r/GamesWithHorses

Image 1 — A rant about Fernhoof Grove because peer influence was right
Image 2 — A rant about Fernhoof Grove because peer influence was right
Image 3 — A rant about Fernhoof Grove because peer influence was right
Image 4 — A rant about Fernhoof Grove because peer influence was right

A rant about Fernhoof Grove because peer influence was right

I've been curious about Fernhoof Grove for a while, it's one of those games that looked promising early on. When the playtest came out, I thought I would wait until early access to try it, but just one or two showcase videos convinced me to try it for myself. And the verdict is... yeah, I'm in love.

First off: it works! I have a 2013 office laptop, not made for gaming and struggles to run most games, yet this one runs smoothly without great effort. I did lower the quality to medium to fix slight lagging at first but it still looks as good and doesn't lag anymore.

I'm about 5 hours in and I may be obsessed already. This game feels like the perfect combinaison of Rein Ravine and Ranch of Rivershine, in its style, riding mechanics, atmosphere. It's very cozy and relaxing, while keeping the riding engaging and equestrian aspects realistic. Riding requires just enough practice without being too intricate to get the hang of. The concept of the game is very simple and concise, but works so well. It's the perfect game to unwind and clear your mind, no stakes whatsoever but objectives of your own to work towards.

I love being a boarder, and the limited amount of horses it implies. It's a fresh change. I find it accurate to real life boarding, and the barn is full enough with school horses to feel lively even with only one horse belonging to you. It doesn't give you this big empty stable waiting to be filled, just a corner of your own. The limited 4 stalls makes you think thoroughly about what horse you will bring home, and you grow attached to them quickly. Even now that I can buy and train more horses, I still love my starter horse and look forward to training him every day. He doesn't feel lesser than my new horses, more like my original trusty partner. I fully intend on keeping him for my entire playthrough.

The barn chores are repetitive, but not redundant, at least not yet. You're technically not obligated to do them, but they give you a good reason to do them. It has become a routine to turn in my horses, make their feed, do my chores, then get on with my day of grooming and training. Chores take all but 5 minutes to do and earn you 40 to 80 bucks each, so an easy bit of daily pocket money.

The market is a very fun experience. After the tutorial, you get a batch of 6 new horses per game day, which might sound small, but the Trial Ride feature changes everything. It makes the experience a lot more entertaining than clicking 'buy' on the picture of a horse. I took a solid 30 minutes choosing my starter horse, trialing and comparing everyone to find my best match. The process felt meaningful and I don't regret my choice. It actually feels like taking an existing horse home, not just adding an asset to your stable block. I have a plain boring bay and he's my most quirky ride and I love him very much.

Training is grindy enough without being too much. I'm no gamer, I rarely get far in a game and this one makes progress easy enough to offer challenge without being discouraging. The arena designer is great with a solid selection of exercises and premade courses. I can confidently say, this is the first game who makes training on the flat engaging. Competitions are not the most developed feature yet, with a small selection of courses who take a while to unlock, but the training is enough that I don't mind only competing once in a while. I usually train my horses over the game week then do one or two competition courses on the week-end as a challenge. Maybe not the most productive, but it makes for something to train towards.

Last thing about riding: the first person POV is awesome. I only ride in first-person, the feeling is great and if anything, I find it easier to ride like this than in third person. It's cool. Very cool.

I'm overall so happy with this game. It has been years since a game made me this excited, I just had to gush about it. For a game that's not even in early access yet, I find it amazing. The world still feels a little empty, maybe because of the lack of music or soundtrack in some places (the echo of wind in the stables can feel somewhat eerie at times) but the ambiant sound design in the market and showground is organic and immersive. And those bouts of emptiness are compensated by the game's charming design and personality. While stylized, it's deeply immersive while remaining game-ified enough to be engaging. Fernhoof Grove has an identity of its own and it shows in every crack and cranny. It doesn't need hyperrealistic graphics to be lifelike. The simulation is good, and the gameplay is good: it is a game and was designed like a game. Being currently out of horses, I found a lovely refuge in this game, a feeling not many horse games have been able to give me.

I deeply hope this game will receive the love and support it deserves. More than showing good potential, it is good. The passion put in this project is evident. I hope it will grow to completion, and keep its identity and focus on what it was meant to be. Simplicity can be thoughtful, and sometimes it's all that's needed.

Thank you Miaumi Games for this gem!

u/Little_Sisco — 10 hours ago

We Built a full equestrian sandbox inside Red Dead Redemption 2 (RedM) - 5 years in, here's what's new!

Hey all! I run The Rift Trails, a RedM Equestrian sandbox server built inside Red Dead Redemption 2. For anyone who hasn't come across RedM before, it's a modding framework that lets you build a completely separate multiplayer server on RDR2's engine, so we've spent the last five years building the horse game a lot of us wished RDR2 actually was.

The team just wrapped up a batch of updates I wanted to share here, since I know a chunk of this sub is into horse breeding and genetics systems:

  • Van Horn Sales Yard, a new location built specifically for horse auctions, with a stable, height chart, and sale pens
  • Updated Chuparosa and Show Barn facilities with better arena layouts, seating, and round pens
  • A new pole bending course and a mounted archery range
  • German Shepherds as tameable companions now, if dogs are more your thing than horses
  • I also built a free browser tool called the Pedigree Creator for tracking bloodlines and breeding pairs across generations, since spreadsheets stopped cutting it a while ago!
  • We also have another HUGE horse update more horse breeds, horse coat colors, etc!

Our Redm Horse server's been running since 2021, free to join and free to play, 18+, no strict roleplay required if you just want to ride and breed horses in peace. Happy to answer questions about how any of it works, or just talk horse genetics, cuz honestly I could do that all day!

Happy Trails!!

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u/Farfrom0ver — 15 hours ago

Can’t decide what horse game to buy

I have been craving a horse game that has breeding mechanics and ShowJumping aspects that I can play on my Mac, but I haven’t been able to find any and most of the ones I have found are an early access and I’m not entirely sure if I should get them or not. I do have Steam and I have a switch so if anybody has any recommendations, I would love to hear them.

I don’t mind them being early access as long as they’re enjoyable and good I like being able to breed horses that I have to produce and have them have different abilities, but I don’t wanna have to grind all day and wait 40 hours to have a foal.

I’ve looked at Astride and Tobiano but not convinced.

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u/Una-Mas-Aqui — 1 day ago

Is Khiimori worth it now?

I know it's still EA. I was so excited for it, but the demo was lacking for me. How is it now? Have the glitches been sorted? How much content is there?

Wondering if it's worth grabbing on sale or if I should hold off longer.

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u/kayceejay17 — 1 day ago
▲ 12 r/GamesWithHorses+2 crossposts

i'm developing a Realistic Multiplayer Horse Racing Game

Hi everyone,

My name is Muntasir Dawlut, and I’m a solo game developer from Mauritius. I’m currently building a horse racing management game called Silks & Glory.

The idea behind the game is to create something for people who love the strategy and culture of horse racing: building a stable, owning and managing horses, entering races, following results, trading horses through a market/auction system, and slowly building your reputation over seasons.

The first focus of the game is inspired by Mauritian racing culture, especially the atmosphere around local race meetings and the long history of horse racing here. Over time, I would love to expand the game into a wider international racing universe.

The game is free-to-play, multiplayer-focused, and backend-driven, meaning the races, horses, entries, economy, and results are handled through a proper database system rather than being just a simple arcade race. The goal is to make it feel like a serious horse racing management world, not just a quick mobile-style game.

Some of the systems already in development include:

Stable ownership and progression

Horse ownership, market, and auction systems

Race calendar and race entries

Backend race simulation

Ratings, conditions, and horse data

Future race presentation/replay systems

I’m still early in the public journey, but the Steam page is now live, and wishlists would genuinely help a lot. More importantly, I’d love feedback from real horse racing fans: what would you want to see in a horse racing management game? What do most games in this genre usually miss?

Steam page / Wishlist:

https://store.steampowered.com/app/3030570/Silks__Glory/

Discord, if you want to follow development or give feedback:

https://discord.gg/PjxQapxSyM

YouTube dev updates will also be posted here:

https://www.youtube.com/@muntasirdawlut

Optional also be posted here:

https://www.youtube.com/@muntasirdawlut

Optional support page:

https://www.patreon.com/c/u80634537

I’m not a big studio. I’m building this step by step, and I really want the game to respect the horse racing world properly. Any feedback, criticism, ideas, or support would mean a lot.

Thank you.

Muntasir

Creator of Silks & Glory

https://preview.redd.it/srjcn57f25bh1.jpg?width=1600&format=pjpg&auto=webp&s=dc2af9da388fbb62fb35d0464e491c237baef9e3

https://preview.redd.it/wpdwev8f25bh1.jpg?width=1600&format=pjpg&auto=webp&s=944921eecb13c7fe4640400e08108b6ec3631717

https://preview.redd.it/r2le9w8f25bh1.jpg?width=1600&format=pjpg&auto=webp&s=76e470e07541f99a5dbadaa74a162606f366201d

https://preview.redd.it/m11lmv8f25bh1.jpg?width=1600&format=pjpg&auto=webp&s=83a8f6216464f8a4963c55d009e524628b5f43b2

https://preview.redd.it/sg6me87f25bh1.jpg?width=1600&format=pjpg&auto=webp&s=17d090d8dc23e2f214dab7b76156b04d70addfe5

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My starter horse Magic! I can't wait to train this bad boy and ride the competition! (the game is Fernhoof Grove)

I'm personally excited with this game, I can't wait to see what the dev will cook for us!

u/maskeOVO — 2 days ago

Does anyone else feel Ride and Rescue is a *little* overhyped by the community?

It's cute; don't get me wrong! I haven't been playing long but already, the horses are sliding around in their gaits like it's a 2017 Turbo Rocket Games "[insert animal name] Simulator", stick-on manes and tails, you somehow tame* the horses with that god forsaken EVER-PRESENT dust scrubbing minigame [every horse game has to have it in some form I guess], constant popups for the subscription service, the map is empty and full of these obnoxious, ever-bleating deer that drop my framerate when they clip right into me without a care in the world, copy-paste mountains.

*I don't know for sure how the minigame affects your bond with the horse but the tutorial flavor text implied so haha.

its alright, and don't misconstrue my point; very appropriate for the intended age range but I've been seeing a LOT of us aged 18+ recommending it to other adults on the Horse Game Hunt and I feel it just does not live up to the hype. I do very much look forward to seeing it further developed, I do understand it's very new :] not looking to stir hate, just wondering if anyone else is feeling similarly.

u/that_atticussy — 3 days ago

Spirit: Stallion of the Cimarron - Search for Homeland: Finding the white horse/glitch horse

I hope this is the right place for this topic, couple of searches showed other people bringing up this game here.

Spirit is nostalgic to me and my sister growing up, along with the games we played based on it. Far as I know, there were only 2 games we owned and played: Spirit: Stallion of the Cimarron - Forever Free for the PC, and Spirit: Stallion of the Cimarron - Search for Homeland for the GBA. The former we never completed due to not finding a certain item for the last horse in a town, but we've completed the latter game quite a lot.

However, Search for Homeland isn't exactly the best: its difficulty is horrendous, has bad enemy AI (the cowboys being the worst offender), limited resources in levels (but you can restart via menu/password if things get unbeatable), the horse taming mechanic in general, bad/glitchy collision on objects/enemies resulting in you getting stuck or moving through them, odd precise jumps, random graphical glitches/lag, and loud, blaring, repetitive music that'll not only give you a headache but also stick to your brain like glue.

This game is a mess. Fun sometimes, but still a buggy mess.

My favorite glitch in this game: rearing at the Cliffs and Caves waterhole causes this to happen if you've reared at the Beaver in the Forest level/Gila Monster in the Desert prior

One thing that always stuck out to me about Search for Homeland is that the game randomly generates the horses you can ride for the 4 levels on each playthrough. On booting up the game, I always saw the following horses on these levels:

- Rain (Forest)

- Shadow (Prairie)

- Buttercup (Cliffs and Caves)

- Dream (Desert)

Spirit is always assigned to the final 2 levels, Cattle Ranch and Final Race. After completing Final Race and hitting the final jump, the game goes back to the title screen and upon playing again, you're likely to find new horses in the Taming Area. Rain always seems to be assigned to the Forest level, however I have vague memories of her occasionally being replaced with another horse and her being assigned to the Prairie.
Supposedly the horses change regardless of boot up/prolonged play, but I've only ever seen the previously mentioned 4 on boot up 100% of the time and new horses being shuffled around on long, continuous plays. The game's manual mentions this and showcases all the horses in the game:

From the Internet Archive

Not counting Rain and Spirit, there are 8 other horses you can find and play with at random. How are they assigned, I can't say. I played the game on emulator to test and see if I could find all 8 other horses prior to the big jump via save states, but the game seems to set them for your next loop upon entering the final level. But I did notice the horses seemed to change if I accessed Cattle Ranch and exited it right after, but who knows how the game actually determines and generates the horses you'll get or if it swaps them out after exiting/completing a level.

There has always been a small enigma about this game's horse list, in that throughout my years of playing, I never once found the white horse. Or rather I vaguely recall finding it, but it wasn't quite right. The manual mentions a white horse named Cloud that you can find and play with, but I've never had this horse appear in the game. And apparently I'm not alone on this experience. Couple people I've seen talking about this game have mentioned never finding Cloud at all despite repeated playthroughs. On my emulator playthrough, I found nearly all the horses after at least 3-4 runs, but never the white horse:

In-game overworld sprites also provided for reference

As a child, I remember really trying to find this horse and supposedly stumbling upon it finally, but the problem was it wasn't a white horse but a light gray/blue/teal horse. I remember seeing the name Cloud on the status screen and questioning it, but I also could've been mistaken and remembering a different horse with a similar appearance named Lightning. According to other accounts, they found an entirely different horse. This horse has a corrupted palette and name, where looking at its status screen reportedly crashes the game. There's no denying this game is buggy, but I was curious about this glitched horse and wondered if maybe Cloud's palette was messed up due to poor programming. I set to work on doing a long playthrough loop of the game in an effort to find and confirm this rumor, but finding Cloud is like hunting for a full odds shiny Pokemon and not 100% guaranteed. Not to mention, having to play through the entire game, same areas, same enemies, same puzzles, same navigation, with the same music and dealing with all the bugs and difficulty is a nightmare that takes several minutes, especially with how grueling Cattle Ranch and Final Race are since they're the hardest and buggiest areas in the game.

Luckily I didn't suffer for too long since I discovered cheat codes exist for keeping your horse's health and taming bars infinite/static, plus also giving you all the items in your inventory (including a blue bird for some reason that I never knew about.) Here's the cheat codes for both the EU and US versions of the game: https://gamegenie.53lu.com/cheats/gba/spirit-stallion-of-the-cimarron.html

Unfortunately, you are required to beat each level anyway because Spirit is coded to only let you ride him and progress once each horse is in Homeland and you have the Taming Talisman item from Cliffs and Caves. Just having the item is not enough, but with cheats, knowledge of where to go, and muscle memory, you can just breeze through the levels with ease.

My attempts at finding Cloud came up empty regardless though. I then tried to use other people's passwords of the game to hopefully find a game state or loop where Cloud might be more likely to generate and appear. Like most licensed games, Spirit: Stallion of the Cimarron - Search for Homeland does not have a save file system, but a password system to retain progress and pick up where you left off. Youtube only has a few passwords scattered around of people's random playthroughs and speedruns, so I turned to another source: the Internet Archive: https://archive.org/details/spirit-search-for-homeland-manual/mode/2up

I found the game's manual on there when I was looking for a checklist for the horses to keep track of, and wouldn't you know it, the person who scanned their copy also left in written passwords in their booklet for me to play with. Maybe one of these will produce Cloud?

None of them did, but! I did discover 1, single code that produced something. On the back of the manual, the following password was written:

nwghhKG
DBCCwLq

And with it, you will find this horse:

https://preview.redd.it/psgulhii04bh1.png?width=236&format=png&auto=webp&s=8c8360ca54b99fa61151a567320d2ff48cb8c3db

This password has Rain's level completed, and the horse assigned to the Prairie level is a glitched horse, with the other 2 levels having normal horses (Orchid at the Cliffs and Caves and Fire at the Desert.) I was pretty excited to have finally found something entirely by chance that no one had documented before.

Hello ' Sp: Sp:'

This glitched horse's name is not Cloud though, so it's unknown if it is Cloud but its data is corrupted/incomplete or some random corrupted data.

Playing with Sp: Sp:

This horse functions like any other horse, its palette is just corrupted with junk colors. Even the status screen has it with messed up colors and its name being a random, unknown string of text cut off, but it surprisingly does not crash the game. I am playing on emulator though, so maybe that factors into things. I can't test on an actual copy since I can't find my game anymore.

There is a strange oddity about this horse though, and that's any password this horse generates does not work. I had 2 passwords for playing with it in the Prairie level, and when I input them on a fresh game reset, the game does not consider the passwords valid despite it being the one to generate them. The only reason the above password works is because you are taken to the Taming Area and not assigned a horse in a level.

Won't let me type the last character here because it thinks the code is invalid

While testing with the other written passwords, by pure chance I found yet another one that produces not only the glitched horse but an interesting game state:

HFnrrjN
ldCBBrr

https://preview.redd.it/ieu479f334bh1.png?width=236&format=png&auto=webp&s=59defd77ea45753a6ed0c5b3c802d613dea93bb6

This one starts you off on the second part of Cliffs and Caves, but with Rain as your horse with a very low taming and health bar, and the game alerting you that she no longer trusts you. You can cheat to instantly fix this, but you do have enough supplies without resorting to that to quickly fix this situation and get Rain up to snuff to complete the rest of the level. Upon completion, you'll find Rain is also assigned to the Forest level despite being at Cliffs and Caves, and that same glitched horse at the Prairie appears once again (the Desert has Buttercup.) This horse, despite being the same as the last glitched horse, has a different name:

Presenting 'chid'

Obviously this horse is getting its name from Orchid, a light brown horse. But it is curious as to what this horse is exactly and whether it truly is Cloud or the same glitched horse and a result of bad coding/glitches (given how shoddy this game is and the beta elements present in the manual, I'm thinking the latter theory.) Maybe Rain isn't supposed to be assigned to other levels and this horse appears because of that? Could the game's code for generating the horses be broken? Who knows? Unless someone knows how to code and maybe hack the game and access the data, we may never know if Cloud truly exists in the code and if there's a way to find it, or if this glitched horse is Cloud in some way and what causes it to show up.

Here's a few other codes I found via mistyping some on purpose that also have the glitched horse. Maybe some of you guys with the physical game can test them and see if the glitched horse crashes the game or not (might require you to beat a level to see it in the Taming Area):

tFnrrnj
NldCBBr

kNnkmgj
NldCCCq

I did this little playthrough experiment in the hopes of quenching a small childhood memory and also to put this information out there for others who've played this game and had this experience, but never saw any proof of it online until now.

It feels weird to make a detailed post like this for such an obscure game, but I like being able to find and share things for posterity on the internet.

If I find anything else or even Cloud, I'll be sure to update this post and provide a password for other people to enjoy. I'd also like it if anyone out there can share whether they found Cloud, the glitched horse, have a story about this game, or knows how to read game code and look into this game's inner workings.

reddit.com
u/Lost-Paisley — 2 days ago
▲ 1.1k r/GamesWithHorses+4 crossposts

My chaotic arcade runner Horse Runner DX just hit a 96% "Very Positive" rating on Steam - just in time for the Summer Sale! 🦄🤗

What is Horse Runner DX? It's a fast-paced, chaotic arcade runner heavily inspired by classics like Robot Unicorn Attack, Dino Run, and Canabalt. You build your own starting herd of up to 3 horses or unicorns, dash through procedural pixel art landscapes, dodge obstacles, grow your herd, and try to survive the escalating speed to hunt for high scores on the global leaderboard.

The game just received a massive wave of updates driven by player feedback, completely polishing the visuals, the camera tracking, and overall gameplay feel to make it as chaotic and smooth as possible. Thanks to the community, it actually just hit a 96% "Very Positive" rating on Steam!

I've dropped the Steam link and more details in the comments below!

PS: I'll be around in the comments if you have any questions or feedback!

u/mat_game_dev — 4 days ago

Found a horse called „0% chance“ in Barbie R&R

She has not the best traits but she is so pretty!

u/MissPictus — 3 days ago
▲ 1.5k r/GamesWithHorses+1 crossposts

Equus: Medieval horses out now

Heya friends, it's me again Shin :3

Today we've finally released our new horse mod that I've been posting about the past month!
You can find it here on the moddb: https://mods.vintagestory.at/equusdestrier

it currently includes:

  • The Destrier (with genelib coat genetics and different age stages)
  • A new trader outpost which houses our 3 new horse related traders (has climate specific variants)
  • Functional barding/armor for your destrier
  • Destrier specific saddles, bridles, saddlebags, blankets and pillion
  • Hitching posts (destriers will stay near the hitching post, doesn't require any rope shennanigans)

and we've got these things on the roadmap (some of these things will be addons):

  • Lances
  • A gene checker of sorts
  • Crossbreeding
  • Adding horses from other mods to the trader

We've got a config (requires configlib) so you can adjust stuff like trader spawns, horse prices, speeds and stamina.

That's all for now, till next time!

u/Shintharo12 — 4 days ago

Will Barbie Horse Ride & Rescue be free to play on consoles?

I know that the game is currently free on mobile (IOS and android), but I only play on switch 2.

I also know that the console version will come in 2027 as a premium (pay once) product, but will it also have a free-to-play option?

reddit.com
u/darkbeat- — 2 days ago

Riding club championships OG

Does anyone remember the og RCC game?

https://youtu.be/HwwYj5rlC8o?si=vjOvUIgymKpT_yq-

I used to play it in middle school and I was devastated when they shut it down 🥲 now I find out they shut down the fb version too which, granted, I never even played because I found it nowhere near as enjoyable. I’ve always wondered why it shut down in the first place since it seemed successful to me…it was so ahead of its time. I still miss it from time to time ngl.

u/northeastlucy — 4 days ago

Barbie Ride & Rescue - diamonds spending?

Hey everyone!

I am so afraid to spend diamonds because it shows up as actual money. As you can see I have enough diamonds to spend, but if I spend them will it charge me money?

Thank you!

u/loseronia — 4 days ago

Why does nobody talk about Lucinda Green's Equestrian Challenge?

It's on Steam now.

I enjoyed it in my teens and it's still a really solid game.

The graphics still look fine.

The mechanics are still good

And the gameplay is challenging with 12 competitions, 3 playthrough difficulties, 9 training courses and you can do the daily care. You can have several horses and do all the trainings, competitions again.

It's not quite the level of customization you guys might be used to with modern games and nobody is ever updating this - but it costs like $5

For people who just want a little something to play for an hour at the weekend, this will keep you busy for a long time.

u/DiscoDoberman — 6 days ago

Do you think Equinox will succeed with future updates?

In my opinion, the game and its story's atmosphere are fantastic; it appeals to me as a 26-year-old by offering a mystical quality.
u/Logical-Squirrel-962 — 5 days ago

Hey all! What games am I missing?!

I just found this sub and am excited to learn of games I may be missing! I prefer Playstation and will buy all physical games I can find. And yes, I do play these!

Let me know if I'm missing any!

u/madmankevin — 7 days ago

Horse game recommendation ?

Hi, I want to have a new horse game (I’m on pc) but one realistic like unbridled, it’s the only one I found which is like perfect for me but still some things are missing as it’s in development. Do you have any recommendations for games with the same style ? i also liked rdr2 a lot, but its not horse centered and I HATE SSO
Thank you

reddit.com
u/nailarabe — 6 days ago