r/LifeweaverMains

▲ 120 r/LifeweaverMains+1 crossposts

it's not everyday you get to see a weaver 5K (kind of?)

loving this game mode too much. blizz i WILL give you my first child if superbloom becomes base kit, thank you in advance

u/JeeClef — 1 day ago

Mystery skin

Bello everypony, I'm a long time lifeweaver main and one day I was playing anran and ran into a lifeweaver in my game and this is the skin he had on. I tried asking where he got it from but he didn't answer because I guess he didn't have a mic. I was wondering if anyone knows where, what and how to get this skin because I need it for my collection 😈

u/Uni_fly — 1 day ago

What is wrong with matchmaking?

The new season just came and I am experiencing nightmares in ranked, mixed lobby from Gold-Master who cannot keep track, underperforming Dia players, and it just drives me crazy. I cannot DPS because their positioning is so bad, and the pressure from enemies is too high, so my priority is just to heal. I am absolutely speechless. I dropped from Dia1 to Dia4. I play SoloQ ranked, trying to hit master solo, but it is impossible with my randoms.

u/Dry_Mine_3621 — 2 days ago

Dear wife leaver mains, does the tech where you throw petal in flux to cancel it not work anymore?

I recently started playing LW after not touching him for like 10 seasons, and I cant seem to pull of the tech where you throw petal in the middle of flux to cancel it ( something to do with it not having LOS anymore due to the petal ), but I cant seem to be able to pull it off.. Ive thrown it right in the middle of multiple fluxes but none of them get cancelled..

u/Interesting-Topic402 — 2 days ago

Petal problems since community mode?

hi all, i noticed my petal being laggy/wonky, when i go up on it - before the community change (= petal height can be controlled by team mates) i went up smoothly and with predictable momentum.

did anyone experience similar issues? could it be a permanent change (planned rework) that is already baked into the base code for all modes (i play normal quickplay, not arcade)?

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u/Weekly_Bug4813 — 2 days ago

I Love this character (LW)

Amazing utility, doesn’t always show on the scoreboard but every LW i play against, I respect. The only problem is my teammates are always suicidal and ranking up is very hard (and frustrating) given they just walk in like bots.

Thanks for reading my rant.

u/bloodlust04 — 1 day ago
▲ 181 r/LifeweaverMains+3 crossposts

Symmettra and lifeweaver fanart

I drew some symweaver fan art. I spent 4 1/2 hours on this

Comment your fave dps & support :3

u/Circusratdoodles — 3 days ago
▲ 22 r/LifeweaverMains+1 crossposts

Harbinger Lifeweaver

I recently got into playing Lifeweaver and I think I am pretty good at him. Any predictions on when his Harbinger skin might come back? It is a majestic skin but has been disabled for the past few months. I wasn’t into overwatch as much back when it was released or even a year ago so I didn’t buy it. I am debating getting the Eros skin if I don’t get it by the end of this year as I might soon stop playing just like every other game I’ve played.

Thanks!

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u/bloodlust04 — 4 days ago

Thinking of picking up Lifeweaver again. How’d I do?

My wife was the D.Va. I didn’t hear her say she was going to ult…

u/Tigerseal223 — 4 days ago

My wallet is gonna break

I am trying to get some designs made to potentially sell and I finished this stained glass stencil for LW's blossom!

The only thing is...the blossom is all pink...which is the most expensive glass color🧍‍♂️

So this project will have to wait a bit... I wanna make his petal platform and tree as a design next hehe.

u/aires_eternal — 3 days ago

You can Control the Enemy Lifeweaver's Petal in the community crafted mode

I tried a few games without having petal on F/ interact to destroy to try it out but found it clunky and reverted it back to on. I was standing on the enemy lifeweaver's petal earlier that game and saw the option to move it pop up so I tried it again near the end of the game and it still worked. I'm not sure if other players are allowed to do it or if it's because we were both on lifeweaver. Anyways I just found this interesting.

u/Kawaii_Ninja_Cat — 4 days ago

Lifeweaver in community crafted

Does anyone else feel like his build in this mode should be base kit?? I played him a few games and honestly he didn’t seem broken, maybe because other heroes have scaled as well?

But like, superbloom isn’t oppressive yet creates pressure, the tree CD reduction on allies is a proper support ult ability when some others in the game have a sun nuke and kitsune steroids. The heal reduction on superbloom is something new and interesting but also not too unbalanced since it’s a major perk. Maybe if in base kit it can be tuned a little bit.

For once his kit looks viable enough to be compared to kiriko’s, still a long shot from her, but comparable nonetheless.

What do you think?

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u/Neat-Confidence-159 — 5 days ago

My thoughts on the Community Crafted Patch Notes for Lifeweaver!

To preface this, this is just an opinion. I’m currently C3 on Open Q, and GM3 on Role Q. I’ve played around 10 games on LW in the arcade community crafted mode and he feels amazing.

What must be taken into consideration is that we still can’t get a full assessment of the changes because it’s not in a competitive set of games and some players (allies & enemies aren’t aware/accustomed to the Lifeweaver changes so they may be caught off guard).

Now onto my main thoughts!

Superbloom belongs in the base kit. 90% of Lifeweavers use Superbloom and have gotten accustomed to it and there’s no reason why it should be locked behind a major perk slot. It rewards aim & target priority. He finally has the combat strength of his support peers like Baptiste & Kiriko. His base damage without Superbloom is not worth using and because of its slow efficiency, it’s not worth swapping off healing blossom usage (which motivates healbot playstyle and is outdated).

The reload speed change is a great addition, although it may need to be fine tuned so that it pairs more cohesively with the reload speed when using alternative fire (healing blossom). The main thing about the reload speed change is that you also don’t need to worry about being stuck in reload animation/animation lock when trying to use other abilities such as Life Grip, Petal Platform, Tree of Life and when you’re still dueling an enemy but have to sit idle in a reload animation for 1.5 seconds while the enemy can delete you. Overall, this reload speed really cleans up the jankiness of his kit and adds fluidity.

All the above weapon changes will allow Lifeweavers to finally be proactive in combat rather than waste ammo at feeding chip damage or shooting only the tank. It finally feels more purposeful and rewarding.

Tree of Life changes now provide cooldown reduction for allies and cooldown deduction for enemies and can be used more tactfully. To list the examples of utility in the few games alone, I was able to reduce ally Mercy’s rez cooldown to allow for a resurrection in time to win the fight, allowed for bastion to get turret form quicker, and allowed for a Winston to get his bubble quicker to block damage from an incoming enemy Juno ult and save more allies. It was also denying enemy Winston from using his jump in order to get back to his team and won us the fight. It finally feels like a proactive and crowd control ult with purpose rather than a fight prolonging tool. It will force allies to use it and force enemies out of the radius, which pushes for usage during contests & negating enemy dives/rushes.

Arboreal Affliction is a good major perk and it adds even more dimension to Lifeweaver’s kit. It can play as a minimized discord, and can counter out many heroes self-healing tools and counters out the sustain in the game. I find Sow The Seed still more circumstantial and requires more coordination, but it can have a consistent use when it comes to amplifying heals to teammates when you’re getting dove. With all the implemented changes, Lifeweaver doesn’t require bonus damage output when choosing his perks anymore. It doesn’t feel like a must have as a major perk, so if you ever feel like your heals are lacking or your allies are too aggressive, then Sow The Seed can be considered more viable than before.

Not many of my allies have used Petal Platform but I’m sure it will have its uses in game if ever implemented properly. It won’t add a lot to the game but can make or break a fight if allies learn to use petal for their benefit and deny enemies from using it.

I don’t think Lifeweaver will be broken with all these changes implemented but it is a lot. With the future rework planned, I hope this is the direction the team decide to go with. It retains his identity whilst making him an offensive pick. He will jump to A-tier if all of these changes are implemented which will make a few members of the playerbase angry due to his “annoying” utility, and his heal having no aim expression, but as for the better side of the community, these changes will be greatly appreciated and will also turn tides for Lifeweaver players and allies in game that enjoy playing alongside a Lifeweaver. In the current aggressive meta, these changes fit perfectly.

Sorry for the long essay! Hope you enjoyed my thoughts and let me know if you agree/disagree/have more to add!

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u/drecmboy — 5 days ago