r/DungeonsAndDragons55e

▲ 28 r/DungeonsAndDragons55e+1 crossposts

Are Opportunity Attacks one of the reasons 5.5E combat still feels too static?

One thing I still notice in 5.5E combat is how quickly everyone can end up standing in place once melee starts.

A Fighter reaches an enemy, the enemy reaches the Fighter, and unless something forces one of them to move, they can spend the next several rounds standing in the same squares trading attacks.

At my table, I notice it most when there is actually interesting terrain available. There might be cover, a doorway to defend, an ally who needs help, or a better position a few squares away, but once someone is engaged in melee, taking a free hit just to reposition often feels like a bad trade.

And I think Opportunity Attacks are part of that.

At the same time, I definitely would not just remove them.

Without Opportunity Attacks, what actually stops an enemy from simply walking past the Fighter and attacking the Wizard? Melee characters already have fewer ways to control space than I would like, and removing one of the few mechanics that makes standing next to them matter could make that even worse.

So I’m kind of stuck between two things I want.

I want combat where people actually move around the battlefield, but I also want being engaged by a dangerous melee character to mean something.

How does it feel at your table?

Do Opportunity Attacks make combat too static?

Do your players willingly take them to reposition, or mostly stay put once they are engaged?

Would you ever restrict Opportunity Attacks to certain classes, monsters, or abilities instead of giving them to everyone?

Or are they a necessary part of making melee combat matter at all?

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u/MyrthDM — 12 days ago
▲ 165 r/DungeonsAndDragons55e+16 crossposts

300+ Mythological Items for 5E and 5.5E is now live on Kickstarter!

Hi fellow adventurers,

We are excited to announce that Mythological Items is now live on Kickstarter!

This is our new D&D 5E and 2024-compatible manual dedicated entirely to magic items inspired by myths, legends, and ancient stories from around the world.

Inside the book, you will find 300+ mythological magic items, including weapons, armor, wondrous items, and scaling items designed to grow alongside your characters and campaigns.

Our goal with Mythological Items is to create more than a simple collection of treasure. Each item is designed to feel like part of a myth: something that can serve as a reward, a quest hook, or even the center of an entire adventure.

The book includes items inspired by many different mythological traditions, including Greek, Norse, Egyptian, Asian, American, Roman, Mesopotamian, African, and other mythologies from across the world. Whether you want divine weapons, cursed artifacts, heroic relics, monster-themed treasures, or legendary items tied to ancient stories, this book is built to bring myth directly to your table.

The Kickstarter page includes a full presentation of the project, several previews, and a free 30-page PDF preview showing a sample of the content from the book.

You can also find many of our other manuals in PDF and high-quality print editions, with special prices currently available both for Mythological Items and for all our other releases.

You can visit the Kickstarter page here: https://www.kickstarter.com/projects/mythoschronicles/300-mythological-items-for-5e-and-2024

Thank you again for your support. We hope to see you on our journey!

u/Slash2936 — 13 days ago
▲ 32 r/DungeonsAndDragons55e+2 crossposts

Magic Items That Let You Summon Mythological Beasts, Guardians, and Armies | Mythological Items

Hi fellow adventurers,

Here’s a preview of some of the summoning items from Mythological Items, now live on Kickstarter!

These myth-inspired relics let you call legendary creatures and guardians directly to your side: raise a Spartoi Warrior with the Dragon’s Teeth Satchel, summon the Calydonian Boar with the Horn of the Calydonian Hunt, call forth an Anubis Jackal or Sobek Crocodile through sacred Egyptian relics, or awaken a soldier from the Terracotta Army.

Mythological Items is a 5E and 5.5E-compatible manual featuring 300+ mythological magic items inspired by legends and ancient stories from around the world. Inside, you’ll find weapons, armor, wondrous items, and scaling relics designed to feel like true pieces of myth, perfect as treasure, quest hooks, or the centerpiece of entire adventures.

The project includes myth-inspired content from Greek, Norse, Egyptian, Asian, American, Roman, Mesopotamian, African, and many other traditions, and the Kickstarter page also includes a free 30-page PDF preview.

You can visit the Kickstarter page here: https://www.kickstarter.com/projects/mythoschronicles/300-mythological-items-for-5e-and-2024

u/Slash2936 — 12 days ago