r/LifeisStrange2

I just finished lis 2

I just finished lis 2

I just beat the game an hour ago and I feel so empty because I feel that this was one of the most relatable games I have ever played (coming from an older brother) and now it's over. I ended up getting the parting ways ending which I heard is the relatively good one compared to the rest. Ig my question to you guys is, what do you think Sean is doing down in Mexico? Im also just curious if anyone else feels this way.

u/Onism_mm — 3 days ago

my friend spoiled

I was playing life is strange 2 when my friend came over and said "did you know Sean can end up dead? And Daniel can go to Mexico? At the ending?" And I'm really sad because I don't like spoilers for my games. I'm currently at the grand parents house is chapter 2. Is there any way to forget that, or at least still find it fun?

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u/M0N0Six — 3 days ago

What's your favourite ending???[BIG SPOILERS!!!]

I just finished the gam for the first time, and my ending was Parting Ways: Daniel lives happily with his grandparents, and Sean and Cassidy live in Mexico. I've seen the other endings, and I have to say I'm a little proud of how my first playthrough ended. I think it's my favorite ending, but I still have to think about it. What's yours?

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u/bluppiiii — 4 days ago

An Argument For One Of The Endings

Hello everyone! I know this discussion has been done to death, but I’ve seen a lot of debate and want to add my two cents.

On a *moral path*, I feel like Parting Ways is the best ending. (Not factually, but personally) I say moral because Im moreso arguing it’s better than Redemption, rather than it being better than Blood Brothers. If you don’t care about morals, that is objectively the best ending, I put it on equal status with Parting Ways.

I say this for many reasons. Redemption honestly just feels..cruel at the end of the day. Like it’s the bad ending (ignoring Lone Wolf). Just like Low Morality Daniel said, “All that shit, for nothing?”. Sean witnessed his father get shot in an unjust situation, then got scared and fled from the police, living months on the run with no stable home, suffering mentally, emotionally, and physically almost every step of the way. And even on Low Brotherhood he does it all for Daniel. He had to figure out an impossible situation and *save his brother from a cult*. If he needed to be ‘redeemed’ for anything, which I don’t think he does, then the entire journey and all of his sacrifices was his redemption, and he deserves to see that goal through.

15 years is an amazingly long time. Especially for a *teenager.* In prison for *murder*. A year in the normal world is long, a year in prison would be Hell to even survive through. Sean no doubt endured some sort of physical or mental trauma in there. And for what, to satisfy the flawed justice system? When literally everything that went down, from the fight with Brett, to the shooting, to being held accountable, was in little to no way Sean’s fault? (Unless you confronted Brett I guess, but he still initiated everything).

Sure, in Parting Ways, Daniel has an ankle monitor, but it’s confirmed it tracks his location, not his powers or something (I guess his powers at the border was written off as strong winds or something because even I admit wtf-). He can’t physically see or hug Sean, but that’s a compromise I feel like they would both be okay with for different reasons. Daniel wouldn’t want Sean sacrificing 15 years for him. And Sean would be happy knowing that with him in Mexico and Daniel back in America, Daniel can still live a ‘normal life’ with Sean getting constant updates throughout the years, rather than missing 15 years of Daniel’s life (and his own) in every way.

Both are at their happiest in this ending. Daniel gets a normal life, with his only limitation being a location ankle monitor. He has his friend Chris, is raised by Claire and Stephen, he gets a new dog, has a successful life going, and he still gets to mail Sean. Many families split off to different countries, it’s not like they can’t live without each other. They will always be Wolf Brothers, and will always be close, but their paths led them different, to their own happy lives. Sean even gets to spend his time with Finn or Cassidy, presumably running their father’s shop. (Though Lyla possibly being in Redemption is cute too, though you could argue there’s no reason she can’t mail Sean too). I honestly only worry over Sean’s safety, but you can infer that without Daniel’s powers, Sean doesn’t do any big events that call attention to himself in Mexico with the gangs.

The redemption ending may be textbook “Justice”, but true justice isn’t letting a teenager spend a big chunk of his life for a crime he didn’t commit. Hell, Sean even leaves to become a new Brody in this ending, which is cool, but he doesn’t even stay with Daniel after spending that time in prison. He may show up at a few family reunions or for a drink with Daniel, but he’s pretty much going to live his life as a traumatized hermit. A Brody with a horrible upbringing.

Redemption has the theme of sacrifice, but so does Parting Ways. On Parting Ways, after trying his hardest to be moral and do the right thing, Sean is ready to risk it all, mainly himself, knowing that either through Daniels powers or being a kid, Daniel will be okay. And Daniel, being moral, doesn’t kill anyone to get Sean to Mexico. The worst is property damage. And Parting Ways also has the theme of acceptance. Both brothers understand each others wants, and come to a compromise, moreso Daniel before Sean. Sean has always wanted to go to Mexico, when Daniel can barely even speak Spanish and never wanted to go there. And Daniel gets to make a decision for himself and do the truly moral thing, while still accepting Sean’s decision and not stopping the car altogether.

In every other ending, the brothers make a huge sacrifice for the other. Redemption is Sean changing his life forever and enduring pain for Daniel. Lone Wolf sacrifices Sean’s life. Blood Brothers even sacrifices Daniel truly being happy or having the good normal life Sean and his father wanted him to (though you can argue Daniel will adjust). Parting Ways is both brothers sacrificing something more ‘smaller’/divided; the happiness they got from being around each other, but to give each other their most wanted happiness at the same time.

u/Cyborginox — 5 days ago

“Correct” and “Punishment” Endings for each level of Morality

I will explain why “Redemption” is the “correct” ending for High Morality and why “Blood Brothers” is the correct one for Low Morality.

Note that when I say “correct” ending, I am speaking from a gameplay perspective.

In a high morality path, you teach Daniel to be good and a model citizen for society. You teach him right from wrong. He learns to be a “superhero”. By choosing to run through the police barricade, you essentially made the “wrong” choice. All the good teachings go flying out the window. You essentially say “Screw it!”. Daniel immediately doesn’t like that. It’s the “wrong” thing to do. The game punishes you by Daniel going against you and jumping out of the car. It goes against everything Daniel was taught. Hence why he jumped. You made the incorrect choice.

It’s also the opposite in a low morality path.

Daniel is taught to be a “supervillian”. You teach Daniel how to steal, kill, and cause havoc. By choosing to give up, that goes against every thing Daniel was taught. Even Daniel says “You mean we went through all that hit for nothing?!”. Daniel then goes against you and deives through the barricade.

“Lone Wolf” is the punishment ending. By choosing to surrender, you also go against what you taught Daniel. Hence Daniel taking over and getting Sean killed. You literally get punished by dying. You made the wrong choice and you paid for it deeply.

Overall, while most people don’t like to hear it, there is a “correct” ending to each path.

Redemption for High Morality. Blood Brothers for Low Morality.

What do you guys think?

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u/Mallow64 — 5 days ago

If they ever make a live action...

I was watching a show with Robin Wright and noticed that not only does she look very similar to Karen but she also has a very similar voice and demeanour!!

u/Glass_Delivery3147 — 8 days ago
▲ 232 r/LifeisStrange2+3 crossposts

[Plasma 6] I built a dynamic neon clock widget using Qt6 & QML (Life is Strange inspired)

Hey everyone,

I pushed out a Plasma 6 clock widget a couple days ago and figured I’d post it here too. It started as me messing around with a Life is Strange inspired neon look, then slowly turned into an actual plasmoid instead of another abandoned QML experiment sitting in a folder somewhere.

Everything’s written in Qt6/QML. The glow uses MultiEffect, and the butterflies are vector animations because the early versions felt heavier than they had any right to be once blur/compositor effects kicked in.

I wired the settings directly into Plasma’s config window, so you can disable animations, switch themes around, mess with glow decay values, etc. The OLED burn-in paranoia is real.

If you use darker desktop themes or monochrome setups it’ll probably blend in better than on super colorful layouts.

KDE Store:
https://www.opendesktop.org/p/2359080/

GitHub:
https://github.com/shadi-maani/life-is-strange-butterfly-widget-clock

Mostly posting this because I want other people to break it and tell me what’s wrong with it. Especially on Wayland.

u/Impossible-Money2745 — 10 days ago

Episode 1 < everything else

I understand every episode kinda has a different feel and tone, but why does episode 1 feel like a completely different game compared to the other 4 episodes, including Captain Spirit. I get that ep1 has to play the foundation of introducing new characters, setting up relationships and showing the first thing that drives the entire game forward (Esteban). But it is so slow and feels like a drag, and didn’t have that “Life is Strange” feel until 3/4 of the way through. Once again, I’m not asking for all action at the start, the thing the puzzled me the most is the DEMO (captain spirit) feels more in tune with the game than the actual first episode. But obviously the rest of the game is fantastic it’s just a minor nitpick as I play through the series for the first time lol. Currently on Chapter 4 in True Colors

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u/Franksettecasi — 7 days ago

Michel Koch says they wanted to hint and they like to think Max and Chloe meet Daniel while on a visit to David in Away

"But we liked to think that Daniel would meet Max (and Chloe) in Away." Link here

Fans of both Pricefield and LiS2 have had that idea... and here is Michel Koch confirming that has been their thought too. Thank Mr Koch, he is feeding us more Dontnod lore we can use hah. Interesting how vocal he has been in Dontnod's "head"canons ever since Reunion released, love it tho as a way to reject D9 and embrace the original story.

That pic is from Parting ways ending. But could easily be a Redemption event too because Daniel still lives in USA in the same place, but that ending has much more focus with its pics on Sean in jail and the further future in the 2020s and stuff. But yeah for either high morality ending this is basically the Dontnod team's canon, low morality well yeah there won't be a Daniel around to meet.

Will make a follow up post if he confirms any of the extra questions about the topic in pic 2, like if Max learns about Daniel's power or if they keep it mutually secret.

u/Hayden247 — 11 days ago

Is there a way to get Blood Brothers ending WITHOUT accepting the heist?

Hello wolf bros!

I'm currently replaying the game after a year and wanted to try and different ending this time around. The first time I played I got the Redemption ending which broke my heart all the same, and now I want to try and get Blood Brothers. However, from every guide I've seen online, every single one seems to require going along with Finn's dumbass idea.

Now I know the heist happens irregardless of if you go along with it or not, but I personally just can't ever imagine Sean ever going along with something like that which would put Daniel in so much danger (at least during that point in the story). Is this something I have to concede or is it fully possible to progress like that?

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u/throwaway82749107 — 10 days ago
▲ 163 r/LifeisStrange2+1 crossposts

[NO SPOILERS] Part of my Mother’s Day gift

Played LiS2 probably 6/7 times, and last year I felt my daughter was old enough to experience it for herself and I watched her play through it - we’ve since played all the games together and still #2 is our favourite 🥲

u/divinedefiance — 11 days ago

Game locations

A couple of days ago I posted some pictures of places Sean and Daniel would have gone to after they left Seattle.

I've attached a few more that aren't geographically as accurate, but I think look more like the woods.

What do you guys think? More like it?

(See other post for comparison).

u/jpwood90 — 13 days ago

The most unrealistic part of the game is South Seattle having sidewalks

In reality, all neighborhoods south of the Seattle-Tacoma Airport are famously devoid of sidewalk infrastructure and are exceptionally hostile to pedestrians. All attempts to rectify this have failed.

How am I supposed to enjoy a game with such a blatant disregard for real world Seattle's urban design? This is immersion breaking and makes the whole game unplayable.

/s

u/According-Value-6227 — 12 days ago