not open-source.
Would love to hear what you think, what could be improved, or which features you’d like to see next!

u/AxisNex — 7 days ago
▲ 0 r/Dualsense+1 crossposts

Oops

I was working on my dad's controller. The left thumbstick module is experiencing some of the worst stick drift I've ever seen. Unfortunately, I screwed up while trying to desolder the rumble wires on this BDM-030 motherboard, and I accidently yanked loose what seems to be PCB wiring? I'm a novice — I'm almost certain this is beyond my current skillset to reverse — but could a professional solve this and, if so, where would I go? Some links would be much appreciated. Preferably a mail-in service, please. I really don't want to buy another motherboard. 🙏

u/TrueCalib3r — 9 days ago

Cable recommendations faster than 4800MB/s?

I was playing around with different connections methods between a PS5 controller and PC and discovered my JBL speaker cable was noticeably more responsive than my Anker phone charging cable. The Anker has data transfer speeds of the 4800MB/s according to its specs but I assume my other cable is just faster than the current standard.

I know PC connections with console controllers can be inconsistent but still want to see if I can find a similar one that is 6ft long.

Any recommendations?

reddit.com
u/arokyn — 8 days ago

Anybody know what I can use to customize my touchpad?

I know I want to use Posca paint markers for the design but i have no idea what top coat to use while keeping the touchpad functional. I will be taping off the rest of the controller just leaving the touchpad out

reddit.com
u/GhostfaceMyerss — 9 days ago