Looking for advice
hello! as someone who's been taken as a joke his entire life I come to you with this and i ask if people have advice on how i should approach applying to MIT.
MIT (well infact almost all the top ivies) have been dreams of mine since I was 12.
at first i was really disheartened when my counsellor said i have no good ecas to actually go into mit or any ivy (no olympiads, top level research what not)
but recently ive been thinking about projects which ive been involved in since i was 12
as a kid i was huge into minecraft (specifically bedrock) and i realised that there wasn't really a lunar client for bedrock, so i decided to make one with a few others.
although I managed the development team, made the launcher and marketed the product and laid the foundation to it, i wasn't really the one who coded the actual mods itself in game, i simply designed how it would look and how it would behave.
for people curious about metrics at the time when I was still actively managing it it hit around 100k users with almost a million cumulative views on videos where people reviewed the client. right now the project makes around 6k per month usd through patreon (of course i stepped away from the project so i dont rlly make that money, i simply laid the foundation for it)
im wondering how i should really include this in my application. it's been like 2-3 years since i was apart of it and have probably lost the code for the first ever launcher made for it, so making a maker portfolio video is going to be challenging.
do you guys recommend creating a maker portfolio if i do somehow get the launcher? would it hurt my application if i dont?
please give me advice. this is not a chance me.
hello! just to clarify: i started to become involved in these activities before high school yes; but, I made the most progress and biggest impact during my first year of hs (i believe that's freshman in the states?)
freshman was when we released the product, and it exploded, i worked on it for the years before then.
even right now, im still involved w the project but now less development wise, more involved marketing and community lead wise