r/MaxMSP

Six months deep into learning Max and this is how I feel on a good day. I love it.
▲ 89 r/MaxMSP

Six months deep into learning Max and this is how I feel on a good day. I love it.

u/HeatherBrowny — 2 days ago
▲ 19 r/MaxMSP

My first build - ULTRA CHANNEL (free strip channel)

Hi friends!

I'm learning a little bit of m4l and decided to transform my default channel in Ableton in something interesting! So I've built ULTRA CHANNEL, a little strip channel that consists in:

SSL preamp:

Line in and drive input if you want a little bit of dirt and punch in yous signal

1176 comp

I actually use some mix of open source code and my calibrations on that on. The goal is to have a different kind of compression than the ableton stock.

Filters

3 types: SSL (18dB), Moog (24dB) and Ableton (12dB). The grange change as well. You can make it pre comp or post

Tape channel

Just to make it interesting. Two knobs: vibe and color. Vibe adds wow and flutter. Color adds a 120hz bump and saturation.

Out and utility

Master out, mono button and mono 140hz.

------//////

Thats it! Please be gentle, it's my first build. Only tested in live 12. Feel free to ask for something new.

Link to see it in action :

https://youtu.be/j5g8Hr53ki8

Download:

https://ko-fi.com/s/5451995083

u/TheGreatChibs — 2 days ago
▲ 41 r/MaxMSP

ProbeFFT Work in Progress

Probe FFT is a MaxforLive percussive synthesis instrument built on interconnected algorithmic processes and nonlinear signal networks.

At its core is a reconfigurable feedback matrix routed through low-pass gates a patchbay where multiple signal streams can be cross-connected, destabilized, and shaped in real time. Signals pass through a density-driven destabilization engine with feed, modulation, frequency, saturation, and harmonic trimming controls, each parameter individually randomizable.

A programmable low-pass sequencer governs spectral gating across time, while a dual-stage VCA section provides both fast and slow envelope contours with variable curve, drive, and stereo spread its shape drawn freely via an editable envelope display.

The FM engine (Stazione Lago) introduces paired detunable oscillators for inharmonic frequency modulation, feeding into an open gate algorithm section where four parallel process slots switchable between network topologies and FFT-domain operations further transform the signal through spectral decomposition and recombination.

A dedicated harmonic module (Liturgy) provides three independent frequency generators with tunable pitch, dust injection, and selectable root/scale quantization, producing layered tonal scaffolding that interacts with the percussive core.

Every section feeds into a corpus-driven sample engine drawing from analogue low-pass gate recordings, with full crosspatch routing between all internal buses.

Probe FFT is designed for performers and composers working at the intersection of algorithmic rhythm, spectral processing, and self-modulating signal architectures where percussion emerges from system behavior rather than preset patterns.

Probe FFT is currently in development. Join the mailing list (link in the comments) to be notified when it's available

u/RoundBeach — 2 days ago
▲ 5 r/MaxMSP

Why is this not spacing clicks 250ms apart? Samplerate is 48000

I expected to see at least 4 different pulses here? Delay doesn't delay anything it seems? I'm confused...

u/NotTakenName1 — 3 days ago
▲ 35 r/MaxMSP+3 crossposts

GLITCH MACHINE A browser-based audiovisual instrument for electronic and experimental music production.

GLITCH MACHINE is a tool designed to create rhythmic noise and audiovisual glitches.

The special thing about it? It's written entirely in HTML. No installation, no plugins, no setup. Just double click the file and you're ready in one second.

The interface is immediate — a 5-voice step sequencer with click, pulse, tone, sub and noise burst, each with its own independent pattern. You can build complex glitch rhythms or let it randomize everything in one click. The visual engine generates black and white geometries in real time, synchronized to the sound — data streams, flashes, scanlines, datamosh, all in the style of Ryoji Ikeda.

Exporting is effortless: record a 16-second buffer as 48kHz 24bit WAV, or capture the glitch visuals directly as HD video. Perfect for building sound libraries and noise video content without touching any other software.

To integrate it into your DAW you have two options. If you work with Max 9 and Ableton 12, you can load it directly into Max for Live using the jweb~ object — GLITCH MACHINE runs inside your set like a native device. Alternatively, use a virtual audio cable like VCable to route the audio into any DAW.

video example: https://www.youtube.com/watch?v=2Xr1r-Sue6A

u/remo_devico — 3 days ago
▲ 5 r/MaxMSP

RNBO for non-professionals

Looks pretty cool, but price-wise seems way too high for a hobby user. I’m just wondering how many of you guys, hobby enthusiasts, have bought it and if they feel it’s really worth the buy.

reddit.com
u/exerhlp11is — 4 days ago
▲ 2 r/MaxMSP+1 crossposts

Help building a Videolooper Max for live device

Maybe someone can help me here. I am doing a video looper device to run inside ableton live, and so far the basic is working well. I would like to edit brightnes, contrast and saturation of the movie clips I load into the device. The central object I am using is a jit.gl.movie and as I understand, this object have no built in controls for brightnes and so on. So I guess I have to use another object, but there are so many "jit" that I don´t know where to start to look. I wonder if someone knows better and can help me out.

reddit.com
u/cegado — 3 days ago
▲ 42 r/MaxMSP+4 crossposts

Stride Engine - Bakes tones of chaotic automation lanes in just a few clicks.

Getting your Ableton racks moving like there's no tomorrow became super easy.
This tool is only for generating a whole new bunch of sounds from your instruments in just a few minutes, so you can pack them up and use them later.

You can basically inject dozens of unique automation lanes as long as 32 bars for 50 params or more in just one click. Then mutate the lanes and bake again, so you have infinite variations from the same rack.

This is insane and changed the game for me.

you can watch more here: https://www.youtube.com/@StrideEngine

u/AquiverSOUND — 6 days ago
▲ 9 r/MaxMSP

Anyone building Max externals in Rust? Looking for libraries and experiences

Hey everyone,

Working on a project that requires building a native Max for Live external in Rust. Real-time audio thread access, no JavaScript in the critical path.

Been looking into median (github.com/Cycling74/median) as the main option for Rust bindings to the Max SDK. Found one solid production example with petunia-externals by alisomay, which has been genuinely useful to study.

Before going too deep down one path, wanted to check if anyone here is working with Rust and Max externals. Are there other libraries or approaches in this space worth knowing about? max-msp-rs, max-rust, anything else that has come up on your radar?

Also curious whether anyone has tackled creating Max objects programmatically from inside a Rust external without dropping all the way to raw C. The object_new_typed territory. That is the specific challenge I am trying to get a feel for.

Any experience, pointers, or war stories very welcome.

reddit.com
u/Much-Reputation6444 — 6 days ago
▲ 42 r/MaxMSP

The Feedback Drum and bassline assembler based on LPG inside Ableton

A 16-voice generative drum machine built entirely around synthesis, FFT spectral processes and chaotic equations, designed to create unstable, organic and continuously evolving rhythmic structures.It brings part of the research developed with Vortessa into Ableton Live.

Reconfigured into a more immediate and performative form focused on advanced rhythmic exploration.It is also the first drum machine built around a Low Pass Gate architecture: voices can remain in an open gate state to generate immersive soundscapes, drones and layered textures, or be routed into the LPG network for organic and articulated percussive strikes.

The sound sources can simultaneously exist in both states, allowing ambient matter and rhythmic fragmentation to continuously coexist inside the same system.

Stay updated, slink in the comment

u/RoundBeach — 7 days ago
▲ 1 r/MaxMSP

Anyone else experiencing problems with Max?

Man, this is driving me batty. Max keeps crashing. When it does open, and I leave it idle with a patch open it will eventually collapse and crash out. Restarting the app typically fails requiring a reboot. Even then, it will do the same thing.

I’ve re-installed the previous versions now but still no luck. What gives?

Now, I did open some really old patches from composers last week. That’s when problems began. Upon discovering this issue, I tried one of my old patches that simply plays audio. And for whatever fucking problem it won’t even play an audio file.
🤦🏽‍♂️🤦🏽‍♂️🤦🏽‍♂️🤦🏽‍♂️🤦🏽‍♂️

So frustrated. Anyone else having issues like this? What do I do?

reddit.com
u/Ok_Driver8646 — 6 days ago
▲ 60 r/MaxMSP+1 crossposts

Introducing Swiss Army Meter 6 - Complete Redesign

I just released Swiss Army Meter 6, a complete rebuild of my Max for Live metering device for Ableton Live.

It started as a simple all-in-one meter showing different levels, but version 6 has grown into a much deeper audio analysis tool. It includes a new loudness history graph, a new dynamics meter for PSR/PLR, a stereoscope/goniometer, and BPM/pitch conversion tools and all sorts of other quality of life upgrades.

The main goal was to keep the device useful while mixing without needing to load a pile of separate meters. You can customize which readouts are visible, pop modules out into resizable windows, and keep heavier visual modules paused when they are not active.

Some of the bigger v6 updates:

  • Redesigned modular interface
  • Loudness Graph with LUFS history, target line, zoom/pan, and true-peak overage markers
  • Dynamics Meter showing PSR and PLR over time
  • Stereo Scope with width, balance, and phase movement
  • Dedicated 3 stage phase correlation meter
  • New RMS, PSR, and PLR readouts
  • BPM and Pitch Converter for timing, frequency, and sample values
  • Resizeable [op-out windows for individual modules
  • Transport sync/lock modes
  • CPU-saving behavior for inactive modules

It is built for Ableton Live 11 or later with Max for Live. Live 12 is recommended.

Would love feedback from anyone who uses it or would be interested in additional features in it.

Swiss Army Meter

u/spktraspktra — 8 days ago
▲ 20 r/MaxMSP+1 crossposts

Queen of Cage turns the chessboard into music. Inspired by the historic chess game between Marcel Duchamp and John Cage, this Max for Live device generates sound events from the queen’s movements: 64 squares become 64 samplers—or 64 movements of an integrated synth. free download

youtu.be
u/remo_devico — 6 days ago
▲ 6 r/MaxMSP

Ghost clips in ableton: somebody make this!! (Alias clips)

A while ago I started developing ghost/alias clips in ableton (and was planning a larger idea of ghost sections - where you could make editable groups of clips and duplicate them across a song). I got a degree in computer science so this aint my first rodeo coding something and after understanding max4live I am 100% positive that a ghost clips plugin could be created (and 90% positive abt ghost sections). Someone just needs to develop it!!!!

I don't have the time to work on it rn so I hope someone else can make this. Personally I'd pay $100 for it. Its an incredible feature that many DAWs have and I wish Ableton did!!

If you want a head start working on this please lmk and I'll send you all the plans I had laid out for it! I figured out a pretty good way to architect the whole thing and have the software stack laid out clean enough.

Best of luck to anyone who wants to undertake this project!! 😄

reddit.com
u/StaffPotential4408 — 9 days ago
▲ 2 r/MaxMSP

Migrating 6.1 patches to latest version.

Hi all,
For theatre work I use a system where a max patch (made with max6.1 and running on 6.1 on an old mac) sends audio to Live 9 via Rewire.
I will soon acquire a new mac and I'm a bit scared of the whole migration.
I know I won't be able to run 6.1 on the new Silicon machine so I wanted to ask the following:

Should I upgrade to tthe latest max version?

If yes, is there anything that I should be aware of when opening my old patch in the new version? The patch is quite simple as it just deals with cueing audio samples and automating their volume. It also controls lights through a enntec driver usb dmx box but that is the topic for another thread :-)
Also the audio produced by max is now passed to Live (live will need to be updated as well) via rewire and I'm pretty sure rewire is dead and buried now. Any native way to pass audio from max to live? The only posts dealing with this are more than 3 years old and wonder if something changed in the meantime

Thank you

reddit.com
u/Scott_Korman — 9 days ago
▲ 1 r/MaxMSP

Tutorials for Syncing 3D Characters to Dance with BPM?

Hello,

I'm wondering what's the most efficient way to sync a dancing 3D character to the BPM of an Ableton Live project? Are there any tutorials outlining this process?

Thanks in advance!

reddit.com
u/SpeezioFunk — 10 days ago
▲ 5 r/MaxMSP+1 crossposts

Would it be possible to create a Max4Live device that loads in a random preset from a specific folder?

I have a template that I use for my Push. It has tracks set up for Bass/Chords/Drums/Lead and on each of those tracks I have a default preset. Mainly the preset is there to make it easy to hotswap with other presets that are similar. It would be really cool if I could open Ableton, and each track has a randomized preset in it. Similar to how the Move works.

Any of you M4L magicians know if this is possible? I tried to create it myself with with AI, but that shit kinda sucks and I hit a wall.

reddit.com
u/MovinToChicago — 11 days ago
▲ 4 r/MaxMSP

Need help with a max device

I am completely clueless when it comes to max for live. But I was trying to make this algorithmic composition using 12 midi clips playing randomly between 12 ableton tracks.
I found a device, which I tried to update for my needs but it does not work.
I want the patch to trigger every clip on the track randomly, in long intervals, but i don’t want the clips to repeat. And I need the track audio to stop after going back to the first clip.
Any tips on how to do this? Help would be really appreciated. Sorry if the question is not very clear.
Attaching a screenshot of how my current patch looks.

u/skooma15 — 9 days ago
▲ 49 r/MaxMSP+1 crossposts

How to make custom DSP guitar pedals with Max Msp Gen~ and an Electrosmith Daisyseed

Hey there everyone,

I just wanted to share a video breaking down how to flash and map custom Max Msp Gen~ patches to an Electrosmith Daisyseed so you can make custom Max driven hardware. For this project I've been using my open source Black Box pedal platform, originally derived from the Fun Box project.

Both the JSON and Max Msp files I mention in the video can be found on my GitHub repository: https://github.com/ZackBerw/CausticFX

If anyone has any questions or concerns please feel free to let me know.

Thanks!

youtu.be
u/6Guitarmetal6 — 12 days ago