r/MaxMSP

Free Generative MIDI Max For Live Device, looking for feedback
▲ 90 r/MaxMSP+5 crossposts

Free Generative MIDI Max For Live Device, looking for feedback

Hi r/MaxForLive!

We're releasing an early version of a Max For Live device we've been working on, and would love to hear your feedback on it, including suggestions on how it can be improved.

It generates multiple MIDI loops in parallel (drums, bass, and synth) and inserts them directly into MIDI tracks in Live. Generation is controlled by 6 genre knobs (Acid, House, Techno, Trance, D&B, and Hip-Hop), 6 mood knobs (Darkness, Energy, Complexity, Density, Groove, and Weirdness) as well as an optional musical key. So you can really dial in the sound you want and mix between genres dynamically.

The idea behind it is to quickly generate editable ideas in MIDI that you can play back with any instrument.

You can download the device and user guide here.

In the device itself there's also a link to a feedback form. If you try it out, we'd appreciate any comments or feedback there or in the thread here as well.

u/BeatShaper — 3 days ago
▲ 1 r/MaxMSP

good resources for learning max?

hey!

i have a very surface level knowledge of max, i’ve made a crappy FM synth with it before but have only tickled the potential i see in it.

ever since i found out about fourier transform i’ve been so fascinated by how it can be used to modulate sound, and would love to learn to do that in max.

in general though, im looking for some good tutorials that will get me to a point where im comfortable experimenting and playing around with it because that is how i learn best.

thankyou party people!

reddit.com
u/t_shlyfax — 3 days ago
▲ 16 r/MaxMSP

I think I'm ready to give up

Remove if not allowed, I'm sorry.

I decided last year to try to learn Max and got a license in January with the intention of slowly learning basics over the next year. It's now 8 months in and I feel like I've learned nothing. I tried going through the built in tutorials first, they are very well made. But I didn't retain anything and I honestly just don't learn that way. So I tried watching tutorials on YouTube, but many of them are just too advanced for me or don't have anything to do with what I'd like to learn (I don't care about jitter really).

So I tried to brute force things and rely on help and reference files build in, but I can barely even figure out how to get sound to come out of Max in the first place.

"Think of something very small you'd like to build and learn it slowly"

Okay, say I want to build a simple sequencer that plays 4 short audio clips (drum sequencer). Okay.....how do I do that?

I'm so discouraged being 8 months in and I sit down open a new patch and I'm like "okay, I'll do something this time" and all I can do is get a sine wave to come out. I can't even figure out how to implement an envelope to happen.

A little extra information, I'm not diagnosed but I have realized as an adult that I am intellectually disabled. This hurts my self esteem a lot but it explains a lot about why I'm bad at everything I do. I also have a physical disability that causes me immense pain and makes it difficult to concentrate on things, but I'm fighting not to let that win.

What other resources are there for me? Is this just a case of not being a good fit for me?

Edit to add: when I said "I can't even figure out how to get an envelope to happen" I am referencing the help files for the objects, even looking at the example patches for, example adsr object I still cannot figure out how to make it work. That's how stupid I am.

reddit.com
u/biiirdfeeder — 5 days ago
▲ 8 r/MaxMSP

Need some help with a Belton Brick Reverb max for live device.

Seeking some help with this Belton Reverb idea. Pretty new at all of this but I got inspired by my Caroline Guitar Company Météore pedal. A Belton Brick Reverb pedal that has a self oscillating foot switch with overdrive. (Also inspired by Death by Audio Reverberation Station)

Right now I have been focusing on the belton brick part and getting that right before I move onto the other things. My main problem is dealing with runaway feedback (eventually I want to tame that monster to be controllable) and the other problem is the diffusion. Not sure if I am doing the allpass filters right. The ultimate idea is a spring reverb sound with a long controllable decay.

I have subpatchers that are the individual delays. Which I assume it's how it's arranged in an actual belton brick chip? With the three PT2399s.

Honestly I could be going about it all wrong or going the right way. I don't know. Some direction would be helpful.

u/j0sephl — 4 days ago
▲ 55 r/MaxMSP+10 crossposts

irio pro is now available!!!

irio pro is in the app store!!!

https://apps.apple.com/app/id6791682190

hej there,

I’m proud to report that irio pro v1.0.0 is online now!!!

What I began some years ago as a nerdy project for myself, has turned into much more over time. I used to build and design my own schematics and pcbs for analog pedals and rig solutions under my brand „nørholm“, and what started as a multiple convolution IR loader for my FX setup has evolved into a much deeper project over time – even starting to replace some of my analog gear in my setup.

irio pro is a modular effects canvas for iPhone, iPad and Apple silicon Mac.

You place modules on a canvas and patch them together with cables, with no fixed order, as many as you like, as long as your cpu can handle it there are no real limits for crazy setups — split the signal, run two, three, five, six modules side by side, feed the left side of a reverb into a delay, the right side to a different output on you interface… or three... Run a vocal chain in parallel... It runs on its own or as an AUv3 plugin inside your DAW or inside apps - like Loopy Pro.

 
have a look -> https://iriopro.com

In the final stages a lot of people were on the apple TestFlight with me, and the feedback was genuinely great. You found things I never would have caught on my own, suggested great ideas, and the app has evolved a lot because of you. Thank you so much for all your help!!! I really appreciate it :)

 

I will keep working on irio – the project started out as an idea of something I would have always liked to have for myself – now it’s starting to replace a lot of my other gear… and others seem to like it too, so I will continue to improve on that idea. There is some cool new stuff already in the pipeline.

 

Check it out if you like – and I’m happy to answer questions and receive feedback :)

https://apps.apple.com/app/id6791682190

— Mads

u/ultraknilch — 8 days ago
▲ 26 r/MaxMSP+3 crossposts

REKALL the Ableton Live companion app (+ Max for Live device)

A couple of weeks back, I shared an experiment on batch rendering (hands-free) which was based around a Max for Live device that I created, akin to a tape recorder (that's always listening).

I've been making music for a while and I have a few hundreds of projects, which have names that are completely meaningless to me. So I sought out to create a way of always having an audio file from every project without the need for me to render anything manually. Well.. I kinda lost track of my goal and ended up creating an application to work along with the M4L device.

That's how REKALL came about. It's a companion app for organizing/managing your Ableton Live projects.

There's a free version which allows importing up to 8 projects. It's a very small app (12mb on Windows and 30mb on mac due to arm/intel support) and super fast at importing projects + scanning ALL your live sets for missing samples/plugins. I spent quite a bit of time trying to optimize the import (nerd alert), even though it only happens once. Anyways, check it out, it might help you as it has helped me.

ps: the said "batch rendering" is an experimental feature that isn't shipped with it.

rekall.machinelies.eu
u/iamsaitam — 7 days ago
▲ 30 r/MaxMSP+3 crossposts

Noise Map for Ableton Live | Shape Sound by Moving Through a Sonic Field [free download]

Noise Map is a Max for Live device

for sculpting samples into evolving, shifting soundscapes.

Instead of turning lots of knobs, you explore a simple field of points:

as you move across it, the sound shifts and blends smoothly between them,

so every position gives you a different texture.

Under the hood it mixes four sound sources:

white noise, pink noise, soft tones, and a looping sample

into one atmosphere you can shape by ear.

Because your position on the map can be automated in Live,

the sound can drift and transform over time on its own.

Great for drones, ambient beds, and cinematic backgrounds.

TIP:

As you can see from the first video example you find on the download page, you will notice that the sample inside Noise Map changes. Let me explain how I did it:

I assigned two LFOs to the knobs that control the coordinates. I set a random waveform so that I would constantly get random values, and I increased the smoothness to the maximum, in order to make the transition from one value to another more organic. This way, I had the possibility of loading different samples while the machine continued to run algorithmically.

I recommend using these techniques during live performances; it can be an interesting moment. I also recommend recording these improvisations onto a new audio track, as they can be useful when composing new pieces.

Imagine how interesting a quartet set up with these characteristics could be.

example: https://youtu.be/ef-apbOIkcg

u/remo_devico — 9 days ago
▲ 154 r/MaxMSP+6 crossposts

Audioreactive Evolving Particle Shapes

Audioreactive particle system for TouchDesigner. Project file accessible through Patreon, and more experiments through Instagram, or YouTube.

[Plus, last day for using the community discount code at the Patreon shop: "AVPLAST", and for memberships: "AVPMEMB". First come, first serve!]

u/Chuka444 — 13 days ago
▲ 20 r/MaxMSP+3 crossposts

Archaia - Audioreactive geometry system for TouchDesigner

Audioreactive geometry system for TouchDesigner. Project file accessible through Patreon, and more experiments through Instagram, or YouTube.

[Plus, last day for using the community discount code at the Patreon shop: "AVPLAST", and for memberships: "AVPMEMB". First come, first serve!]

u/uisato — 13 days ago